Player Matchup

Discordia
Discordia
Platinum I
 
Discordia
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond V
 
Xing Tian
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum I
parathurnax
Cliodhna
Platinum I
Level 152
God Stats
2W - 1L
1,630 SR
Queue Stats
268W - 269L
1,972 MMR
Solo
Osiris
Osiris
Platinum II
saneb
Osiris
Platinum II
Level 146
God Stats
2W - 2L
1,745 SR
Queue Stats
142W - 142L
1,930 MMR
Solo
Medusa
Medusa
Platinum I
shippuuden2
Medusa
Platinum I
Level 160
God Stats
3W - 9L
1,520 SR
Queue Stats
551W - 547L
1,924 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,579 SR
1,765 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,499 SR
1,875 MMR
Cabrakan
Cabrakan
Platinum III
 
Cabrakan
Platinum III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
JungleDiffff
Fenrir
Platinum IV
Level 122
God Stats
3W - 1L
1,650 SR
Queue Stats
27W - 4L
2,050 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
LeGrosRat
Xbalanque
Platinum V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,992 MMR
Party 1
Scylla
Scylla
Platinum II
MisterMarocain
Scylla
Platinum II
Level 124
God Stats
36W - 36L
1,515 SR
Queue Stats
671W - 658L
1,898 MMR
Party 2
Ymir
Ymir
Platinum II
ReAcTiOnZ527
Ymir
Platinum II
Level 117
God Stats
2W - 3L
1,331 SR
Queue Stats
228W - 216L
1,937 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 2
6,326
575
3,643
4,260
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
 
Xing Tian
8
0 / 2 / 3
5,156
469
1,767
7,917
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
parathurnax
Cliodhna
10
1 / 4 / 1
5,849
532
2,302
7,047
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
saneb
Osiris
10
2 / 7 / 0
5,963
542
7,532
12,259
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
10
5 / 7 / 1
6,257
569
7,734
10,493
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesAthenaMulanGeb

VS

Bans
BellonaBastetSobekCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 2 / 2
7,187
653
8,533
10,858
8,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
7 / 1 / 2
6,978
634
6,477
8,532
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
LeGrosRat
Xbalanque
13
6 / 3 / 5
7,501
682
11,762
8,334
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 2
6,769
615
2,385
3,790
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 6
5,946
541
2,172
6,084
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
21
21
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
2
1
L
Xing Tian
 
Xing Tian
0
2
3
0.75
W
Cabrakan
 
Cabrakan
5
2
2
3
W
Fenrir
7
1
2
8
W
Xbalanque
LeGrosRat
Xbalanque
6
3
5
2.83
W
2
0
2
3
W
1
2
6
2
L
Cliodhna
parathurnax
Cliodhna
1
4
1
0.38
L
Osiris
saneb
Osiris
2
7
0
0.29
L
Medusa
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
31,329
41,976
Taken
37,598
18,065
Mitigated
18,177
8,701
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,643
430
0
831
4,260
1,183
0
1,014
3,154
41,045
0
L
Xing Tian
 
Xing Tian
1,767
262
0
1,636
7,917
4,418
0
1,162
6,709
11,348
0
W
Cabrakan
 
Cabrakan
8,533
1,233
0
4,721
10,858
8,145
79
0
10,142
42,706
0
W
Fenrir
6,477
2,076
0
1,783
8,532
3,872
261
949
7,473
0
42,175
W
Xbalanque
LeGrosRat
Xbalanque
11,762
7,097
0
3,003
8,334
2,162
229
812
7,482
0
52,884
W
2,385
139
0
787
3,790
1,187
0
1,726
1,877
38,441
0
W
2,172
65
0
2,004
6,084
2,811
0
1,584
4,464
8,195
0
L
Cliodhna
parathurnax
Cliodhna
2,302
690
0
2,332
7,047
1,892
0
1,583
5,398
0
37,082
L
Osiris
saneb
Osiris
7,532
2,140
0
2,868
12,259
7,943
0
8,368
3,889
0
28,401
L
Medusa
7,734
2,912
0
1,034
10,493
2,629
0
757
9,736
0
27,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,551
Gold Earned
34,381
310
Minions Killed
373
0
Camps Cleared
0
1,055,326
Distance Traveled
1,050,313
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,326
575
95
9
0
218,888
4
L
Xing Tian
5,156
469
16
1
0
221,043
5
W
Cabrakan
7,187
653
96
9
0
173,132
4
W
Fenrir
6,978
634
78
7
0
263,586
1
W
Xbalanque
7,501
682
84
8
0
182,781
2
W
Scylla
6,769
615
101
9
0
222,777
3
W
Ymir
5,946
541
14
1
0
208,037
6
L
Cliodhna
5,849
532
81
7
0
234,705
3
L
Osiris
5,963
542
60
5
0
195,801
3
L
Medusa
6,257
569
58
5
0
184,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role