Player Matchup

Tyr
Tyr
Kuppa22
Tyr
Level 118
God Stats
3W - 2L
1,613 SR
Queue Stats
36W - 24L
1,649 Elo+
Party 1
Persephone
Persephone
LadyboyOfAzeroth
Persephone
Level 128
God Stats
0W - 1L
1,624 SR
Queue Stats
50W - 32L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
MaybeIamGay
Kukulkan
Level 107
God Stats
0W - 1L
1,736 SR
Queue Stats
53W - 34L
1,670 Elo+
Party 1
Team Averages
Level 118
1,658 SR
1,658 Elo+

VS

Team Averages
Level 109
1,519 SR
1,563 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CondeGordo
Cerberus
Level 65
God Stats
14W - 15L
1,680 SR
Queue Stats
178W - 222L
1,508 Elo+
Solo
Vulcan
Vulcan
SnackNoodleYT
Vulcan
Level 157
God Stats
5W - 2L
1,376 SR
Queue Stats
223W - 153L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 6 / 4
7,470
575
7,310
13,693
11,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
LadyboyOfAzeroth
Persephone
12
2 / 5 / 2
8,548
658
8,423
10,365
2,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
MaybeIamGay
Kukulkan
12
2 / 4 / 2
8,165
628
10,465
7,543
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 2 / 10
9,720
748
9,851
12,450
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
CondeGordo
Cerberus
14
4 / 2 / 11
9,479
729
5,580
13,240
12,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 0 / 7
10,051
773
14,393
9,025
4,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
16
15
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
10
5
W
Cerberus
CondeGordo
Cerberus
4
2
11
4.75
L
Tyr
0
6
4
0.33
L
Persephone
LadyboyOfAzeroth
Persephone
2
5
2
0.6
L
Kukulkan
MaybeIamGay
Kukulkan
2
4
2
0.75
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,198
Damage
29,824
31,601
Taken
34,715
16,158
Mitigated
25,604
4,641
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,851
1,813
0
3,575
12,450
9,232
1,190
7,335
5,115
0
28,941
W
Cerberus
CondeGordo
Cerberus
5,580
208
0
2,893
13,240
12,329
528
7,826
5,414
16,710
0
L
Tyr
7,310
353
0
2,020
13,693
11,966
0
8,063
5,080
0
18,300
L
Persephone
LadyboyOfAzeroth
Persephone
8,423
737
83
1,937
10,365
2,322
0
6,956
3,142
25,987
0
L
Kukulkan
MaybeIamGay
Kukulkan
10,465
1,226
0
601
7,543
1,870
0
5,081
2,321
45,068
0
W
14,393
6,715
399
2,014
9,025
4,043
892
4,123
4,902
60,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,183
Gold Earned
29,250
153
Minions Killed
185
3
Camps Cleared
7
716,269
Distance Traveled
774,027
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,720
748
34
3
3
240,922
1
W
Cerberus
9,479
729
30
2
1
244,531
8
L
Tyr
7,470
575
25
2
2
252,178
5
L
Persephone
8,548
658
43
3
0
246,117
0
L
Kukulkan
8,165
628
85
7
1
217,974
2
W
Vulcan
10,051
773
121
9
3
288,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role