Player Matchup

He Bo
He Bo
Griggle265
He Bo
Level 89
God Stats
1W - 1L
1,613 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 1
Ymir
Ymir
TheTwaf
Ymir
Level 23
God Stats
0W - 2L
1,190 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
beep312
Neith
Level 15
God Stats
1W - 5L
1,315 SR
Queue Stats
3W - 7L
1,388 Elo+
Party 1
Team Averages
Level 42
1,373 SR
1,425 Elo+

VS

Team Averages
Level 110
1,569 SR
1,504 Elo+
Baron Samedi
Baron Samedi
HTE VipR
Baron Samedi
Level 45
God Stats
26W - 27L
1,498 SR
Queue Stats
138W - 148L
1,373 Elo+
Solo
Achilles
Achilles
OGMattyB4918
Achilles
Level 142
God Stats
15W - 10L
1,698 SR
Queue Stats
173W - 168L
1,613 Elo+
Party 2
Merlin
Merlin
SmackDaddyT
Merlin
Level 142
God Stats
5W - 6L
1,513 SR
Queue Stats
319W - 364L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 8 / 1
8,111
676
5,638
10,156
3,223
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
TheTwaf
Ymir
11
0 / 6 / 3
6,960
580
1,813
13,511
9,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
beep312
Neith
11
1 / 5 / 3
7,239
603
4,164
8,690
3,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HTE VipR
Baron Samedi
12
2 / 3 / 15
8,257
688
4,891
6,869
3,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
OGMattyB4918
Achilles
13
10 / 1 / 9
9,875
823
12,658
11,157
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
7 / 0 / 12
9,402
784
10,396
3,822
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
19
19
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
8
1
0.44
W
Baron Samedi
HTE VipR
Baron Samedi
2
3
15
3.17
W
Achilles
OGMattyB4918
Achilles
10
1
9
14.5
W
Merlin
7
0
12
13
L
Ymir
TheTwaf
Ymir
0
6
3
0.25
L
Neith
beep312
Neith
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,615
Damage
27,945
32,357
Taken
21,848
16,240
Mitigated
16,290
3,539
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,638
301
0
660
10,156
3,223
0
4,944
4,924
17,445
0
W
Baron Samedi
HTE VipR
Baron Samedi
4,891
545
1,089
1,644
6,869
3,418
366
2,816
4,053
14,675
0
W
Achilles
OGMattyB4918
Achilles
12,658
5,080
496
4,014
11,157
11,479
839
3,350
7,807
0
25,372
W
Merlin
10,396
306
0
1,611
3,822
1,393
780
1,713
2,109
43,286
0
L
Ymir
TheTwaf
Ymir
1,813
164
156
1,019
13,511
9,796
0
5,980
7,208
13,421
0
L
Neith
beep312
Neith
4,164
1,545
422
1,282
8,690
3,221
0
4,528
3,917
0
22,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,310
Gold Earned
27,534
100
Minions Killed
125
3
Camps Cleared
7
547,815
Distance Traveled
592,741
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,111
676
27
2
1
190,493
1
W
Baron Samedi
8,257
688
16
1
1
184,061
2
W
Achilles
9,875
823
30
3
2
209,465
0
W
Merlin
9,402
784
79
7
4
199,215
0
L
Ymir
6,960
580
34
3
1
184,966
1
L
Neith
7,239
603
39
3
1
172,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role