Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrakenSR1
Ah Muzen Cab
Level 125
God Stats
2W - 3L
1,705 SR
Queue Stats
46W - 57L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
Pur3 illusions0
Gilgamesh
Level 123
God Stats
1W - 2L
1,713 SR
Queue Stats
107W - 106L
1,480 Elo+
Solo
Raijin
Raijin
coolhanks57
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,392 Elo+
Solo
Ymir
Ymir
zSmorc
Ymir
Level 60
God Stats
0W - 2L
1,509 SR
Queue Stats
22W - 30L
1,271 Elo+
Solo
Team Averages
Level 93
1,585 SR
1,392 Elo+

VS

Team Averages
Level 101
1,512 SR
1,491 Elo+
He Bo
He Bo
BigForch44
He Bo
Level 44
God Stats
1W - 0L
1,484 SR
Queue Stats
73W - 74L
1,450 Elo+
Party 1
Rama
Rama
EABbGD
Rama
Level 139
God Stats
3W - 2L
1,614 SR
Queue Stats
62W - 53L
1,505 Elo+
Party 1
Bacchus
Bacchus
ExplodingTeddy
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,578 Elo+
Party 1
Fenrir
Fenrir
dargy03
Fenrir
Level 156
God Stats
1W - 1L
1,600 SR
Queue Stats
41W - 41L
1,478 Elo+
Party 1
Mulan
Mulan
jarutjal
Mulan
Level 148
God Stats
2W - 2L
1,360 SR
Queue Stats
93W - 87L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
1 / 9 / 3
9,186
656
3,917
17,884
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
CrakenSR1
Ah Muzen Cab
16
0 / 6 / 5
8,796
628
8,625
12,049
4,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Pur3 illusions0
Gilgamesh
16
2 / 5 / 4
9,866
705
9,543
14,659
7,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
17
5 / 5 / 2
11,512
822
8,905
13,289
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
zSmorc
Ymir
12
0 / 5 / 1
7,216
515
3,642
10,982
7,169
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
12 / 1 / 10
13,363
955
18,188
5,304
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
EABbGD
Rama
18
2 / 1 / 13
10,985
785
9,267
9,413
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 15
11,509
822
9,907
11,568
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
dargy03
Fenrir
17
6 / 3 / 6
11,305
808
8,130
10,082
6,471
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
jarutjal
Mulan
17
6 / 2 / 19
11,467
819
15,277
20,395
19,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
8
Kills
30
30
Deaths
8
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
9
3
0.28
W
He Bo
12
1
10
17
L
Ah Muzen Cab
CrakenSR1
Ah Muzen Cab
0
6
5
0.42
W
Rama
EABbGD
Rama
2
1
13
8.5
W
4
1
15
11.5
L
Gilgamesh
Pur3 illusions0
Gilgamesh
2
5
4
0.8
L
Raijin
5
5
2
1.2
W
Fenrir
dargy03
Fenrir
6
3
6
3
W
Mulan
jarutjal
Mulan
6
2
19
7.75
L
Ymir
zSmorc
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,632
Damage
60,769
68,863
Taken
56,762
30,191
Mitigated
47,504
10,306
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,917
3,136
318
2,774
17,884
6,698
0
6,961
10,593
0
20,935
W
He Bo
18,188
5
0
1,172
5,304
1,950
494
991
4,179
51,651
0
L
Ah Muzen Cab
CrakenSR1
Ah Muzen Cab
8,625
3,092
832
2,079
12,049
4,228
1
5,568
6,149
0
38,927
W
Rama
EABbGD
Rama
9,267
7,023
0
6,052
9,413
4,130
5,066
1,259
8,050
0
64,204
W
9,907
782
0
1,249
11,568
15,470
155
2,991
8,345
26,014
0
L
Gilgamesh
Pur3 illusions0
Gilgamesh
9,543
1,761
0
706
14,659
7,329
0
7,533
6,639
0
28,525
L
Raijin
8,905
1,545
0
2,940
13,289
4,767
1
5,455
7,476
35,318
0
W
Fenrir
dargy03
Fenrir
8,130
1,559
0
1,152
10,082
6,471
0
2,969
7,023
0
29,527
W
Mulan
jarutjal
Mulan
15,277
1,506
719
7,379
20,395
19,483
1,563
4,229
15,925
4,118
23,666
L
Ymir
zSmorc
Ymir
3,642
798
118
539
10,982
7,169
0
3,624
6,927
6,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,576
Gold Earned
58,629
251
Minions Killed
382
5
Camps Cleared
10
1,079,519
Distance Traveled
1,328,266
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,186
656
47
3
3
214,905
3
W
He Bo
13,363
955
108
8
1
291,632
4
L
Ah Muzen Cab
8,796
628
68
5
0
203,759
0
W
Rama
10,985
785
144
10
3
240,223
3
W
Bacchus
11,509
822
29
2
1
259,858
0
L
Gilgamesh
9,866
705
46
3
0
244,394
0
L
Raijin
11,512
822
81
6
1
244,660
5
W
Fenrir
11,305
808
67
5
3
282,531
1
W
Mulan
11,467
819
34
2
2
254,022
0
L
Ymir
7,216
515
9
1
1
171,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role