Player Matchup

Vamana
Vamana
Masters
Kīlaueа
Vamana
Masters
Level 160
God Stats
1W - 0L
2,011 SR
Queue Stats
141W - 59L
2,400 MMR
Party 2
Sobek
Sobek
Masters
Rokugou
Sobek
Masters
Level 160
God Stats
11W - 2L
1,880 SR
Queue Stats
73W - 19L
2,498 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Shiz0p
Cu Chulainn
Masters
Level 158
God Stats
1W - 0L
1,673 SR
Queue Stats
25W - 7L
2,679 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 159
1,855 SR
2,526 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,570 SR
2,207 MMR
Chaac
Chaac
Platinum I
Aldra35
Chaac
Platinum I
Level 148
God Stats
8W - 10L
1,529 SR
Queue Stats
204W - 246L
2,028 MMR
Solo
Achilles
Achilles
Diamond III
Jefaffa
Achilles
Diamond III
Level 148
God Stats
1W - 1L
1,561 SR
Queue Stats
182W - 184L
2,320 MMR
Party 1
Sol
Sol
Diamond IV
Vincevl
Sol
Diamond IV
Level 155
God Stats
2W - 10L
1,618 SR
Queue Stats
343W - 372L
2,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kīlaueа
Vamana
16
5 / 2 / 5
11,654
647
10,518
20,851
24,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Rokugou
Sobek
16
3 / 0 / 7
11,429
635
14,743
21,023
28,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Shiz0p
Cu Chulainn
15
2 / 0 / 8
11,239
624
21,296
17,942
14,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabGebBastetGuan YuOdin

VS

Bans
GilgameshAresPersephoneCerberusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aldra35
Chaac
12
0 / 3 / 1
9,414
523
10,290
20,220
21,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Jefaffa
Achilles
13
1 / 3 / 0
9,797
544
6,679
14,782
19,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
14
1 / 4 / 1
10,369
576
22,244
14,348
10,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aldra35
Chaac
0
3
1
0.17
L
Achilles
Jefaffa
Achilles
1
3
0
0.33
W
Vamana
Kīlaueа
Vamana
5
2
5
3.75
W
Sobek
Rokugou
Sobek
3
0
7
6.5
W
Cu Chulainn
Shiz0p
Cu Chulainn
2
0
8
6
L
Sol
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,557
Damage
39,213
59,816
Taken
49,350
68,411
Mitigated
51,599
19,865
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aldra35
Chaac
10,290
571
0
5,920
20,220
21,188
0
5,574
13,414
766
27,913
L
Achilles
Jefaffa
Achilles
6,679
634
0
1,367
14,782
19,594
0
4,375
9,115
0
20,843
W
Vamana
Kīlaueа
Vamana
10,518
5,395
0
9,730
20,851
24,932
1,432
7,608
12,844
0
50,616
W
Sobek
Rokugou
Sobek
14,743
710
0
6,313
21,023
28,589
717
6,924
13,709
37,721
0
W
Cu Chulainn
Shiz0p
Cu Chulainn
21,296
3,797
0
3,822
17,942
14,890
1,419
7,725
9,882
195
66,432
L
Sol
22,244
7,391
0
5,032
14,348
10,817
0
3,511
9,876
56,692
4,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
29,580
226
Minions Killed
185
12
Camps Cleared
5
1,185,458
Distance Traveled
1,028,501
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,414
523
32
2
0
358,068
5
L
Achilles
9,797
544
36
2
0
336,660
3
W
Vamana
11,654
647
80
4
5
392,024
3
W
Sobek
11,429
635
41
2
2
410,369
3
W
Cu Chulainn
11,239
624
105
6
5
383,065
6
L
Sol
10,369
576
117
7
5
333,773
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role