Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MaeJinxYou
Chang'e
Level 49
God Stats
18W - 25L
1,409 SR
Queue Stats
137W - 165L
1,358 Elo+
Party 1
Horus
Horus
glxdiolus
Horus
Level 87
God Stats
0W - 2L
1,270 SR
Queue Stats
92W - 95L
1,369 Elo+
Party 1
Team Averages
Level 87
1,393 SR
1,409 Elo+

VS

Team Averages
Level 52
1,487 SR
1,292 Elo+
Zeus
Zeus
BoucleMusic
Zeus
Level 85
God Stats
5W - 14L
1,358 SR
Queue Stats
231W - 262L
1,443 Elo+
Solo
Set
Set
RalofLodbruk
Set
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 52L
1,162 Elo+
Party 2
Jormungandr
Jormungandr
josema990
Jormungandr
Level 65
God Stats
15W - 14L
1,605 SR
Queue Stats
66W - 98L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
2 / 6 / 4
6,236
624
5,259
8,515
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
MaeJinxYou
Chang'e
10
2 / 3 / 5
6,498
650
2,854
10,334
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
glxdiolus
Horus
9
3 / 4 / 2
6,537
654
3,936
8,287
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 6
8,227
823
11,813
4,381
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 7 / 5
6,819
682
3,345
7,547
2,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
josema990
Jormungandr
11
3 / 0 / 10
7,942
794
7,256
6,907
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
13
13
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
6
4
0.67
W
7
0
6
10
L
Chang'e
MaeJinxYou
Chang'e
2
3
5
1.5
W
3
7
5
0.79
L
Horus
glxdiolus
Horus
3
4
2
1
W
Jormungandr
josema990
Jormungandr
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,049
Damage
22,414
27,136
Taken
18,835
9,225
Mitigated
9,895
8,569
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,259
594
0
1,213
8,515
2,391
0
5,628
2,583
14,925
0
W
11,813
601
0
1,748
4,381
1,332
301
2,996
1,385
36,597
0
L
Chang'e
MaeJinxYou
Chang'e
2,854
84
999
2,812
10,334
2,958
0
7,800
2,334
9,209
0
W
3,345
1,290
0
46
7,547
2,297
0
3,114
4,433
0
10,093
L
Horus
glxdiolus
Horus
3,936
1,768
1,494
2,051
8,287
3,876
0
5,232
2,923
0
9,210
W
Jormungandr
josema990
Jormungandr
7,256
1,980
98
1,427
6,907
6,266
172
3,065
3,842
18,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,271
Gold Earned
22,988
41
Minions Killed
98
2
Camps Cleared
6
470,040
Distance Traveled
510,309
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,236
624
12
1
1
147,524
2
W
Zeus
8,227
823
52
5
5
177,663
1
L
Chang'e
6,498
650
18
2
0
157,169
0
W
Set
6,819
682
19
2
1
151,658
0
L
Horus
6,537
654
11
1
1
165,347
0
W
Jormungandr
7,942
794
27
3
0
180,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role