Player Matchup

Ares
Ares
Gold IV
 
Ares
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
Adrixe12520
Susano
Bronze III
Level 79
God Stats
1W - 0L
1,241 SR
Queue Stats
5W - 10L
1,367 MMR
Solo
Rama
Rama
Gold IV
Iphellias
Rama
Gold IV
Level 66
God Stats
10W - 9L
1,540 SR
Queue Stats
115W - 113L
1,447 MMR
Solo
Mulan
Mulan
Bronze III
Jimmybe
Mulan
Bronze III
Level 89
God Stats
1W - 0L
1,261 SR
Queue Stats
9W - 7L
1,494 MMR
Solo
Agni
Agni
Bronze III
ZzalexX190
Agni
Bronze III
Level 62
God Stats
2W - 1L
1,561 SR
Queue Stats
4W - 4L
1,355 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,421 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,614 SR
1,425 MMR
Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Bronze III
IYeyo7
Olorun
Bronze III
Level 40
God Stats
0W - 2L
1,663 SR
Queue Stats
0W - 6L
1,400 MMR
Solo
Khepri
Khepri
Gold V
SebastianMIR
Khepri
Gold V
Level 159
God Stats
26W - 11L
1,703 SR
Queue Stats
216W - 215L
1,325 MMR
Solo
Achilles
Achilles
Gold IV
buubly
Achilles
Gold IV
Level 122
God Stats
11W - 7L
1,618 SR
Queue Stats
299W - 300L
1,425 MMR
Solo
Mercury
Mercury
Gold III
deadsright
Mercury
Gold III
Level 105
God Stats
3W - 5L
1,584 SR
Queue Stats
150W - 166L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 0 / 7
6,090
609
4,253
6,590
3,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
10
3 / 2 / 6
6,119
612
5,749
6,047
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
12
2 / 0 / 0
6,642
664
3,202
5,683
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Jimmybe
Mulan
11
2 / 1 / 3
6,283
628
4,532
7,481
6,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 5
6,587
659
6,606
5,091
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
LokiAthenaThanatos

VS

Bans
PersephoneBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 1 / 0
4,666
467
2,609
3,436
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
IYeyo7
Olorun
8
0 / 3 / 0
4,951
495
1,551
5,787
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
7
1 / 4 / 0
4,619
462
1,329
7,394
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
buubly
Achilles
10
1 / 3 / 1
5,682
568
6,526
10,264
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
deadsright
Mercury
9
2 / 4 / 1
5,393
539
3,218
7,959
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
4
4
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
7
7.5
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Susano
3
2
6
3
L
Olorun
IYeyo7
Olorun
0
3
0
0
W
Rama
2
0
0
2
W
Mulan
Jimmybe
Mulan
2
1
3
3.5
L
Khepri
1
4
0
0.25
W
4
1
5
6.5
L
Achilles
buubly
Achilles
1
3
1
0.5
L
Mercury
deadsright
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,342
Damage
15,233
30,892
Taken
34,840
15,069
Mitigated
13,478
12,022
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,253
147
345
1,647
6,590
3,667
54
858
5,658
12,107
0
L
Heimdallr
 
Heimdallr
2,609
1,351
0
1,270
3,436
884
0
18
3,418
0
19,356
W
Susano
5,749
1,150
0
1,737
6,047
1,763
539
226
5,787
0
28,791
L
Olorun
IYeyo7
Olorun
1,551
509
77
1,068
5,787
1,663
0
2,361
3,261
25,005
0
W
Rama
3,202
2,712
0
2,787
5,683
1,401
234
160
5,523
0
44,768
W
Mulan
Jimmybe
Mulan
4,532
610
0
3,929
7,481
6,719
194
365
6,492
0
32,259
L
Khepri
1,329
62
0
421
7,394
3,180
0
4,072
3,213
7,369
0
W
6,606
352
0
1,577
5,091
1,519
0
1,271
3,820
40,305
0
L
Achilles
buubly
Achilles
6,526
1,526
0
4,757
10,264
5,340
0
1,856
8,396
0
29,702
L
Mercury
deadsright
Mercury
3,218
1,450
0
330
7,959
2,411
0
2,139
5,693
0
28,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
25,311
340
Minions Killed
242
0
Camps Cleared
0
1,042,796
Distance Traveled
882,671
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,090
609
15
2
0
226,318
3
L
Heimdallr
4,666
467
35
4
0
95,314
1
W
Susano
6,119
612
60
6
0
234,555
0
L
Olorun
4,951
495
64
6
0
185,626
6
W
Rama
6,642
664
99
10
0
166,896
4
W
Mulan
6,283
628
81
8
0
198,472
0
L
Khepri
4,619
462
11
1
0
173,167
3
W
Agni
6,587
659
85
9
0
216,555
4
L
Achilles
5,682
568
68
7
0
202,725
4
L
Mercury
5,393
539
64
6
0
225,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role