Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
COLLOSO_
Geb
Level 114
God Stats
6W - 11L
1,401 SR
Queue Stats
259W - 258L
1,525 Elo+
Party 1
Neith
Neith
Kimija
Neith
Level 102
God Stats
10W - 4L
1,313 SR
Queue Stats
90W - 90L
1,417 Elo+
Solo
Sol
Sol
MS2222
Sol
Level 96
God Stats
3W - 2L
1,160 SR
Queue Stats
21W - 33L
1,360 Elo+
Solo
Kukulkan
Kukulkan
qExmo
Kukulkan
Level 128
God Stats
5W - 7L
1,477 SR
Queue Stats
200W - 212L
1,501 Elo+
Party 1
Team Averages
Level 100
1,370 SR
1,461 Elo+

VS

Team Averages
Level 62
1,488 SR
1,466 Elo+
Ao Kuang
Ao Kuang
BeJlb3eByJl_1707
Ao Kuang
Level 41
God Stats
0W - 6L
1,500 SR
Queue Stats
78W - 88L
1,433 Elo+
Solo
Aphrodite
Aphrodite
Jammy-Nash
Aphrodite
Level 35
God Stats
51W - 63L
1,454 SR
Queue Stats
161W - 180L
1,405 Elo+
Solo
Olorun
Olorun
Rubito-Men75
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,482 Elo+
Solo
Heimdallr
Heimdallr
ZanzaTM
Heimdallr
Level 65
God Stats
2W - 9L
1,500 SR
Queue Stats
79W - 112L
1,482 Elo+
Solo
Hercules
Hercules
nin_398
Hercules
Level 124
God Stats
14W - 20L
1,486 SR
Queue Stats
69W - 72L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
7 / 1 / 5
10,230
1,023
12,126
8,275
3,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 15
10,517
1,052
10,969
10,015
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Kimija
Neith
16
5 / 0 / 8
10,383
1,038
7,517
4,956
2,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
MS2222
Sol
17
2 / 1 / 13
9,870
987
20,356
8,468
3,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
qExmo
Kukulkan
17
6 / 0 / 10
10,687
1,069
18,874
6,171
2,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

310

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,142
914
8,482
19,643
7,828
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Jammy-Nash
Aphrodite
14
0 / 5 / 2
8,597
860
2,415
14,641
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
0 / 2 / 1
8,404
840
4,868
11,724
4,924
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
ZanzaTM
Heimdallr
14
0 / 7 / 2
8,416
842
6,302
16,133
6,762
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
nin_398
Hercules
14
0 / 2 / 1
8,624
862
9,665
15,853
13,638
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
21
Kills
2
2
Deaths
21
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
5
9.5
L
2
5
0
0.4
W
1
0
15
8.5
L
Aphrodite
Jammy-Nash
Aphrodite
0
5
2
0.2
W
Neith
Kimija
Neith
5
0
8
9
W
Sol
MS2222
Sol
2
1
13
8.5
L
Olorun
0
2
1
0.25
L
Heimdallr
ZanzaTM
Heimdallr
0
7
2
0.14
L
Hercules
nin_398
Hercules
0
2
1
0.25
W
Kukulkan
qExmo
Kukulkan
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,842
Damage
31,732
37,885
Taken
77,994
22,759
Mitigated
41,407
11,273
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,126
3,900
0
982
8,275
3,467
0
3,793
4,482
0
26,188
L
8,482
1,894
0
3,830
19,643
7,828
0
13,813
5,830
15,474
0
W
10,969
902
0
1,268
10,015
10,906
0
4,731
4,656
17,120
0
L
Aphrodite
Jammy-Nash
Aphrodite
2,415
542
7,610
4,515
14,641
8,255
0
11,175
3,466
14,192
0
W
Neith
Kimija
Neith
7,517
2,831
0
2,429
4,956
2,141
0
933
4,023
0
18,413
W
Sol
MS2222
Sol
20,356
7,852
0
3,515
8,468
3,408
0
3,296
5,172
33,276
0
L
Olorun
4,868
1,216
1,098
1,657
11,724
4,924
0
8,110
3,614
20,884
0
L
Heimdallr
ZanzaTM
Heimdallr
6,302
2,399
0
0
16,133
6,762
0
8,813
7,320
0
20,367
L
Hercules
nin_398
Hercules
9,665
1,979
174
2,785
15,853
13,638
0
8,288
7,565
0
31,680
W
Kukulkan
qExmo
Kukulkan
18,874
2,017
1,268
1,811
6,171
2,837
0
3,012
3,159
55,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
43,183
191
Minions Killed
162
12
Camps Cleared
3
1,037,495
Distance Traveled
930,961
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,230
1,023
26
3
6
202,629
1
L
Ao Kuang
9,142
914
22
2
0
185,950
1
W
Geb
10,517
1,052
10
1
1
225,405
0
L
Aphrodite
8,597
860
37
4
2
177,482
0
W
Neith
10,383
1,038
33
3
4
200,595
4
W
Sol
9,870
987
24
2
0
185,588
1
L
Olorun
8,404
840
27
3
1
175,077
0
L
Heimdallr
8,416
842
26
3
0
191,074
0
L
Hercules
8,624
862
50
5
0
201,378
0
W
Kukulkan
10,687
1,069
98
10
1
223,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role