Player Matchup

Nox
Nox
DarkRas108
Nox
Level 69
God Stats
1W - 0L
1,245 SR
Queue Stats
157W - 159L
1,415 Elo+
Solo
Izanami
Izanami
Skywipa
Izanami
Level 78
God Stats
14W - 10L
1,559 SR
Queue Stats
146W - 155L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
chunkyboiii56
Cliodhna
Level 47
God Stats
1W - 2L
1,288 SR
Queue Stats
122W - 153L
1,367 Elo+
Solo
Loki
Loki
kingly-morning0
Loki
Level 47
God Stats
72W - 106L
1,387 SR
Queue Stats
121W - 189L
1,287 Elo+
Solo
Kumbhakarna
Kumbhakarna
teulio
Kumbhakarna
Level 62
God Stats
9W - 14L
1,334 SR
Queue Stats
93W - 118L
1,292 Elo+
Party 1
Team Averages
Level 61
1,363 SR
1,351 Elo+

VS

Team Averages
Level 59
1,505 SR
1,331 Elo+
Janus
Janus
DiMeHLrz78
Janus
Level 59
God Stats
9W - 11L
1,450 SR
Queue Stats
181W - 215L
1,349 Elo+
Party 2
Thanatos
Thanatos
Kluzulu
Thanatos
Level 63
God Stats
91W - 67L
1,504 SR
Queue Stats
203W - 235L
1,334 Elo+
Solo
Achilles
Achilles
SherlockJoemes
Achilles
Level 88
God Stats
13W - 17L
1,458 SR
Queue Stats
411W - 515L
1,341 Elo+
Solo
Atlas
Atlas
akimshot
Atlas
Level 22
God Stats
1W - 2L
1,696 SR
Queue Stats
43W - 75L
1,258 Elo+
Party 2
Izanami
Izanami
maitre-yorck
Izanami
Level 62
God Stats
13W - 15L
1,416 SR
Queue Stats
186W - 224L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
9,454
498
7,467
9,657
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Skywipa
Izanami
19
16 / 3 / 2
12,522
659
17,521
14,872
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
chunkyboiii56
Cliodhna
16
3 / 5 / 1
9,880
520
7,984
14,033
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
3 / 1 / 1
10,840
571
7,035
13,270
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
teulio
Kumbhakarna
15
2 / 0 / 17
10,535
554
6,449
16,811
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 5 / 4
9,009
474
8,064
11,545
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kluzulu
Thanatos
17
10 / 7 / 0
10,555
556
9,771
17,147
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
16
0 / 0 / 1
9,100
479
4,292
9,099
10,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
akimshot
Atlas
12
0 / 5 / 1
7,894
415
4,410
14,352
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
maitre-yorck
Izanami
14
0 / 7 / 0
8,182
431
4,826
15,143
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
24
Kills
10
12
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
L
Janus
0
5
4
0.4
L
Thanatos
Kluzulu
Thanatos
10
7
0
1.43
L
Achilles
0
0
1
0.5
W
Izanami
Skywipa
Izanami
16
3
2
5.67
L
Atlas
akimshot
Atlas
0
5
1
0.1
W
Cliodhna
chunkyboiii56
Cliodhna
3
5
1
0.7
W
3
1
1
3.5
L
Izanami
maitre-yorck
Izanami
0
7
0
0
W
Kumbhakarna
teulio
Kumbhakarna
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,456
Damage
31,363
68,643
Taken
67,286
37,949
Mitigated
31,031
21,741
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,467
42
92
1,625
9,657
3,621
1,216
3,640
6,017
45,733
0
L
Janus
8,064
600
0
1,912
11,545
2,816
722
2,936
8,269
52,622
0
L
Thanatos
Kluzulu
Thanatos
9,771
2,947
0
12,417
17,147
5,966
0
3,929
13,038
0
51,586
L
Achilles
4,292
598
0
944
9,099
10,625
504
180
8,919
0
46,090
W
Izanami
Skywipa
Izanami
17,521
10,086
0
4,794
14,872
5,725
1,888
3,241
11,631
0
109,340
L
Atlas
akimshot
Atlas
4,410
1,805
70
2,897
14,352
8,285
146
3,306
11,028
24,937
0
W
Cliodhna
chunkyboiii56
Cliodhna
7,984
1,258
0
5,589
14,033
4,620
0
1,650
12,235
0
67,438
W
7,035
2,425
0
2,840
13,270
7,727
0
841
12,064
0
82,374
L
Izanami
maitre-yorck
Izanami
4,826
3,076
61
3,831
15,143
3,339
264
2,989
12,116
0
63,124
W
Kumbhakarna
teulio
Kumbhakarna
6,449
598
562
6,239
16,811
16,256
32
3,372
13,394
25,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
44,740
501
Minions Killed
431
0
Camps Cleared
0
1,827,255
Distance Traveled
1,711,614
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,454
498
81
4
0
379,906
0
L
Janus
9,009
474
110
6
0
347,795
2
L
Thanatos
10,555
556
68
4
0
376,561
5
L
Achilles
9,100
479
99
5
0
366,905
3
W
Izanami
12,522
659
158
8
0
309,050
5
L
Atlas
7,894
415
32
2
0
321,408
0
W
Cliodhna
9,880
520
103
5
0
394,741
4
W
Loki
10,840
571
116
6
0
349,189
0
L
Izanami
8,182
431
122
6
0
298,945
4
W
Kumbhakarna
10,535
554
43
2
0
394,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role