Player Matchup

Baron Samedi
Baron Samedi
CHARLEYBOYQC26
Baron Samedi
Level 109
God Stats
12W - 7L
1,552 SR
Queue Stats
74W - 62L
1,538 Elo+
Solo
Bacchus
Bacchus
CrimsonFizzy
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Solo
Bakasura
Bakasura
Emma03
Bakasura
Level 149
God Stats
1W - 1L
1,742 SR
Queue Stats
288W - 302L
1,489 Elo+
Solo
Odin
Odin
InnerSpatial
Odin
Level 126
God Stats
0W - 2L
1,602 SR
Queue Stats
29W - 33L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rengokuhogeki
Ah Muzen Cab
Level 60
God Stats
25W - 12L
1,628 SR
Queue Stats
88W - 97L
1,495 Elo+
Solo
Team Averages
Level 92
1,605 SR
1,449 Elo+

VS

Team Averages
Level 129
1,466 SR
1,479 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BushyPack75
Ra
Level 123
God Stats
1W - 0L
1,223 SR
Queue Stats
11W - 12L
1,447 Elo+
Party 2
Cupid
Cupid
Nachturnal
Cupid
Level 115
God Stats
1W - 0L
1,536 SR
Queue Stats
46W - 25L
1,581 Elo+
Party 1
Bastet
Bastet
RealBenCook
Bastet
Level 123
God Stats
36W - 13L
1,702 SR
Queue Stats
43W - 24L
1,595 Elo+
Party 1
Ares
Ares
thorsgame
Ares
Level 125
God Stats
1W - 1L
1,368 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHARLEYBOYQC26
Baron Samedi
15
2 / 1 / 10
9,154
763
8,380
11,024
9,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
CrimsonFizzy
Bacchus
13
2 / 6 / 7
8,724
727
8,743
14,853
17,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Emma03
Bakasura
15
4 / 9 / 4
9,192
766
8,585
18,367
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 5 / 6
9,986
832
7,941
15,071
14,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
rengokuhogeki
Ah Muzen Cab
15
2 / 5 / 8
8,780
732
15,907
15,014
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 3 / 20
9,876
823
5,423
18,324
23,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 5 / 16
10,779
898
18,530
10,895
8,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
18
9 / 3 / 6
12,381
1,032
14,772
8,828
3,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
19
11 / 0 / 8
12,303
1,025
16,231
8,343
4,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
15
2 / 5 / 15
10,305
859
10,189
18,004
18,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
16
Kills
26
26
Deaths
16
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
3
20
3.33
W
4
5
16
2.4
L
Baron Samedi
CHARLEYBOYQC26
Baron Samedi
2
1
10
7
L
Bacchus
CrimsonFizzy
Bacchus
2
6
7
0.92
L
Bakasura
Emma03
Bakasura
4
9
4
0.67
L
6
5
6
1.8
W
Cupid
9
3
6
4
W
Bastet
11
0
8
15
L
Ah Muzen Cab
rengokuhogeki
Ah Muzen Cab
2
5
8
1.2
W
Ares
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,556
Damage
65,145
74,329
Taken
64,394
56,376
Mitigated
57,675
17,103
Healing
25,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,423
510
1,970
5,857
18,324
23,205
91
5,260
12,779
4,894
15,149
W
18,530
1,242
3,510
1,887
10,895
8,019
1,072
3,628
7,050
42,311
0
L
Baron Samedi
CHARLEYBOYQC26
Baron Samedi
8,380
1,135
2,557
2,792
11,024
9,156
518
4,003
6,908
33,725
0
L
Bacchus
CrimsonFizzy
Bacchus
8,743
1,078
0
1,406
14,853
17,912
174
6,981
7,603
13,069
0
L
Bakasura
Emma03
Bakasura
8,585
5,730
0
4,112
18,367
8,459
840
5,901
12,308
0
26,304
L
7,941
1,202
0
516
15,071
14,611
1
5,914
8,937
0
22,316
W
Cupid
14,772
10,425
887
3,290
8,828
3,702
4,808
1,983
6,655
0
54,482
W
Bastet
16,231
2,513
0
2,782
8,343
4,246
1,166
1,548
6,435
0
38,635
L
Ah Muzen Cab
rengokuhogeki
Ah Muzen Cab
15,907
7,425
0
5,720
15,014
6,238
645
7,123
7,657
0
41,603
W
Ares
10,189
660
2,411
2,629
18,004
18,503
394
4,770
12,696
15,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
55,644
245
Minions Killed
288
9
Camps Cleared
6
1,110,664
Distance Traveled
1,269,226
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,876
823
32
3
1
273,519
1
W
Ra
10,779
898
70
6
0
240,120
1
L
Baron Samedi
9,154
763
54
5
2
229,899
2
L
Bacchus
8,724
727
14
1
0
212,908
1
L
Bakasura
9,192
766
70
6
6
197,475
2
L
Odin
9,986
832
47
4
0
235,858
0
W
Cupid
12,381
1,032
110
9
3
226,142
4
W
Bastet
12,303
1,025
61
5
2
296,877
2
L
Ah Muzen Cab
8,780
732
60
5
1
234,524
1
W
Ares
10,305
859
15
1
0
232,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role