Player Matchup

Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KingDinotyne
Yemoja
Level 152
God Stats
4W - 23L
1,315 SR
Queue Stats
744W - 861L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Thundarus
Zhong Kui
Level 124
God Stats
76W - 56L
1,709 SR
Queue Stats
454W - 391L
1,706 Elo+
Solo
Team Averages
Level 137
1,508 SR
1,576 Elo+

VS

Team Averages
Level 123
1,402 SR
1,639 Elo+
Sol
Sol
ItsMisterYellow
Sol
Level 122
God Stats
3W - 0L
1,709 SR
Queue Stats
177W - 136L
1,690 Elo+
Party 1
Atlas
Atlas
Mattkarasoulis
Atlas
Level 141
God Stats
4W - 2L
1,201 SR
Queue Stats
203W - 158L
1,699 Elo+
Party 1
Sun Wukong
Sun Wukong
starbolt486
Sun Wukong
Level 106
God Stats
2W - 0L
1,296 SR
Queue Stats
378W - 358L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 3 / 2
6,458
646
3,647
7,394
3,887
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
10
1 / 4 / 1
6,433
643
6,658
7,252
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Thundarus
Zhong Kui
10
1 / 3 / 2
6,657
666
7,851
8,971
4,959
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,411
741
5,652
6,163
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 5
7,855
786
8,983
10,729
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
starbolt486
Sun Wukong
11
2 / 0 / 7
7,283
728
5,748
7,517
3,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
10
10
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
2
0.67
W
3
2
2
2
L
Yemoja
1
4
1
0.38
W
5
1
5
7.5
L
Zhong Kui
Thundarus
Zhong Kui
1
3
2
0.67
W
Sun Wukong
starbolt486
Sun Wukong
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,156
Damage
20,383
23,617
Taken
24,409
11,432
Mitigated
15,698
3,883
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,647
1,403
0
935
7,394
3,887
0
2,693
4,431
0
9,792
W
5,652
2,031
0
2,593
6,163
2,030
950
4,752
1,411
31,487
3,695
L
Yemoja
6,658
1,131
478
1,332
7,252
2,586
0
4,829
2,138
24,363
1,738
W
8,983
2,736
0
1,993
10,729
10,492
16
5,415
5,314
18,969
0
L
Zhong Kui
Thundarus
Zhong Kui
7,851
544
0
1,138
8,971
4,959
0
5,896
2,692
19,565
0
W
Sun Wukong
starbolt486
Sun Wukong
5,748
1,609
424
1,987
7,517
3,176
363
4,606
2,911
0
19,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,548
Gold Earned
22,549
91
Minions Killed
126
4
Camps Cleared
6
478,539
Distance Traveled
572,169
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,458
646
21
2
0
135,441
0
W
Sol
7,411
741
60
6
3
180,286
4
L
Yemoja
6,433
643
37
4
2
153,613
2
W
Atlas
7,855
786
23
2
2
188,790
3
L
Zhong Kui
6,657
666
33
3
2
189,485
6
W
Sun Wukong
7,283
728
43
4
1
203,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role