Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Eyeless JW
Geb
Level 90
God Stats
29W - 9L
1,708 SR
Queue Stats
543W - 553L
1,487 Elo+
Party 1
Hachiman
Hachiman
MIRCO0828
Hachiman
Level 124
God Stats
94W - 94L
1,477 SR
Queue Stats
381W - 398L
1,364 Elo+
Party 2
Bastet
Bastet
TOM-JP626
Bastet
Level 128
God Stats
13W - 3L
1,807 SR
Queue Stats
377W - 398L
1,463 Elo+
Party 2
Ymir
Ymir
same_2u_US
Ymir
Level 147
God Stats
23W - 32L
1,478 SR
Queue Stats
623W - 680L
1,424 Elo+
Party 2
Team Averages
Level 123
1,594 SR
1,447 Elo+

VS

Team Averages
Level 78
1,452 SR
1,431 Elo+
Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LiI Dilly
Tsukuyomi
Level 109
God Stats
8W - 10L
1,506 SR
Queue Stats
184W - 182L
1,435 Elo+
Solo
Horus
Horus
MONGEE23
Horus
Level 109
God Stats
10W - 13L
1,256 SR
Queue Stats
544W - 574L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RC51Girard_101
Ah Muzen Cab
Level 44
God Stats
10W - 5L
1,500 SR
Queue Stats
199W - 234L
1,377 Elo+
Solo
Cabrakan
Cabrakan
ratarantino
Cabrakan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
6 / 1 / 3
8,047
619
7,111
4,655
1,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 4
7,375
567
7,610
8,868
6,033
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
MIRCO0828
Hachiman
13
4 / 1 / 4
7,554
581
5,071
5,026
1,467
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
TOM-JP626
Bastet
12
3 / 1 / 5
6,931
533
4,288
7,961
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 9
6,482
499
2,096
6,298
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 2 / 0
6,170
475
1,714
4,308
985
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LiI Dilly
Tsukuyomi
12
3 / 4 / 1
7,088
545
4,376
8,863
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
MONGEE23
Horus
10
1 / 5 / 2
6,323
486
4,873
11,369
8,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
RC51Girard_101
Ah Muzen Cab
10
0 / 4 / 0
5,762
443
838
5,872
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ratarantino
Cabrakan
8
0 / 3 / 1
5,265
405
739
7,375
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
5
6
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
3
7.5
L
Scylla
 
Scylla
1
2
0
0.5
W
4
2
4
3
L
Tsukuyomi
LiI Dilly
Tsukuyomi
3
4
1
0.88
W
Hachiman
MIRCO0828
Hachiman
4
1
4
6
L
Horus
MONGEE23
Horus
1
5
2
0.4
L
Ah Muzen Cab
RC51Girard_101
Ah Muzen Cab
0
4
0
0
W
Bastet
TOM-JP626
Bastet
3
1
5
5.5
L
Cabrakan
ratarantino
Cabrakan
0
3
1
0.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
12,540
32,808
Taken
37,787
15,533
Mitigated
19,351
12,132
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,111
181
0
995
4,655
1,412
0
74
4,581
60,034
0
L
Scylla
 
Scylla
1,714
39
0
512
4,308
985
0
1,351
2,957
31,414
0
W
7,610
973
0
2,628
8,868
6,033
114
207
8,661
38,070
0
L
Tsukuyomi
LiI Dilly
Tsukuyomi
4,376
1,459
0
2,458
8,863
2,857
0
2,682
6,181
0
34,276
W
Hachiman
MIRCO0828
Hachiman
5,071
1,699
155
1,621
5,026
1,467
1,746
1,092
3,934
0
48,918
L
Horus
MONGEE23
Horus
4,873
2,309
336
1,930
11,369
8,540
0
6,043
5,326
321
27,332
L
Ah Muzen Cab
RC51Girard_101
Ah Muzen Cab
838
69
0
1,065
5,872
1,577
0
4,230
1,642
0
28,012
W
Bastet
TOM-JP626
Bastet
4,288
963
0
3,872
7,961
2,193
98
314
7,647
0
33,934
L
Cabrakan
ratarantino
Cabrakan
739
0
0
551
7,375
5,392
0
2,511
4,864
8,502
0
W
2,096
282
402
2,459
6,298
4,428
747
1,007
5,291
16,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,389
Gold Earned
30,608
393
Minions Killed
292
0
Camps Cleared
0
1,229,521
Distance Traveled
1,191,307
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,047
619
142
11
0
259,698
1
L
Scylla
6,170
475
77
6
0
242,568
0
W
Geb
7,375
567
69
5
0
252,894
4
L
Tsukuyomi
7,088
545
79
6
0
268,599
3
W
Hachiman
7,554
581
90
7
0
219,668
5
L
Horus
6,323
486
61
5
0
225,107
0
L
Ah Muzen Cab
5,762
443
57
4
0
238,910
1
W
Bastet
6,931
533
67
5
0
254,472
3
L
Cabrakan
5,265
405
18
1
0
216,123
0
W
Ymir
6,482
499
25
2
0
242,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role