Player Matchup

Atlas
Atlas
 
Atlas
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HexesAndOhs
Neith
Level 157
God Stats
4W - 3L
1,442 SR
Queue Stats
313W - 302L
1,499 Elo+
Solo
Serqet
Serqet
MidnightChAoS
Serqet
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,416 Elo+
Solo
Agni
Agni
SodiumThiopental
Agni
Level 148
God Stats
7W - 11L
1,378 SR
Queue Stats
601W - 633L
1,560 Elo+
Solo
Team Averages
Level 139
1,464 SR
1,495 Elo+

VS

Team Averages
Level 115
1,378 SR
1,566 Elo+
Sobek
Sobek
FCR3WNIT
Sobek
Level 128
God Stats
7W - 9L
1,468 SR
Queue Stats
569W - 546L
1,532 Elo+
Solo
Ne Zha
Ne Zha
SirupyButton912
Ne Zha
Level 146
God Stats
1W - 4L
1,130 SR
Queue Stats
227W - 214L
1,604 Elo+
Party 1
Vamana
Vamana
The-Dark-Adonis6
Vamana
Level 124
God Stats
5W - 3L
1,705 SR
Queue Stats
269W - 293L
1,468 Elo+
Solo
Ah Puch
Ah Puch
XxNasty93xX
Ah Puch
Level 62
God Stats
1W - 0L
1,252 SR
Queue Stats
11W - 9L
1,700 Elo+
Party 1
Ullr
Ullr
foxmcloud98
Ullr
Level 117
God Stats
1W - 1L
1,339 SR
Queue Stats
247W - 238L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 5 / 10
7,958
796
6,915
9,473
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
 
Zhong Kui
12
1 / 5 / 9
7,179
718
4,392
11,783
12,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 10
8,413
841
13,548
10,650
4,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 5 / 8
7,705
771
4,386
8,118
3,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
6 / 5 / 5
8,814
881
10,564
8,695
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FCR3WNIT
Sobek
14
2 / 4 / 13
8,433
843
5,009
13,603
15,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 4 / 12
9,219
922
9,567
9,330
5,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 17
9,204
920
7,081
13,418
13,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
XxNasty93xX
Ah Puch
16
8 / 3 / 10
10,065
1,007
11,713
9,557
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 11
9,729
973
8,480
8,715
3,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
16
Kills
25
25
Deaths
18
42
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
10
1.4
L
Zhong Kui
 
Zhong Kui
1
5
9
1.1
W
Sobek
FCR3WNIT
Sobek
2
4
13
2.13
L
4
5
10
1.8
L
3
5
8
1.4
W
6
4
12
3
L
6
5
5
1.7
W
2
4
17
2.63
W
Ah Puch
XxNasty93xX
Ah Puch
8
3
10
4.33
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
41,850
48,719
Taken
54,623
27,294
Mitigated
42,071
11,924
Healing
21,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,915
1,943
405
519
9,473
4,599
0
3,883
5,590
18,051
0
L
Zhong Kui
 
Zhong Kui
4,392
216
326
2,748
11,783
12,456
0
3,508
8,275
8,971
0
W
Sobek
FCR3WNIT
Sobek
5,009
140
202
3,415
13,603
15,863
228
4,630
8,835
10,575
0
L
13,548
3,909
1,190
2,487
10,650
4,107
79
2,876
7,774
0
26,297
L
4,386
385
608
807
8,118
3,247
53
3,404
4,714
0
6,431
W
9,567
2,436
3,394
2,005
9,330
5,111
1,607
3,177
6,153
0
16,614
L
10,564
517
943
1,891
8,695
2,885
168
3,051
5,644
20,228
0
W
7,081
3,378
2,431
4,421
13,418
13,237
1,468
4,808
8,390
0
14,983
W
Ah Puch
XxNasty93xX
Ah Puch
11,713
433
930
3,665
9,557
4,129
1,051
5,324
4,233
25,923
0
W
8,480
2,293
133
1,030
8,715
3,731
652
3,932
4,669
0
18,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,069
Gold Earned
46,650
106
Minions Killed
108
0
Camps Cleared
0
737,195
Distance Traveled
933,350
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,958
796
20
2
0
158,397
2
L
Zhong Kui
7,179
718
11
1
0
112,590
0
W
Sobek
8,433
843
7
1
0
170,425
3
L
Neith
8,413
841
33
3
0
168,199
1
L
Serqet
7,705
771
10
1
0
163,983
0
W
Ne Zha
9,219
922
11
1
0
189,367
0
L
Agni
8,814
881
32
3
0
134,026
0
W
Vamana
9,204
920
18
2
0
194,791
0
W
Ah Puch
10,065
1,007
41
4
0
190,992
1
W
Ullr
9,729
973
31
3
0
187,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role