Player Matchup

Ymir
Ymir
Ibbii
Ymir
Level 105
God Stats
19W - 10L
1,770 SR
Queue Stats
653W - 582L
1,613 Elo+
Party 2
Fenrir
Fenrir
LeIystad
Fenrir
Level 108
God Stats
4W - 1L
1,641 SR
Queue Stats
42W - 16L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
WolfSense12
Danzaburou
Level 25
God Stats
26W - 13L
1,592 SR
Queue Stats
51W - 25L
1,577 Elo+
Party 2
Thoth
Thoth
gordijn-killer2
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
mucahit010
Ullr
Level 103
God Stats
12W - 6L
1,564 SR
Queue Stats
426W - 368L
1,540 Elo+
Party 2
Team Averages
Level 69
1,614 SR
1,576 Elo+

VS

Team Averages
Level 56
1,652 SR
1,340 Elo+
Guan Yu
Guan Yu
FGC2606
Guan Yu
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,141 Elo+
Party 1
Ao Kuang
Ao Kuang
JeMeFeKaryfoplat
Ao Kuang
Level 29
God Stats
5W - 3L
1,699 SR
Queue Stats
117W - 108L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
TarTine-alexi
Kukulkan
Level 146
God Stats
9W - 4L
2,077 SR
Queue Stats
400W - 311L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
XxByDannixX
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,141 Elo+
Party 1
Skadi
Skadi
r-k840
Skadi
Level 48
God Stats
43W - 38L
1,483 SR
Queue Stats
235W - 232L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ibbii
Ymir
9
2 / 0 / 4
5,432
543
3,763
5,890
3,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
LeIystad
Fenrir
10
7 / 1 / 4
6,492
649
5,618
4,818
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
WolfSense12
Danzaburou
10
5 / 0 / 2
5,966
597
5,597
4,426
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 3
6,035
604
1,604
3,899
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 2
6,130
613
5,110
5,606
1,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FGC2606
Guan Yu
10
0 / 2 / 0
5,276
528
2,184
6,172
3,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
4 / 4 / 0
5,833
583
4,070
6,731
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
TarTine-alexi
Kukulkan
10
0 / 3 / 1
5,595
560
784
3,582
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XxByDannixX
Cthulhu
7
0 / 3 / 0
4,634
463
3,301
7,324
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
r-k840
Skadi
7
0 / 5 / 0
4,407
441
2,550
7,334
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
4
4
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FGC2606
Guan Yu
0
2
0
0
W
Ymir
Ibbii
Ymir
2
0
4
4
L
4
4
0
1
W
Fenrir
LeIystad
Fenrir
7
1
4
9
L
Kukulkan
TarTine-alexi
Kukulkan
0
3
1
0.17
W
Danzaburou
WolfSense12
Danzaburou
5
0
2
6
L
Cthulhu
XxByDannixX
Cthulhu
0
3
0
0
W
1
2
3
1.25
W
2
1
2
3
L
Skadi
r-k840
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
12,889
24,639
Taken
31,143
8,925
Mitigated
11,487
7,146
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FGC2606
Guan Yu
2,184
959
30
1,525
6,172
3,830
0
0
6,172
0
27,168
W
Ymir
Ibbii
Ymir
3,763
1,578
150
963
5,890
3,220
0
1,371
4,519
15,704
0
L
4,070
1,334
0
2,861
6,731
1,491
0
866
5,865
20,140
0
W
Fenrir
LeIystad
Fenrir
5,618
1,923
0
2,098
4,818
1,634
0
2,354
2,464
0
25,075
L
Kukulkan
TarTine-alexi
Kukulkan
784
78
0
30
3,582
1,125
0
738
2,844
33,978
0
W
Danzaburou
WolfSense12
Danzaburou
5,597
2,421
0
2,264
4,426
1,292
0
1,653
2,773
0
30,125
L
Cthulhu
XxByDannixX
Cthulhu
3,301
440
0
1,208
7,324
3,466
0
1,693
5,631
15,608
0
W
1,604
78
0
494
3,899
1,070
0
1,652
2,247
31,782
0
W
5,110
2,425
0
1,177
5,606
1,709
682
1,125
4,481
0
33,401
L
Skadi
r-k840
Skadi
2,550
1,161
0
1,080
7,334
1,575
19
2,070
5,264
0
18,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
25,745
262
Minions Killed
258
0
Camps Cleared
0
972,878
Distance Traveled
949,784
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,276
528
60
6
0
204,281
1
W
Ymir
5,432
543
27
3
0
194,939
5
L
Ao Kuang
5,833
583
44
4
0
201,731
2
W
Fenrir
6,492
649
45
5
0
224,156
2
L
Kukulkan
5,595
560
79
8
0
189,513
3
W
Danzaburou
5,966
597
53
5
0
188,195
4
L
Cthulhu
4,634
463
26
3
0
174,849
1
W
Thoth
6,035
604
69
7
0
187,263
0
W
Ullr
6,130
613
68
7
0
178,325
3
L
Skadi
4,407
441
49
5
0
179,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role