Player Matchup

Olorun
Olorun
 
Olorun
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BuzzcutSawdust
Odin
Level 46
God Stats
2W - 1L
1,658 SR
Queue Stats
102W - 67L
1,592 Elo+
Party 2
Team Averages
Level 65
1,553 SR
1,531 Elo+

VS

Team Averages
Level 43
1,523 SR
1,352 Elo+
Sun Wukong
Sun Wukong
ArcaneP
Sun Wukong
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,362 Elo+
Party 1
Cliodhna
Cliodhna
HoreSelger
Cliodhna
Level 44
God Stats
3W - 3L
1,570 SR
Queue Stats
5W - 8L
1,362 Elo+
Party 1
Poseidon
Poseidon
wintar
Poseidon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
9 / 2 / 5
10,223
786
9,451
10,554
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
 
He Bo
14
3 / 4 / 15
9,844
757
9,771
10,336
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 1 / 9
10,354
796
9,797
10,239
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArcaneP
Sun Wukong
11
4 / 7 / 3
8,399
646
8,625
14,575
10,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
HoreSelger
Cliodhna
11
2 / 6 / 5
8,009
616
7,554
9,082
3,428
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
wintar
Poseidon
11
1 / 6 / 6
8,255
635
9,542
9,853
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
7
7
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
2
5
5.75
W
He Bo
 
He Bo
3
4
15
2.63
L
Sun Wukong
ArcaneP
Sun Wukong
4
7
3
0.79
W
7
1
9
11.5
L
Cliodhna
HoreSelger
Cliodhna
2
6
5
0.75
L
Poseidon
wintar
Poseidon
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
25,721
31,129
Taken
33,510
13,990
Mitigated
17,975
12,253
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,451
3,793
1,215
4,414
10,554
4,825
1,239
3,606
6,729
47,021
3,322
W
He Bo
 
He Bo
9,771
104
237
3,353
10,336
2,787
742
1,911
8,129
31,550
0
L
Sun Wukong
ArcaneP
Sun Wukong
8,625
558
0
1,388
14,575
10,942
0
9,607
4,216
0
17,460
W
9,797
634
0
3,034
10,239
6,378
464
4,340
5,712
2,892
20,428
L
Cliodhna
HoreSelger
Cliodhna
7,554
606
182
478
9,082
3,428
0
4,468
4,106
0
15,808
L
Poseidon
wintar
Poseidon
9,542
775
0
750
9,853
3,605
508
5,281
4,273
38,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
24,663
156
Minions Killed
125
9
Camps Cleared
3
768,648
Distance Traveled
649,912
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,223
786
73
6
3
253,606
2
W
He Bo
9,844
757
58
4
3
242,746
4
L
Sun Wukong
8,399
646
30
2
0
225,605
0
W
Odin
10,354
796
25
2
3
272,296
4
L
Cliodhna
8,009
616
26
2
1
226,527
1
L
Poseidon
8,255
635
69
5
2
197,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role