Player Matchup

Atlas
Atlas
DemandedGoblin
Atlas
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 158L
1,576 Elo+
Solo
Anubis
Anubis
DervisDennis
Anubis
Level 147
God Stats
8W - 6L
1,624 SR
Queue Stats
271W - 278L
1,541 Elo+
Solo
Artio
Artio
Kīlaueа
Artio
Level 160
God Stats
11W - 2L
1,849 SR
Queue Stats
53W - 31L
1,751 Elo+
Party 1
Fenrir
Fenrir
Rokugou
Fenrir
Level 160
God Stats
2W - 4L
1,769 SR
Queue Stats
326W - 224L
1,691 Elo+
Party 1
Freya
Freya
Shiz0p
Freya
Level 158
God Stats
5W - 0L
1,997 SR
Queue Stats
57W - 35L
1,696 Elo+
Party 1
Team Averages
Level 154
1,748 SR
1,651 Elo+

VS

Team Averages
Level 115
1,669 SR
1,729 Elo+
Thanatos
Thanatos
Bleadeth
Thanatos
Level 160
God Stats
0W - 2L
1,606 SR
Queue Stats
334W - 312L
1,623 Elo+
Solo
Anhur
Anhur
Chompaaa
Anhur
Level 59
God Stats
8W - 5L
1,891 SR
Queue Stats
95W - 35L
1,817 Elo+
Solo
Amaterasu
Amaterasu
Robskey
Amaterasu
Level 109
God Stats
14W - 7L
1,751 SR
Queue Stats
457W - 449L
1,599 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Styx
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,692 SR
Queue Stats
7W - 1L
1,992 Elo+
Solo
Sol
Sol
kathiswag
Sol
Level 88
God Stats
0W - 2L
1,403 SR
Queue Stats
125W - 98L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 13
11,126
586
5,471
18,729
19,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
17
5 / 6 / 6
11,288
594
8,982
17,446
6,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Kīlaueа
Artio
18
1 / 3 / 4
11,628
612
12,020
17,930
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Rokugou
Fenrir
17
6 / 3 / 9
11,654
613
12,379
20,960
10,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
Shiz0p
Freya
20
14 / 2 / 6
13,660
719
17,755
14,535
4,928
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bleadeth
Thanatos
16
10 / 6 / 4
10,624
559
17,795
17,198
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Chompaaa
Anhur
17
4 / 7 / 8
10,672
562
13,430
19,154
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Robskey
Amaterasu
19
1 / 1 / 5
11,260
593
6,690
17,355
11,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Styx
Morgan Le Fay
15
2 / 6 / 3
9,108
479
11,533
12,668
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 8 / 6
9,327
491
7,731
11,623
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
28
Kills
17
17
Deaths
28
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bleadeth
Thanatos
10
6
4
2
L
Anhur
Chompaaa
Anhur
4
7
8
1.14
W
2
3
13
2.83
W
Anubis
5
6
6
1.33
W
Artio
Kīlaueа
Artio
1
3
4
1
L
Amaterasu
Robskey
Amaterasu
1
1
5
3.5
W
Fenrir
Rokugou
Fenrir
6
3
9
3.5
W
Freya
Shiz0p
Freya
14
2
6
8.5
L
Morgan Le Fay
Styx
Morgan Le Fay
2
6
3
0.58
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,607
Damage
57,179
89,600
Taken
77,998
53,554
Mitigated
30,658
44,025
Healing
29,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bleadeth
Thanatos
17,795
6,686
0
10,327
17,198
5,702
0
9,464
7,607
0
70,857
L
Anhur
Chompaaa
Anhur
13,430
7,081
0
5,573
19,154
5,560
0
11,738
7,318
0
80,275
W
5,471
2,011
3,814
6,317
18,729
19,021
929
8,256
10,473
24,159
0
W
Anubis
8,982
892
0
8,819
17,446
6,489
1,096
2,012
15,434
79,535
0
W
Artio
Kīlaueа
Artio
12,020
1,388
695
8,938
17,930
12,156
514
3,942
13,988
76,579
0
L
Amaterasu
Robskey
Amaterasu
6,690
3,576
0
9,681
17,355
11,377
0
7,493
9,180
0
76,020
W
Fenrir
Rokugou
Fenrir
12,379
2,761
0
7,100
20,960
10,960
2,611
4,393
16,567
0
82,132
W
Freya
Shiz0p
Freya
17,755
5,468
0
8,342
14,535
4,928
2,495
4,899
9,636
103,631
0
L
Morgan Le Fay
Styx
Morgan Le Fay
11,533
916
0
1,506
12,668
4,359
0
8,114
4,453
54,609
0
L
7,731
2,838
0
2,562
11,623
3,660
0
7,180
4,443
59,401
6,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
50,991
568
Minions Killed
617
0
Camps Cleared
0
1,880,616
Distance Traveled
1,836,483
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,624
559
90
5
0
403,077
5
L
Anhur
10,672
562
136
7
0
323,280
5
W
Atlas
11,126
586
24
1
0
384,493
7
W
Anubis
11,288
594
133
7
0
332,796
3
W
Artio
11,628
612
147
8
0
380,745
4
L
Amaterasu
11,260
593
174
9
0
386,853
1
W
Fenrir
11,654
613
110
6
0
390,240
1
W
Freya
13,660
719
154
8
0
392,342
6
L
Morgan Le Fay
9,108
479
92
5
0
365,159
3
L
Sol
9,327
491
125
7
0
358,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role