Player Matchup

Hercules
Hercules
CloserDiagram75
Hercules
Level 160
God Stats
6W - 4L
1,703 SR
Queue Stats
487W - 502L
1,482 Elo+
Solo
He Bo
He Bo
DADMASTERZEUS
He Bo
Level 134
God Stats
1W - 2L
1,546 SR
Queue Stats
53W - 63L
1,412 Elo+
Solo
Athena
Athena
Neko_Tigerlily
Athena
Level 157
God Stats
8W - 8L
1,479 SR
Queue Stats
970W - 1,013L
1,468 Elo+
Solo
Nox
Nox
RyuRai13
Nox
Level 143
God Stats
9W - 17L
1,415 SR
Queue Stats
794W - 855L
1,506 Elo+
Solo
Guan Yu
Guan Yu
XxKrAcXx13
Guan Yu
Level 68
God Stats
0W - 2L
1,327 SR
Queue Stats
400W - 442L
1,404 Elo+
Solo
Team Averages
Level 132
1,494 SR
1,455 Elo+

VS

Team Averages
Level 134
1,613 SR
1,460 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AoiYuki
Atlas
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 161L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
HitReset
Sylvanus
Level 128
God Stats
2W - 0L
1,600 SR
Queue Stats
88W - 85L
1,489 Elo+
Solo
Ganesha
Ganesha
Okam1Amat3rasu
Ganesha
Level 120
God Stats
3W - 0L
1,717 SR
Queue Stats
127W - 142L
1,422 Elo+
Party 1
Khepri
Khepri
xX GrOw Xx5792
Khepri
Level 156
God Stats
16W - 4L
1,748 SR
Queue Stats
445W - 514L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 3 / 6
9,110
651
15,373
16,844
21,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 6 / 4
9,789
699
23,840
14,444
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 8
9,018
644
7,739
25,393
26,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 5
8,378
598
15,602
12,417
5,568
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
XxKrAcXx13
Guan Yu
14
2 / 5 / 4
8,780
627
4,900
17,771
23,114
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
10 / 0 / 14
11,345
810
18,179
16,366
11,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Atlas
AoiYuki
Atlas
17
7 / 6 / 10
10,325
738
22,523
14,000
8,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
HitReset
Sylvanus
16
4 / 3 / 20
9,870
705
14,042
27,382
34,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 1 / 21
10,637
760
8,973
14,992
19,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 18
10,947
782
9,919
19,918
24,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
11
Kills
26
26
Deaths
11
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
0
14
17
W
Atlas
AoiYuki
Atlas
7
6
10
2
L
Hercules
2
3
6
1.67
L
5
6
4
1.17
W
Sylvanus
HitReset
Sylvanus
4
3
20
4.67
L
1
5
8
1
W
1
1
21
11.5
L
1
7
5
0.5
L
Guan Yu
XxKrAcXx13
Guan Yu
2
5
4
0.8
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,454
Damage
73,636
86,869
Taken
92,658
82,958
Mitigated
98,518
36,566
Healing
52,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,179
2,961
3,622
9,021
16,366
11,723
618
10,144
6,222
0
32,206
W
Atlas
AoiYuki
Atlas
22,523
8,580
535
413
14,000
8,837
917
6,487
7,513
43,242
0
L
Hercules
15,373
3,092
1,156
6,799
16,844
21,798
0
9,926
6,918
107
26,070
L
23,840
3,062
997
3,472
14,444
6,309
28
10,028
4,416
40,487
0
W
Sylvanus
HitReset
Sylvanus
14,042
2,836
10,308
15,189
27,382
34,036
262
11,569
15,813
19,666
0
L
7,739
1,430
1,495
7,709
25,393
26,169
0
14,638
10,755
17,372
0
W
8,973
1,008
1,644
2,219
14,992
19,454
482
8,467
6,525
14,345
0
L
15,602
779
1,200
334
12,417
5,568
0
9,707
2,710
26,252
0
L
Guan Yu
XxKrAcXx13
Guan Yu
4,900
528
6,321
7,083
17,771
23,114
0
11,158
6,613
0
7,414
W
9,919
632
3,010
6,768
19,918
24,468
358
10,597
9,321
24,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
53,124
117
Minions Killed
115
0
Camps Cleared
0
1,163,280
Distance Traveled
1,316,336
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,345
810
37
3
0
280,361
1
W
Atlas
10,325
738
40
3
0
240,550
0
L
Hercules
9,110
651
24
2
0
274,844
0
L
He Bo
9,789
699
39
3
0
203,478
4
W
Sylvanus
9,870
705
13
1
0
237,450
0
L
Athena
9,018
644
17
1
0
267,093
2
W
Ganesha
10,637
760
0
0
0
277,744
2
L
Nox
8,378
598
32
2
0
218,335
0
L
Guan Yu
8,780
627
5
0
0
199,530
0
W
Khepri
10,947
782
25
2
0
280,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role