Player Matchup

Odin
Odin
AlfiMira
Odin
Level 83
God Stats
9W - 5L
1,420 SR
Queue Stats
63W - 68L
1,404 Elo+
Party 1
Cerberus
Cerberus
FreemanIstSuper
Cerberus
Level 13
God Stats
5W - 0L
1,773 SR
Queue Stats
42W - 32L
1,476 Elo+
Party 3
Apollo
Apollo
LuckyLain
Apollo
Level 129
God Stats
12W - 17L
1,525 SR
Queue Stats
584W - 581L
1,498 Elo+
Party 3
Bastet
Bastet
machonie
Bastet
Level 122
God Stats
5W - 3L
1,657 SR
Queue Stats
421W - 435L
1,529 Elo+
Party 3
Nox
Nox
Халвуша
Nox
Level 46
God Stats
11W - 4L
1,654 SR
Queue Stats
70W - 72L
1,416 Elo+
Party 1
Team Averages
Level 79
1,606 SR
1,465 Elo+

VS

Team Averages
Level 40
1,566 SR
1,335 Elo+
Hou Yi
Hou Yi
DementoRAR
Hou Yi
Level 34
God Stats
0W - 2L
1,706 SR
Queue Stats
6W - 23L
1,324 Elo+
Solo
Mulan
Mulan
TheRocky3000
Mulan
Level 25
God Stats
1W - 2L
1,288 SR
Queue Stats
3W - 6L
1,041 Elo+
Party 2
Atlas
Atlas
sapson71
Atlas
Level 40
God Stats
2W - 2L
1,621 SR
Queue Stats
69W - 90L
1,450 Elo+
Solo
Apollo
Apollo
taylorx
Apollo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
williamp125
Pele
Level 66
God Stats
1W - 1L
1,714 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
4 / 1 / 2
6,651
665
4,765
5,326
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
10
1 / 0 / 6
6,388
639
3,559
5,902
3,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
LuckyLain
Apollo
11
6 / 1 / 0
6,199
620
4,710
6,093
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
machonie
Bastet
12
5 / 1 / 1
6,780
678
8,296
7,507
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 5
5,542
554
2,975
4,227
1,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DementoRAR
Hou Yi
7
0 / 3 / 1
4,457
446
1,283
3,861
1,196
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 4 / 2
5,909
591
4,444
10,518
5,196
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
sapson71
Atlas
7
0 / 2 / 1
4,999
500
3,725
6,224
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
taylorx
Apollo
6
0 / 6 / 0
4,190
419
1,437
6,109
862
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 1
6,440
644
4,988
7,786
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
6
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
2
5
L
Hou Yi
DementoRAR
Hou Yi
0
3
1
0.17
W
Cerberus
1
0
6
4
W
Apollo
LuckyLain
Apollo
6
1
0
6
L
2
4
2
0.75
W
Bastet
machonie
Bastet
5
1
1
5.5
L
Atlas
sapson71
Atlas
0
2
1
0.25
L
Apollo
taylorx
Apollo
0
6
0
0
L
4
2
1
2.25
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
15,877
29,055
Taken
34,498
11,946
Mitigated
11,787
12,461
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,765
1,882
0
2,506
5,326
3,001
951
0
5,154
2,929
27,713
L
Hou Yi
DementoRAR
Hou Yi
1,283
763
0
384
3,861
1,196
196
595
3,165
0
11,084
W
Cerberus
3,559
475
0
2,825
5,902
3,636
0
1,733
4,169
9,694
0
W
Apollo
LuckyLain
Apollo
4,710
2,408
0
3,292
6,093
1,896
0
1,862
4,231
0
52,199
L
4,444
869
0
2,609
10,518
5,196
87
2,681
7,518
437
27,081
W
Bastet
machonie
Bastet
8,296
2,638
0
3,838
7,507
2,168
18
130
7,312
0
39,621
L
Atlas
sapson71
Atlas
3,725
1,115
163
1,520
6,224
2,652
0
1,703
4,521
13,395
0
L
Apollo
taylorx
Apollo
1,437
962
113
526
6,109
862
0
1,578
4,531
0
17,280
L
4,988
2,084
0
2,414
7,786
1,881
0
662
7,124
0
29,275
W
2,975
280
0
0
4,227
1,245
736
0
4,062
18,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,560
Gold Earned
25,995
289
Minions Killed
211
0
Camps Cleared
0
1,009,242
Distance Traveled
929,342
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,651
665
58
6
0
193,279
1
L
Hou Yi
4,457
446
29
3
0
151,174
2
W
Cerberus
6,388
639
14
1
0
193,806
2
W
Apollo
6,199
620
105
11
0
175,113
3
L
Mulan
5,909
591
63
6
0
184,515
0
W
Bastet
6,780
678
74
7
0
247,080
2
L
Atlas
4,999
500
13
1
0
195,288
3
L
Apollo
4,190
419
36
4
0
181,251
2
L
Pele
6,440
644
70
7
0
217,114
0
W
Nox
5,542
554
38
4
0
199,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role