Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dekayathebest
Sol
Level 66
God Stats
1W - 1L
1,719 SR
Queue Stats
6W - 6L
1,543 Elo+
Solo
Neith
Neith
Gorkis
Neith
Level 130
God Stats
6W - 9L
1,454 SR
Queue Stats
425W - 402L
1,501 Elo+
Solo
Ullr
Ullr
JosephReinnhard
Ullr
Level 87
God Stats
1W - 1L
1,718 SR
Queue Stats
106W - 95L
1,479 Elo+
Party 1
Serqet
Serqet
OGranny
Serqet
Level 88
God Stats
0W - 3L
1,282 SR
Queue Stats
44W - 45L
1,519 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,508 Elo+

VS

Team Averages
Level 133
1,602 SR
1,510 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Haesik-nim
Chaac
Level 160
God Stats
11W - 6L
1,725 SR
Queue Stats
575W - 559L
1,564 Elo+
Party 2
Anhur
Anhur
KamakazyK
Anhur
Level 58
God Stats
2W - 1L
1,663 SR
Queue Stats
16W - 23L
1,468 Elo+
Party 2
Chiron
Chiron
TBESam013
Chiron
Level 140
God Stats
7W - 2L
1,623 SR
Queue Stats
396W - 362L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 6 / 11
9,755
750
17,312
18,468
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 12
9,642
742
26,979
14,704
4,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Gorkis
Neith
18
5 / 3 / 11
10,053
773
15,813
14,648
5,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 10
9,656
743
13,223
11,981
4,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Serqet
OGranny
Serqet
14
2 / 5 / 11
8,495
653
6,913
14,139
13,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
6 / 5 / 11
10,680
822
10,430
17,373
9,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
 
Atlas
16
4 / 5 / 13
10,387
799
14,869
21,266
24,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
17
4 / 3 / 17
11,222
863
14,711
25,445
25,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
KamakazyK
Anhur
17
2 / 3 / 14
9,880
760
8,705
13,589
5,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
TBESam013
Chiron
18
6 / 4 / 7
10,636
818
16,849
15,868
6,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
84
20
Kills
22
22
Deaths
20
55
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
6
11
1.42
W
Olorun
 
Olorun
6
5
11
2.3
W
Atlas
 
Atlas
4
5
13
2.1
L
4
4
12
2.5
L
Neith
Gorkis
Neith
5
3
11
3.5
W
Chaac
4
3
17
4.17
L
6
4
10
2.75
W
Anhur
KamakazyK
Anhur
2
3
14
3
L
Serqet
OGranny
Serqet
2
5
11
1.5
W
Chiron
TBESam013
Chiron
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,240
Damage
65,564
73,940
Taken
93,541
35,045
Mitigated
70,770
30,574
Healing
36,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
17,312
9,641
3,346
6,869
18,468
6,683
421
6,356
12,112
34,725
0
W
Olorun
 
Olorun
10,430
4,304
4,059
4,050
17,373
9,615
507
9,345
7,842
24,645
0
W
Atlas
 
Atlas
14,869
3,161
4,040
4,322
21,266
24,104
0
11,149
10,003
24,230
0
L
26,979
9,004
2,323
3,953
14,704
4,805
92
5,372
9,332
38,545
0
L
Neith
Gorkis
Neith
15,813
4,657
2,698
5,285
14,648
5,535
40
5,023
9,625
0
39,986
W
Chaac
14,711
1,266
3,642
8,732
25,445
25,193
706
11,296
13,591
0
28,174
L
13,223
2,291
1,537
1,086
11,981
4,321
0
4,241
7,740
0
16,331
W
Anhur
KamakazyK
Anhur
8,705
2,190
625
1,618
13,589
5,395
2,576
6,305
7,098
0
19,148
L
Serqet
OGranny
Serqet
6,913
1,633
1,651
1,826
14,139
13,701
0
4,307
9,832
1,304
6,296
W
Chiron
TBESam013
Chiron
16,849
2,494
2,128
3,214
15,868
6,463
1,278
6,660
8,852
0
38,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
52,805
126
Minions Killed
131
0
Camps Cleared
0
1,216,279
Distance Traveled
1,224,045
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,755
750
40
3
0
218,751
0
W
Olorun
10,680
822
34
3
0
225,990
0
W
Atlas
10,387
799
17
1
0
252,418
0
L
Sol
9,642
742
24
2
0
252,328
0
L
Neith
10,053
773
57
4
0
249,086
4
W
Chaac
11,222
863
18
1
0
282,816
9
L
Ullr
9,656
743
3
0
0
256,916
0
W
Anhur
9,880
760
21
2
0
237,797
0
L
Serqet
8,495
653
2
0
0
239,198
2
W
Chiron
10,636
818
41
3
0
225,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role