Player Matchup

Kumbhakarna
Kumbhakarna
Djk150
Kumbhakarna
Level 65
God Stats
1W - 1L
1,658 SR
Queue Stats
44W - 58L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Fulcrum125
Gilgamesh
Level 78
God Stats
2W - 2L
1,446 SR
Queue Stats
39W - 41L
1,408 Elo+
Party 1
Sol
Sol
GapingRaptor70
Sol
Level 82
God Stats
11W - 10L
1,543 SR
Queue Stats
45W - 40L
1,521 Elo+
Party 1
Team Averages
Level 75
1,549 SR
1,443 Elo+

VS

Team Averages
Level 64
1,509 SR
1,283 Elo+
Baron Samedi
Baron Samedi
Tintin vdw
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,084 Elo+
Party 2
Hercules
Hercules
XxGAM3RXz
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,084 Elo+
Party 2
Aphrodite
Aphrodite
andrea_lega36
Aphrodite
Level 97
God Stats
1W - 1L
1,528 SR
Queue Stats
6W - 2L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Djk150
Kumbhakarna
14
3 / 0 / 11
11,212
701
10,464
15,374
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Fulcrum125
Gilgamesh
16
9 / 2 / 7
11,473
717
19,601
13,179
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 3 / 9
11,796
737
25,424
8,655
3,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tintin vdw
Baron Samedi
12
1 / 9 / 2
9,006
563
8,276
16,473
5,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
XxGAM3RXz
Hercules
12
1 / 4 / 3
9,009
563
9,360
29,786
14,943
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
andrea_lega36
Aphrodite
14
3 / 5 / 2
10,636
665
4,973
17,514
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Djk150
Kumbhakarna
3
0
11
8.5
W
Gilgamesh
Fulcrum125
Gilgamesh
9
2
7
6.25
W
6
3
9
3.5
L
Baron Samedi
Tintin vdw
Baron Samedi
1
9
2
0.22
L
Hercules
XxGAM3RXz
Hercules
1
4
3
0.63
L
Aphrodite
andrea_lega36
Aphrodite
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,489
Damage
22,609
37,208
Taken
63,773
26,048
Mitigated
32,973
8,809
Healing
24,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Djk150
Kumbhakarna
10,464
903
0
4,198
15,374
15,723
73
5,203
10,171
20,499
0
W
Gilgamesh
Fulcrum125
Gilgamesh
19,601
5,227
0
3,203
13,179
6,571
110
4,105
9,074
0
46,689
W
25,424
11,266
0
1,408
8,655
3,754
2,386
4,786
3,869
85,043
0
L
Baron Samedi
Tintin vdw
Baron Samedi
8,276
980
965
1,725
16,473
5,849
0
8,715
7,758
25,823
0
L
Hercules
XxGAM3RXz
Hercules
9,360
1,981
0
7,281
29,786
14,943
10
16,027
13,759
56
24,458
L
Aphrodite
andrea_lega36
Aphrodite
4,973
633
5,084
9,170
17,514
12,181
0
11,660
5,854
24,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
28,651
196
Minions Killed
119
10
Camps Cleared
3
909,578
Distance Traveled
794,995
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,212
701
20
1
2
326,785
2
W
Gilgamesh
11,473
717
53
3
3
314,470
0
W
Sol
11,796
737
123
8
5
268,323
2
L
Baron Samedi
9,006
563
57
4
0
219,533
0
L
Hercules
9,009
563
17
1
2
303,201
2
L
Aphrodite
10,636
665
45
3
1
272,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role