Player Matchup

Neith
Neith
Ice_Kyaran
Neith
Level 29
God Stats
18W - 26L
1,406 SR
Queue Stats
68W - 91L
1,337 Elo+
Party 3
Fenrir
Fenrir
PaccianixRiina
Fenrir
Level 3
God Stats
0W - 4L
1,187 SR
Queue Stats
0W - 7L
1,049 Elo+
Party 3
Odin
Odin
Spaccatutto02sim
Odin
Level 63
God Stats
1W - 3L
1,471 SR
Queue Stats
158W - 209L
1,366 Elo+
Party 3
Kukulkan
Kukulkan
tooxjc
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,055 Elo+
Party 3
Bacchus
Bacchus
vDarking
Bacchus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 218L
1,347 Elo+
Party 3
Team Averages
Level 33
1,413 SR
1,231 Elo+

VS

Team Averages
Level 60
1,535 SR
1,353 Elo+
Chaac
Chaac
MONKEY-D-MATTHI
Chaac
Level 42
God Stats
4W - 7L
1,424 SR
Queue Stats
206W - 232L
1,381 Elo+
Party 1
Kali
Kali
SenseOfJustice
Kali
Level 49
God Stats
3W - 2L
1,483 SR
Queue Stats
208W - 229L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
TheRedHorizonZ
Heimdallr
Level 105
God Stats
9W - 4L
1,759 SR
Queue Stats
141W - 188L
1,306 Elo+
Party 2
Sobek
Sobek
kenny-geovanivm
Sobek
Level 46
God Stats
13W - 14L
1,505 SR
Queue Stats
101W - 149L
1,312 Elo+
Party 2
Ra
Ra
zAnonymer_Tomen
Ra
Level 59
God Stats
5W - 5L
1,503 SR
Queue Stats
242W - 273L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 4 / 1
4,708
428
3,244
6,322
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 5 / 0
4,329
394
2,826
6,429
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 7 / 0
4,615
420
3,435
11,135
3,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
tooxjc
Kukulkan
4
0 / 10 / 0
3,904
355
1,778
6,143
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
vDarking
Bacchus
9
1 / 2 / 0
5,652
514
2,928
7,674
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 9
7,159
651
9,177
7,864
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 0 / 8
7,086
644
4,775
6,070
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
TheRedHorizonZ
Heimdallr
11
5 / 1 / 2
6,299
573
6,428
6,765
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 6
6,080
553
2,053
6,669
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
11 / 0 / 7
7,491
681
5,647
3,703
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
28
28
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
1
0.13
W
4
0
9
8.5
L
0
5
0
0
W
7
0
8
11
L
0
7
0
0
W
Heimdallr
TheRedHorizonZ
Heimdallr
5
1
2
6
W
1
0
6
4
L
Kukulkan
tooxjc
Kukulkan
0
10
0
0
L
Bacchus
vDarking
Bacchus
1
2
0
0.5
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
28,080
37,703
Taken
31,071
13,083
Mitigated
14,189
6,032
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,244
1,397
87
1,943
6,322
1,607
0
988
5,334
0
20,439
W
9,177
2,203
0
5,736
7,864
4,872
103
122
7,742
0
34,969
L
2,826
466
0
1,183
6,429
1,792
0
501
5,632
0
11,525
W
4,775
2,175
0
2,986
6,070
2,541
61
283
5,787
0
32,689
L
3,435
1,216
253
1,359
11,135
3,502
0
1,551
9,182
0
15,787
W
Heimdallr
TheRedHorizonZ
Heimdallr
6,428
3,095
0
2,494
6,765
2,284
1,942
1,559
5,206
0
41,303
W
2,053
200
1,528
3,604
6,669
3,270
579
1,979
4,690
10,376
0
L
Kukulkan
tooxjc
Kukulkan
1,778
845
0
10
6,143
1,638
0
3,396
2,678
5,448
0
L
Bacchus
vDarking
Bacchus
2,928
408
0
1,197
7,674
4,544
0
1,264
6,410
16,404
0
W
5,647
1,506
714
1,408
3,703
1,222
232
763
2,940
43,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
34,115
132
Minions Killed
308
0
Camps Cleared
0
1,011,369
Distance Traveled
1,136,236
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,708
428
32
3
0
172,172
0
W
Chaac
7,159
651
72
7
0
230,247
0
L
Fenrir
4,329
394
28
3
0
219,277
1
W
Kali
7,086
644
64
6
0
244,094
0
L
Odin
4,615
420
34
3
0
223,523
1
W
Heimdallr
6,299
573
66
6
0
209,439
0
W
Sobek
6,080
553
21
2
0
219,249
0
L
Kukulkan
3,904
355
8
1
0
147,938
1
L
Bacchus
5,652
514
30
3
0
248,459
0
W
Ra
7,491
681
85
8
0
233,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role