Player Matchup

Hercules
Hercules
Legokinky
Hercules
Level 87
God Stats
0W - 3L
1,315 SR
Queue Stats
49W - 43L
1,536 Elo+
Party 1
Vulcan
Vulcan
PtitPiment974
Vulcan
Level 159
God Stats
10W - 13L
1,527 SR
Queue Stats
64W - 92L
1,457 Elo+
Solo
Mercury
Mercury
Samarra09
Mercury
Level 125
God Stats
0W - 2L
1,244 SR
Queue Stats
137W - 124L
1,483 Elo+
Party 1
Charybdis
Charybdis
maxxzyG
Charybdis
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
10W - 16L
1,360 Elo+
Solo
Zeus
Zeus
ojines88
Zeus
Level 88
God Stats
55W - 58L
1,477 SR
Queue Stats
463W - 568L
1,461 Elo+
Solo
Team Averages
Level 110
1,413 SR
1,460 Elo+

VS

Team Averages
Level 69
1,576 SR
1,528 Elo+
Medusa
Medusa
Crocwearer
Medusa
Level 61
God Stats
46W - 13L
1,839 SR
Queue Stats
105W - 59L
1,616 Elo+
Solo
Tiamat
Tiamat
RavenRVN
Tiamat
Level 93
God Stats
19W - 23L
1,523 SR
Queue Stats
111W - 112L
1,454 Elo+
Solo
Hercules
Hercules
Slawty9658
Hercules
Level 42
God Stats
1W - 1L
1,549 SR
Queue Stats
32W - 16L
1,653 Elo+
Solo
Ah Puch
Ah Puch
SpiritCrom
Ah Puch
Level 66
God Stats
8W - 3L
1,680 SR
Queue Stats
200W - 198L
1,446 Elo+
Solo
Athena
Athena
panda0popz
Athena
Level 83
God Stats
1W - 1L
1,287 SR
Queue Stats
310W - 377L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Legokinky
Hercules
16
0 / 0 / 7
9,246
925
7,522
17,436
11,117
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 4 / 4
8,485
849
5,805
7,221
2,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Samarra09
Mercury
16
3 / 5 / 2
9,757
976
6,946
10,446
4,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
maxxzyG
Charybdis
15
2 / 5 / 5
9,247
925
10,143
12,779
5,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
16
3 / 5 / 5
10,416
1,042
14,790
9,692
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

172

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crocwearer
Medusa
17
12 / 1 / 5
12,372
1,237
19,556
7,057
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RavenRVN
Tiamat
16
3 / 1 / 8
10,278
1,028
5,645
5,054
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Slawty9658
Hercules
17
3 / 1 / 12
11,260
1,126
12,061
17,526
15,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
SpiritCrom
Ah Puch
16
0 / 4 / 11
9,145
915
12,623
8,224
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
panda0popz
Athena
16
1 / 1 / 9
9,301
930
3,305
10,758
10,652
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
8
Kills
19
19
Deaths
8
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
Crocwearer
Medusa
12
1
5
14.5
L
Hercules
Legokinky
Hercules
0
0
7
3.5
L
0
4
4
0.5
W
Tiamat
RavenRVN
Tiamat
3
1
8
7
L
Mercury
Samarra09
Mercury
3
5
2
0.8
W
Hercules
Slawty9658
Hercules
3
1
12
9
W
Ah Puch
SpiritCrom
Ah Puch
0
4
11
1.38
L
Charybdis
maxxzyG
Charybdis
2
5
5
0.9
L
Zeus
3
5
5
1.1
W
Athena
panda0popz
Athena
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,206
Damage
53,190
57,574
Taken
48,619
27,249
Mitigated
34,585
3,094
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Crocwearer
Medusa
19,556
8,344
0
250
7,057
3,023
0
2,426
4,513
0
49,719
L
Hercules
Legokinky
Hercules
7,522
1,593
0
2,669
17,436
11,117
0
9,306
7,910
0
21,216
L
5,805
1,572
0
425
7,221
2,828
0
2,064
5,113
12,901
0
W
Tiamat
RavenRVN
Tiamat
5,645
275
0
932
5,054
2,710
0
2,126
2,810
29,706
0
L
Mercury
Samarra09
Mercury
6,946
1,862
0
0
10,446
4,206
0
3,074
7,308
0
24,749
W
Hercules
Slawty9658
Hercules
12,061
2,631
2,471
7,508
17,526
15,168
0
6,605
10,575
324
18,986
W
Ah Puch
SpiritCrom
Ah Puch
12,623
0
0
0
8,224
3,032
0
4,405
3,663
25,590
0
L
Charybdis
maxxzyG
Charybdis
10,143
6,180
0
0
12,779
5,587
0
3,260
9,491
0
25,250
L
Zeus
14,790
496
0
0
9,692
3,511
0
3,723
5,861
40,377
0
W
Athena
panda0popz
Athena
3,305
660
0
102
10,758
10,652
0
3,943
6,463
12,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,151
Gold Earned
52,356
200
Minions Killed
217
6
Camps Cleared
7
924,342
Distance Traveled
1,020,622
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,372
1,237
77
8
2
207,760
0
L
Hercules
9,246
925
39
4
1
227,095
0
L
Vulcan
8,485
849
16
2
0
123,883
1
W
Tiamat
10,278
1,028
59
6
2
202,051
2
L
Mercury
9,757
976
29
3
3
234,071
0
W
Hercules
11,260
1,126
15
2
0
216,706
0
W
Ah Puch
9,145
915
36
4
1
180,448
0
L
Charybdis
9,247
925
33
3
0
164,379
0
L
Zeus
10,416
1,042
83
8
2
174,914
0
W
Athena
9,301
930
30
3
2
213,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role