Player Matchup

Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Darksergi23
Merlin
Level 107
God Stats
11W - 10L
1,504 SR
Queue Stats
241W - 241L
1,508 Elo+
Party 2
Medusa
Medusa
FranLuis71
Medusa
Level 42
God Stats
9W - 6L
1,593 SR
Queue Stats
39W - 33L
1,501 Elo+
Party 2
Athena
Athena
MegaPollon25
Athena
Level 63
God Stats
8W - 9L
1,493 SR
Queue Stats
53W - 52L
1,522 Elo+
Party 2
Bastet
Bastet
Player2398741
Bastet
Level 94
God Stats
3W - 5L
1,422 SR
Queue Stats
166W - 149L
1,531 Elo+
Party 2
Team Averages
Level 89
1,502 SR
1,512 Elo+

VS

Team Averages
Level 60
1,444 SR
1,549 Elo+
Hel
Hel
AloVseJeTaken
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 1
Bakasura
Bakasura
IamYmir69
Bakasura
Level 19
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Hou Yi
Hou Yi
MrWorldwide95
Hou Yi
Level 25
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SoapWhite
Aphrodite
Level 156
God Stats
18W - 27L
1,343 SR
Queue Stats
103W - 128L
1,447 Elo+
Solo
Ymir
Ymir
phagocytosis0
Ymir
Level 83
God Stats
45W - 52L
1,387 SR
Queue Stats
54W - 68L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
11 / 0 / 10
11,221
660
13,360
10,008
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
5 / 0 / 16
10,645
626
10,751
4,962
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
FranLuis71
Medusa
14
5 / 5 / 0
8,743
514
7,333
9,981
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
0 / 2 / 11
8,534
502
4,265
12,054
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
15 / 1 / 8
10,949
644
12,902
12,193
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,604
388
2,876
10,796
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
IamYmir69
Bakasura
10
0 / 9 / 2
6,631
390
3,879
14,593
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 3
7,776
457
6,989
12,632
3,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
SoapWhite
Aphrodite
12
0 / 8 / 1
7,268
428
4,380
12,092
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 5 / 2
7,858
462
6,017
14,767
13,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
36
Kills
7
8
Deaths
36
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
0
10
16
L
0
9
1
0.06
W
Merlin
5
0
16
13
W
Medusa
FranLuis71
Medusa
5
5
0
1
L
Bakasura
IamYmir69
Bakasura
0
9
2
0.11
W
Athena
0
2
11
2.75
L
3
5
3
0.9
W
15
1
8
19
L
Aphrodite
SoapWhite
Aphrodite
0
8
1
0.06
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,611
Damage
24,141
49,198
Taken
64,880
27,794
Mitigated
30,472
18,405
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,360
3,160
0
4,828
10,008
7,867
1,593
2,318
7,523
0
70,609
L
2,876
180
1,103
1,418
10,796
2,227
0
4,414
6,288
33,254
0
W
Merlin
10,751
682
0
749
4,962
2,013
2,389
2,258
2,454
70,446
0
W
Medusa
FranLuis71
Medusa
7,333
3,180
0
2,434
9,981
3,556
665
3,863
6,118
0
55,517
L
Bakasura
IamYmir69
Bakasura
3,879
2,101
0
2,130
14,593
5,408
0
3,066
11,218
0
25,409
W
Athena
4,265
942
347
3,732
12,054
9,721
736
3,587
8,327
26,447
0
L
6,989
2,757
0
1,345
12,632
3,256
0
1,464
10,922
0
44,892
W
12,902
3,676
0
6,315
12,193
4,637
1,244
1,317
10,341
0
74,677
L
Aphrodite
SoapWhite
Aphrodite
4,380
90
1,158
4,443
12,092
5,847
0
817
10,618
34,513
0
L
6,017
910
0
2,785
14,767
13,734
0
5,255
9,428
26,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,092
Gold Earned
36,137
517
Minions Killed
344
0
Camps Cleared
0
1,654,557
Distance Traveled
1,401,814
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,221
660
133
8
0
335,855
5
L
Hel
6,604
388
65
4
0
286,457
1
W
Merlin
10,645
626
142
8
0
331,148
4
W
Medusa
8,743
514
91
5
0
292,169
4
L
Bakasura
6,631
390
71
4
0
326,338
4
W
Athena
8,534
502
49
3
0
334,567
2
L
Hou Yi
7,776
457
81
5
0
251,258
6
W
Bastet
10,949
644
102
6
0
360,818
0
L
Aphrodite
7,268
428
83
5
0
258,068
8
L
Ymir
7,858
462
44
3
0
279,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role