Player Matchup

Kuzenbo
Kuzenbo
II Meishu ll
Kuzenbo
Level 118
God Stats
33W - 22L
1,570 SR
Queue Stats
551W - 520L
1,584 Elo+
Party 1
Sol
Sol
NotFazelmertheG
Sol
Level 60
God Stats
12W - 8L
1,461 SR
Queue Stats
198W - 188L
1,521 Elo+
Solo
Bacchus
Bacchus
Theia Dxki
Bacchus
Level 124
God Stats
8W - 1L
1,517 SR
Queue Stats
302W - 285L
1,600 Elo+
Party 1
Artemis
Artemis
ThunderHellfire
Artemis
Level 153
God Stats
97W - 130L
1,360 SR
Queue Stats
276W - 318L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
heilkrieger
Erlang Shen
Level 109
God Stats
2W - 0L
1,736 SR
Queue Stats
60W - 62L
1,503 Elo+
Solo
Team Averages
Level 113
1,529 SR
1,550 Elo+

VS

Team Averages
Level 95
1,550 SR
1,523 Elo+
Anhur
Anhur
ImTheDocNow
Anhur
Level 126
God Stats
1W - 1L
1,675 SR
Queue Stats
68W - 54L
1,556 Elo+
Solo
Scylla
Scylla
JetComb9
Scylla
Level 85
God Stats
58W - 67L
1,484 SR
Queue Stats
928W - 947L
1,539 Elo+
Solo
Chaac
Chaac
VersaceKangaroo
Chaac
Level 108
God Stats
7W - 4L
1,526 SR
Queue Stats
22W - 17L
1,541 Elo+
Solo
Achilles
Achilles
numbers012345678
Achilles
Level 90
God Stats
170W - 179L
1,482 SR
Queue Stats
367W - 353L
1,472 Elo+
Solo
Sol
Sol
smitediaz12
Sol
Level 68
God Stats
8W - 6L
1,582 SR
Queue Stats
499W - 514L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
II Meishu ll
Kuzenbo
17
0 / 1 / 17
10,990
1,099
9,363
14,794
21,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 1 / 8
11,283
1,128
14,906
10,440
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Theia Dxki
Bacchus
17
10 / 3 / 7
11,291
1,129
11,576
10,366
6,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 1 / 13
10,828
1,083
13,356
10,077
4,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
heilkrieger
Erlang Shen
17
4 / 4 / 10
10,428
1,043
8,487
13,773
9,508
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

273

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
9,958
996
14,879
21,140
6,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
JetComb9
Scylla
15
2 / 5 / 6
9,678
968
13,378
14,420
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 3
8,541
854
1,356
2,018
1,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
3 / 4 / 5
9,849
985
16,190
14,926
11,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 5 / 7
9,846
985
7,020
10,069
2,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
22
Kills
10
10
Deaths
22
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
II Meishu ll
Kuzenbo
0
1
17
8.5
L
2
7
6
0.71
L
Scylla
JetComb9
Scylla
2
5
6
1
W
6
1
8
10
W
Bacchus
Theia Dxki
Bacchus
10
3
7
4.5
W
2
1
13
8.5
L
1
1
3
2.5
W
Erlang Shen
heilkrieger
Erlang Shen
4
4
10
2.25
L
3
4
5
1.38
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,688
Damage
52,823
59,450
Taken
62,573
46,194
Mitigated
25,329
14,014
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
II Meishu ll
Kuzenbo
9,363
3,134
2,945
2,453
14,794
21,516
0
5,095
9,699
18,132
0
L
14,879
7,487
0
3,912
21,140
6,506
0
12,899
8,241
0
43,141
L
Scylla
JetComb9
Scylla
13,378
85
0
0
14,420
3,365
0
7,077
7,343
26,860
0
W
14,906
4,893
0
4,277
10,440
4,252
0
4,340
6,067
41,856
3,539
W
Bacchus
Theia Dxki
Bacchus
11,576
1,020
0
582
10,366
6,863
0
3,212
7,154
22,113
0
W
13,356
5,314
178
1,669
10,077
4,055
0
3,958
6,056
0
43,883
L
1,356
137
102
641
2,018
1,015
0
841
1,177
0
4,555
W
Erlang Shen
heilkrieger
Erlang Shen
8,487
4,059
0
1,910
13,773
9,508
0
3,902
9,871
0
26,144
L
16,190
4,696
477
2,397
14,926
11,661
0
7,252
7,674
169
29,929
L
7,020
1,740
0
1,949
10,069
2,782
0
6,802
3,267
28,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,820
Gold Earned
47,872
221
Minions Killed
174
12
Camps Cleared
5
989,104
Distance Traveled
730,409
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,990
1,099
19
2
0
202,546
0
L
Anhur
9,958
996
67
7
1
177,193
0
L
Scylla
9,678
968
33
3
0
190,211
1
W
Sol
11,283
1,128
64
6
4
195,534
0
W
Bacchus
11,291
1,129
27
3
1
207,233
0
W
Artemis
10,828
1,083
82
8
6
173,964
0
L
Chaac
8,541
854
11
1
1
42,459
0
W
Erlang Shen
10,428
1,043
29
3
1
209,827
0
L
Achilles
9,849
985
33
3
2
174,746
1
L
Sol
9,846
985
30
3
1
145,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role