Player Matchup

Neith
Neith
Aalom
Neith
Level 119
God Stats
22W - 26L
1,532 SR
Queue Stats
163W - 167L
1,537 Elo+
Solo
Kukulkan
Kukulkan
KH4Z3
Kukulkan
Level 125
God Stats
18W - 28L
1,590 SR
Queue Stats
306W - 342L
1,429 Elo+
Solo
Anubis
Anubis
KingConBB
Anubis
Level 109
God Stats
19W - 5L
1,793 SR
Queue Stats
297W - 297L
1,507 Elo+
Solo
Geb
Geb
XDtokeX
Geb
Level 85
God Stats
4W - 1L
1,548 SR
Queue Stats
178W - 180L
1,484 Elo+
Solo
Amaterasu
Amaterasu
karhu34
Amaterasu
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,528 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,497 Elo+

VS

Team Averages
Level 104
1,615 SR
1,529 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ThebesPlease
Cabrakan
Level 109
God Stats
6W - 4L
1,559 SR
Queue Stats
188W - 172L
1,504 Elo+
Solo
Chiron
Chiron
ThirstyTron
Chiron
Level 129
God Stats
20W - 10L
1,662 SR
Queue Stats
232W - 207L
1,610 Elo+
Solo
Sol
Sol
WetarThose
Sol
Level 112
God Stats
4W - 1L
1,751 SR
Queue Stats
120W - 114L
1,526 Elo+
Solo
Zeus
Zeus
xAutumnReign
Zeus
Level 59
God Stats
47W - 49L
1,602 SR
Queue Stats
120W - 139L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aalom
Neith
18
2 / 1 / 4
11,173
559
6,675
7,409
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
KH4Z3
Kukulkan
18
6 / 4 / 8
11,652
583
11,105
11,323
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
KingConBB
Anubis
19
13 / 3 / 4
12,599
630
19,079
18,108
10,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
15
3 / 2 / 11
10,402
520
6,303
14,582
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
karhu34
Amaterasu
18
2 / 5 / 6
11,518
576
9,155
21,346
19,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 11 / 2
9,444
472
8,234
19,268
6,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ThebesPlease
Cabrakan
16
5 / 4 / 2
10,708
535
5,415
16,004
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
14
0 / 5 / 1
8,456
423
5,086
13,789
3,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 5 / 3
11,986
599
14,863
17,490
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 1
8,815
441
6,575
5,883
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
26
Kills
15
15
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
11
2
0.36
W
Neith
Aalom
Neith
2
1
4
4
W
Kukulkan
KH4Z3
Kukulkan
6
4
8
2.5
W
Anubis
KingConBB
Anubis
13
3
4
5
L
Cabrakan
ThebesPlease
Cabrakan
5
4
2
1.5
L
Chiron
0
5
1
0.1
L
5
5
3
1.3
W
Geb
3
2
11
4.25
W
Amaterasu
karhu34
Amaterasu
2
5
6
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,317
Damage
40,173
72,768
Taken
72,434
51,987
Mitigated
22,429
24,769
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,234
1,889
0
3,720
19,268
6,227
0
11,761
7,404
0
44,090
W
Neith
Aalom
Neith
6,675
1,396
0
2,610
7,409
3,117
2,083
1,774
5,371
0
89,988
W
Kukulkan
KH4Z3
Kukulkan
11,105
945
0
2,376
11,323
4,664
2,005
2,088
9,235
82,243
0
W
Anubis
KingConBB
Anubis
19,079
610
0
7,934
18,108
10,719
1,232
8,182
9,836
95,002
0
L
Cabrakan
ThebesPlease
Cabrakan
5,415
410
0
4,856
16,004
6,359
0
9,237
6,614
57,771
0
L
Chiron
5,086
2,141
135
2,396
13,789
3,898
523
7,293
6,495
0
57,687
L
14,863
7,058
0
8,437
17,490
4,044
670
5,895
11,202
81,047
0
W
Geb
6,303
272
0
3,242
14,582
14,434
27
6,093
8,086
29,808
0
W
Amaterasu
karhu34
Amaterasu
9,155
2,738
0
8,607
21,346
19,053
1,717
10,168
11,178
0
72,437
L
6,575
362
0
221
5,883
1,901
454
2,300
3,583
48,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,344
Gold Earned
49,409
598
Minions Killed
551
0
Camps Cleared
0
2,017,437
Distance Traveled
1,715,885
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,444
472
75
4
0
329,708
0
W
Neith
11,173
559
150
8
0
382,964
8
W
Kukulkan
11,652
583
148
7
0
407,096
6
W
Anubis
12,599
630
123
6
0
376,979
1
L
Cabrakan
10,708
535
115
6
0
359,557
11
L
Chiron
8,456
423
104
5
0
364,014
8
L
Sol
11,986
599
151
8
0
346,510
2
W
Geb
10,402
520
19
1
0
443,259
3
W
Amaterasu
11,518
576
158
8
0
407,139
3
L
Zeus
8,815
441
106
5
0
316,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role