Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Riconello73
Thor
Level 29
God Stats
1W - 2L
1,457 SR
Queue Stats
16W - 24L
1,325 Elo+
Solo
Ra
Ra
markyboy117
Ra
Level 146
God Stats
29W - 46L
1,413 SR
Queue Stats
565W - 592L
1,420 Elo+
Solo
Medusa
Medusa
volthare
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,496 Elo+
Solo
Team Averages
Level 81
1,474 SR
1,448 Elo+

VS

Team Averages
Level 93
1,534 SR
1,410 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jaminaterr
Medusa
Level 48
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 1L
1,514 Elo+
Solo
Awilix
Awilix
Jigsawkiller28
Awilix
Level 73
God Stats
2W - 0L
1,478 SR
Queue Stats
11W - 18L
1,349 Elo+
Solo
Nu Wa
Nu Wa
Неоки
Nu Wa
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 7 / 4
10,965
783
16,916
21,036
13,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
 
Poseidon
16
0 / 5 / 8
9,996
714
7,403
8,522
2,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 7
8,474
605
4,325
13,249
4,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 6 / 4
9,759
697
4,785
16,746
5,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
volthare
Medusa
17
4 / 9 / 2
10,665
762
8,910
14,406
4,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 0 / 15
13,190
942
15,083
9,635
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
 
Sun Wukong
17
7 / 4 / 14
12,023
859
11,241
18,651
21,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Jaminaterr
Medusa
20
10 / 1 / 6
12,906
922
14,590
10,362
4,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 3 / 14
12,567
898
11,829
12,843
5,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
16
1 / 5 / 20
10,344
739
12,265
8,562
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
13
Kills
33
33
Deaths
13
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
7
4
1.14
L
Poseidon
 
Poseidon
0
5
8
0.8
W
Ra
 
Ra
8
0
15
15.5
W
Sun Wukong
 
Sun Wukong
7
4
14
3.5
W
Medusa
Jaminaterr
Medusa
10
1
6
13
W
7
3
14
4.67
L
0
6
7
0.58
L
3
6
4
0.83
L
Medusa
volthare
Medusa
4
9
2
0.56
W
Nu Wa
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,339
Damage
65,008
73,959
Taken
60,053
29,610
Mitigated
37,538
16,347
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,916
2,196
597
8,179
21,036
13,063
746
9,383
11,232
45,159
0
L
Poseidon
 
Poseidon
7,403
666
133
920
8,522
2,108
540
1,647
6,826
42,889
0
W
Ra
 
Ra
15,083
1,093
3,614
3,108
9,635
4,023
1,225
2,903
6,732
56,847
0
W
Sun Wukong
 
Sun Wukong
11,241
1,543
237
3,764
18,651
21,243
1,104
9,953
8,698
407
29,377
W
Medusa
Jaminaterr
Medusa
14,590
6,883
0
2,270
10,362
4,173
1,957
4,621
5,741
0
63,457
W
11,829
3,598
0
3,329
12,843
5,094
1,052
7,539
5,304
0
29,222
L
4,325
490
0
0
13,249
4,341
0
3,860
9,198
0
12,808
L
4,785
454
2,659
3,619
16,746
5,492
195
6,859
9,704
22,495
0
L
Medusa
volthare
Medusa
8,910
2,665
0
240
14,406
4,606
1,813
6,315
8,040
0
43,898
W
Nu Wa
12,265
2,258
134
341
8,562
3,005
1,787
4,625
3,937
29,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,859
Gold Earned
61,030
327
Minions Killed
340
7
Camps Cleared
8
1,124,643
Distance Traveled
1,337,923
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,965
783
79
6
2
178,761
1
L
Poseidon
9,996
714
86
6
1
233,217
3
W
Ra
13,190
942
106
8
3
310,088
1
W
Sun Wukong
12,023
859
59
4
0
249,697
0
W
Medusa
12,906
922
114
8
2
281,594
3
W
Awilix
12,567
898
38
3
2
258,908
1
L
Thor
8,474
605
24
2
0
250,371
2
L
Ra
9,759
697
44
3
1
256,670
0
L
Medusa
10,665
762
94
7
3
205,624
2
W
Nu Wa
10,344
739
23
2
1
237,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role