Player Matchup

Ymir
Ymir
Silver II
BigDaddy22884
Ymir
Silver II
Level 60
God Stats
4W - 3L
1,448 SR
Queue Stats
29W - 30L
1,352 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Cxony
Morgan Le Fay
Gold IV
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 346L
1,408 MMR
Solo
Neith
Neith
Silver II
GLOCKSMITH45cl
Neith
Silver II
Level 120
God Stats
0W - 1L
1,480 SR
Queue Stats
16W - 28L
1,193 MMR
Party 1
Nemesis
Nemesis
Gold IV
Il_Yurio
Nemesis
Gold IV
Level 156
God Stats
1W - 6L
1,133 SR
Queue Stats
230W - 227L
1,407 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Plushracer
Sun Wukong
Bronze III
Level 108
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,364 SR
1,372 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,611 SR
1,371 MMR
Awilix
Awilix
Gold IV
DarlJr
Awilix
Gold IV
Level 135
God Stats
7W - 7L
1,519 SR
Queue Stats
352W - 345L
1,338 MMR
Solo
Izanami
Izanami
Gold IV
TheNuclearRex
Izanami
Gold IV
Level 101
God Stats
19W - 9L
1,646 SR
Queue Stats
191W - 183L
1,432 MMR
Solo
Bacchus
Bacchus
Gold IV
blgerardo
Bacchus
Gold IV
Level 126
God Stats
8W - 3L
1,705 SR
Queue Stats
399W - 404L
1,317 MMR
Solo
Kukulkan
Kukulkan
Gold IV
finca_danado
Kukulkan
Gold IV
Level 117
God Stats
17W - 13L
1,547 SR
Queue Stats
532W - 557L
1,425 MMR
Solo
Chaac
Chaac
Gold IV
megakram
Chaac
Gold IV
Level 96
God Stats
8W - 9L
1,639 SR
Queue Stats
187W - 187L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
8,065
384
4,010
19,411
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Cxony
Morgan Le Fay
15
3 / 9 / 2
9,981
475
11,958
17,204
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 2
9,886
471
4,780
11,294
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Il_Yurio
Nemesis
18
10 / 3 / 0
11,801
562
17,804
20,685
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Plushracer
Sun Wukong
16
0 / 1 / 3
9,881
471
13,062
18,277
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
BastetSolAthenaGeb

VS

Bans
MedusaAchillesZeusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DarlJr
Awilix
20
8 / 4 / 3
12,902
614
10,430
17,167
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
20
4 / 1 / 4
13,098
624
17,801
12,475
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
blgerardo
Bacchus
16
3 / 3 / 16
11,057
527
11,067
12,602
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
finca_danado
Kukulkan
18
8 / 2 / 7
12,240
583
15,043
9,889
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
megakram
Chaac
17
0 / 4 / 4
10,978
523
12,867
25,418
17,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
14
Kills
23
23
Deaths
14
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Morgan Le Fay
Cxony
Morgan Le Fay
3
9
2
0.44
W
Awilix
DarlJr
Awilix
8
4
3
2.38
L
1
3
2
0.67
L
Nemesis
Il_Yurio
Nemesis
10
3
0
3.33
L
Sun Wukong
Plushracer
Sun Wukong
0
1
3
1.5
W
Izanami
4
1
4
6
W
Bacchus
blgerardo
Bacchus
3
3
16
3.67
W
Kukulkan
finca_danado
Kukulkan
8
2
7
5.75
W
Chaac
megakram
Chaac
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,614
Damage
67,208
86,871
Taken
77,551
42,581
Mitigated
45,528
22,610
Healing
32,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,010
814
114
2,538
19,411
13,888
0
8,765
10,438
30,600
0
L
Morgan Le Fay
Cxony
Morgan Le Fay
11,958
1,192
40
3,367
17,204
4,352
573
6,006
10,884
54,518
0
W
Awilix
DarlJr
Awilix
10,430
3,720
0
7,233
17,167
5,389
51
1,997
14,939
0
105,016
L
4,780
750
0
2,347
11,294
2,985
0
2,850
8,359
0
63,643
L
Nemesis
Il_Yurio
Nemesis
17,804
6,867
0
7,262
20,685
7,696
0
5,034
15,365
0
72,241
L
Sun Wukong
Plushracer
Sun Wukong
13,062
2,168
276
6,666
18,277
13,660
267
3,076
14,276
11,259
53,797
W
Izanami
17,801
13,186
0
4,958
12,475
4,202
4,509
6,559
5,579
0
125,781
W
Bacchus
blgerardo
Bacchus
11,067
1,721
0
3,549
12,602
15,306
536
3,600
8,707
34,994
0
W
Kukulkan
finca_danado
Kukulkan
15,043
1,555
0
1,608
9,889
3,506
182
4,043
5,636
79,477
0
W
Chaac
megakram
Chaac
12,867
2,600
0
14,654
25,418
17,125
446
2,063
22,375
0
82,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
60,275
496
Minions Killed
706
0
Camps Cleared
0
1,944,807
Distance Traveled
2,074,218
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,065
384
50
2
0
302,445
3
L
Morgan Le Fay
9,981
475
103
5
0
363,262
3
W
Awilix
12,902
614
155
7
0
429,025
4
L
Neith
9,886
471
121
6
0
390,848
4
L
Nemesis
11,801
562
103
5
0
448,129
2
L
Sun Wukong
9,881
471
119
6
0
440,123
5
W
Izanami
13,098
624
234
11
0
400,105
1
W
Bacchus
11,057
527
28
1
0
403,973
5
W
Kukulkan
12,240
583
134
6
0
403,449
2
W
Chaac
10,978
523
155
7
0
437,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role