Player Matchup

Mulan
Mulan
Crosmerk
Mulan
Level 19
God Stats
15W - 16L
1,286 SR
Queue Stats
38W - 57L
1,190 Elo+
Party 1
Hades
Hades
ERZINAER
Hades
Level 49
God Stats
1W - 4L
1,283 SR
Queue Stats
80W - 102L
1,201 Elo+
Party 1
Skadi
Skadi
gabri_basket_
Skadi
Level 10
God Stats
0W - 7L
973 SR
Queue Stats
1W - 11L
1,062 Elo+
Party 1
Cthulhu
Cthulhu
samuesfer1
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
xPur OmEgA
Thor
Level 49
God Stats
7W - 11L
1,335 SR
Queue Stats
33W - 56L
1,306 Elo+
Solo
Team Averages
Level 26
1,275 SR
1,252 Elo+

VS

Team Averages
Level 57
1,367 SR
1,307 Elo+
Hades
Hades
Antioantiochus
Hades
Level 39
God Stats
3W - 6L
1,097 SR
Queue Stats
20W - 40L
1,258 Elo+
Party 3
Nu Wa
Nu Wa
CmoiKamai
Nu Wa
Level 44
God Stats
6W - 4L
1,416 SR
Queue Stats
75W - 111L
1,317 Elo+
Party 2
Pele
Pele
Goliott
Pele
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 209L
1,358 Elo+
Party 2
Mulan
Mulan
KEspaceVect
Mulan
Level 59
God Stats
1W - 2L
1,224 SR
Queue Stats
46W - 60L
1,326 Elo+
Party 3
Horus
Horus
xsariox
Horus
Level 75
God Stats
4W - 1L
1,595 SR
Queue Stats
146W - 195L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Crosmerk
Mulan
17
4 / 7 / 6
10,200
443
14,573
29,776
33,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
ERZINAER
Hades
15
5 / 8 / 5
10,286
447
16,866
19,558
9,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 11 / 6
9,625
418
9,785
17,920
5,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
samuesfer1
Cthulhu
12
1 / 8 / 4
8,720
379
4,463
19,497
19,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 0
7,220
314
1,363
7,502
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 7 / 10
11,547
502
22,394
18,754
14,224
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
CmoiKamai
Nu Wa
19
11 / 0 / 13
12,395
539
25,202
10,500
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
Goliott
Pele
16
9 / 2 / 9
10,935
475
10,507
14,490
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 5 / 14
11,171
486
11,696
19,174
17,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
xsariox
Horus
15
1 / 2 / 21
10,135
441
6,488
25,219
37,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
15
Kills
38
38
Deaths
16
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
13
7
10
2.57
W
Nu Wa
CmoiKamai
Nu Wa
11
0
13
17.5
L
Mulan
Crosmerk
Mulan
4
7
6
1
L
Hades
ERZINAER
Hades
5
8
5
0.94
W
Pele
Goliott
Pele
9
2
9
6.75
W
4
5
14
2.2
L
4
11
6
0.64
L
Cthulhu
samuesfer1
Cthulhu
1
8
4
0.38
L
1
4
0
0.25
W
Horus
xsariox
Horus
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,050
Damage
76,287
94,253
Taken
88,137
70,474
Mitigated
80,624
11,140
Healing
26,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,394
2,721
1,549
2,929
18,754
14,224
787
6,017
12,737
50,377
0
W
Nu Wa
CmoiKamai
Nu Wa
25,202
5,090
2,498
5,568
10,500
5,132
2,871
5,944
4,556
89,020
0
L
Mulan
Crosmerk
Mulan
14,573
934
0
1,891
29,776
33,212
174
12,150
17,228
0
60,358
L
Hades
ERZINAER
Hades
16,866
656
115
5,274
19,558
9,994
0
12,549
6,615
53,305
0
W
Pele
Goliott
Pele
10,507
4,267
0
1,630
14,490
6,495
3,570
1,996
12,494
0
58,345
W
11,696
1,947
0
1,594
19,174
17,638
926
1,190
17,984
10,690
46,913
L
9,785
3,992
0
1,081
17,920
5,561
0
11,396
6,416
0
31,801
L
Cthulhu
samuesfer1
Cthulhu
4,463
568
0
825
19,497
19,054
0
10,183
9,001
20,146
0
L
1,363
218
0
1,954
7,502
2,653
0
1,853
5,555
0
19,159
W
Horus
xsariox
Horus
6,488
3,070
4,298
6,230
25,219
37,135
891
6,182
19,037
0
36,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,051
Gold Earned
56,183
318
Minions Killed
429
0
Camps Cleared
0
1,655,216
Distance Traveled
2,099,558
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,547
502
77
3
0
364,892
0
W
Nu Wa
12,395
539
139
6
0
426,327
4
L
Mulan
10,200
443
113
5
0
390,728
2
L
Hades
10,286
447
84
4
0
363,073
5
W
Pele
10,935
475
74
3
0
442,950
4
W
Mulan
11,171
486
88
4
0
442,739
0
L
Skadi
9,625
418
49
2
0
363,761
0
L
Cthulhu
8,720
379
29
1
0
366,094
0
L
Thor
7,220
314
43
2
0
171,560
0
W
Horus
10,135
441
51
2
0
422,650
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role