Player Matchup

Artio
Artio
Silver IV
Kingofthegrill5
Artio
Silver IV
Level 89
God Stats
0W - 1L
1,838 SR
Queue Stats
5W - 11L
1,302 MMR
Solo
Heimdallr
Heimdallr
Gold V
Pencilvester420
Heimdallr
Gold V
Level 81
God Stats
0W - 2L
1,252 SR
Queue Stats
351W - 357L
1,294 MMR
Solo
Scylla
Scylla
Gold IV
Talktree
Scylla
Gold IV
Level 101
God Stats
1W - 2L
1,601 SR
Queue Stats
268W - 279L
1,322 MMR
Solo
Cliodhna
Cliodhna
Silver I
Vega
Cliodhna
Silver I
Level 154
God Stats
6W - 3L
1,672 SR
Queue Stats
52W - 55L
1,460 MMR
Solo
Ra
Ra
Gold V
Zoliaa
Ra
Gold V
Level 159
God Stats
14W - 9L
1,657 SR
Queue Stats
375W - 384L
1,267 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,604 SR
1,329 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,661 SR
1,329 MMR
Medusa
Medusa
Bronze III
Danodadude
Medusa
Bronze III
Level 100
God Stats
1W - 0L
1,593 SR
Queue Stats
1W - 8L
1,261 MMR
Party 1
Merlin
Merlin
Gold III
KazerRiktos
Merlin
Gold III
Level 147
God Stats
57W - 48L
1,571 SR
Queue Stats
681W - 691L
1,413 MMR
Solo
Ymir
Ymir
Silver V
MarovianDaDude
Ymir
Silver V
Level 85
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 9L
1,223 MMR
Party 1
Achilles
Achilles
Gold V
butterking12341
Achilles
Gold V
Level 87
God Stats
2W - 1L
1,544 SR
Queue Stats
19W - 18L
1,387 MMR
Solo
Mercury
Mercury
Gold IV
snoitoP
Mercury
Gold IV
Level 121
God Stats
4W - 1L
1,867 SR
Queue Stats
156W - 165L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 5
9,485
395
5,492
26,058
26,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Pencilvester420
Heimdallr
16
3 / 7 / 4
10,340
431
13,713
20,240
7,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Talktree
Scylla
18
4 / 6 / 7
11,365
474
13,465
13,948
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Vega
Cliodhna
18
8 / 4 / 5
11,646
485
14,019
15,338
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
16
0 / 9 / 2
9,949
415
8,486
15,540
10,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinTiamatBastet

VS

Bans
IzanamiMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danodadude
Medusa
19
6 / 7 / 4
13,448
560
14,836
15,553
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
10 / 1 / 9
15,960
665
19,655
13,413
5,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 13
13,380
558
9,596
25,026
32,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
20
9 / 1 / 6
15,160
632
12,734
23,471
27,125
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
snoitoP
Mercury
20
7 / 3 / 14
14,398
600
17,669
20,140
7,836
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
16
Kills
36
36
Deaths
16
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
Danodadude
Medusa
6
7
4
1.14
W
Merlin
10
1
9
14.5
L
1
10
5
0.35
W
4
4
13
2.63
L
Heimdallr
Pencilvester420
Heimdallr
3
7
4
0.71
L
Scylla
Talktree
Scylla
4
6
7
1.25
L
Cliodhna
Vega
Cliodhna
8
4
5
2.63
L
Ra
0
9
2
0.11
W
Achilles
9
1
6
12
W
Mercury
snoitoP
Mercury
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,175
Damage
74,490
91,124
Taken
97,603
54,882
Mitigated
78,376
22,102
Healing
30,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Danodadude
Medusa
14,836
6,563
0
3,991
15,553
4,937
5,712
5,205
10,230
0
99,372
W
Merlin
19,655
755
0
6,681
13,413
5,839
1,246
4,642
8,115
124,662
0
L
5,492
1,115
909
5,407
26,058
26,878
0
10,243
15,636
23,233
0
W
9,596
2,522
854
7,733
25,026
32,639
818
5,836
18,917
35,011
0
L
Heimdallr
Pencilvester420
Heimdallr
13,713
5,724
0
3,639
20,240
7,196
0
7,181
12,833
0
69,378
L
Scylla
Talktree
Scylla
13,465
1,765
0
2,368
13,948
4,586
0
4,842
8,998
84,975
0
L
Cliodhna
Vega
Cliodhna
14,019
1,196
0
5,168
15,338
5,823
0
3,618
11,629
0
81,776
L
Ra
8,486
961
1,634
2,977
15,540
10,399
0
4,585
10,359
62,809
0
W
Achilles
12,734
2,902
0
7,966
23,471
27,125
2,924
5,190
17,875
9,919
93,512
W
Mercury
snoitoP
Mercury
17,669
7,676
0
2,842
20,140
7,836
2,322
5,967
13,847
0
139,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
72,346
596
Minions Killed
751
0
Camps Cleared
0
2,173,669
Distance Traveled
2,525,371
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,448
560
160
7
0
465,294
7
W
Merlin
15,960
665
216
9
0
479,385
8
L
Artio
9,485
395
30
1
0
416,650
5
W
Ymir
13,380
558
46
2
0
548,284
2
L
Heimdallr
10,340
431
127
5
0
394,927
2
L
Scylla
11,365
474
157
7
0
428,338
9
L
Cliodhna
11,646
485
150
6
0
506,395
10
L
Ra
9,949
415
132
6
0
427,359
4
W
Achilles
15,160
632
176
7
0
474,207
4
W
Mercury
14,398
600
153
6
0
558,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role