Player Matchup

Thanatos
Thanatos
CHEESYxNUTS
Thanatos
Level 67
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
CrimsonRedKrab
Anhur
Level 144
God Stats
11W - 4L
1,769 SR
Queue Stats
48W - 44L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
Insectis2
Guan Yu
Level 138
God Stats
1W - 1L
1,631 SR
Queue Stats
14W - 11L
1,557 Elo+
Solo
Chang'e
Chang'e
Pluushie
Chang'e
Level 85
God Stats
11W - 6L
1,640 SR
Queue Stats
193W - 172L
1,582 Elo+
Solo
Jormungandr
Jormungandr
XZONEX9
Jormungandr
Level 109
God Stats
3W - 3L
1,622 SR
Queue Stats
159W - 140L
1,478 Elo+
Solo
Team Averages
Level 109
1,655 SR
1,553 Elo+

VS

Team Averages
Level 124
1,617 SR
1,549 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AManateeSmile
Geb
Level 131
God Stats
12W - 6L
1,593 SR
Queue Stats
117W - 103L
1,574 Elo+
Solo
Mercury
Mercury
JakeFromPC
Mercury
Level 117
God Stats
2W - 5L
1,213 SR
Queue Stats
139W - 150L
1,487 Elo+
Solo
Sol
Sol
daddyimnot18yet
Sol
Level 123
God Stats
2W - 0L
2,021 SR
Queue Stats
57W - 35L
1,676 Elo+
Solo
Hercules
Hercules
xXsebastopolXx
Hercules
Level 97
God Stats
28W - 12L
1,760 SR
Queue Stats
217W - 204L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHEESYxNUTS
Thanatos
13
5 / 7 / 6
9,233
769
7,921
10,733
4,339
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 7
10,021
835
21,026
12,909
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Insectis2
Guan Yu
13
0 / 3 / 9
7,667
639
5,907
15,062
12,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
Pluushie
Chang'e
15
4 / 5 / 4
9,130
761
10,701
11,321
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
XZONEX9
Jormungandr
14
3 / 3 / 9
9,436
786
12,462
16,276
19,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 5 / 10
8,701
725
7,690
10,930
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 10
8,678
723
9,695
16,601
12,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
JakeFromPC
Mercury
15
3 / 6 / 10
9,283
774
7,177
11,468
3,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
12 / 2 / 7
12,403
1,034
20,967
12,130
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
3 / 2 / 11
9,407
784
9,250
18,740
12,216
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
68
18
Kills
20
20
Deaths
18
35
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
5
10
1.2
W
1
3
10
2
L
Thanatos
CHEESYxNUTS
Thanatos
5
7
6
1.14
L
6
2
7
4.75
L
Guan Yu
Insectis2
Guan Yu
0
3
9
1.5
W
Mercury
JakeFromPC
Mercury
3
6
10
1.33
L
Chang'e
Pluushie
Chang'e
4
5
4
1.2
L
Jormungandr
XZONEX9
Jormungandr
3
3
9
2.5
W
12
2
7
7.75
W
Hercules
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,017
Damage
54,779
66,301
Taken
69,869
46,291
Mitigated
34,184
22,227
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,690
4,854
0
941
10,930
2,267
2,122
2,917
7,753
0
31,097
W
9,695
132
1,115
4,412
16,601
12,401
60
4,982
11,072
17,406
0
L
Thanatos
CHEESYxNUTS
Thanatos
7,921
2,113
0
4,389
10,733
4,339
0
4,816
5,917
0
14,672
L
21,026
11,987
0
3,804
12,909
5,555
1,426
5,581
7,328
0
42,985
L
Guan Yu
Insectis2
Guan Yu
5,907
915
1,800
2,962
15,062
12,193
395
5,487
9,575
0
15,353
W
Mercury
JakeFromPC
Mercury
7,177
2,287
0
406
11,468
3,074
1,185
2,425
8,899
0
29,373
L
Chang'e
Pluushie
Chang'e
10,701
542
3,126
3,448
11,321
4,584
108
6,789
4,532
29,474
0
L
Jormungandr
XZONEX9
Jormungandr
12,462
2,930
285
2,413
16,276
19,620
0
8,187
8,081
28,410
0
W
20,967
7,953
0
5,872
12,130
4,226
2,073
6,141
5,527
50,716
4,384
W
Hercules
9,250
1,261
51
6,583
18,740
12,216
181
5,050
13,238
4,574
12,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,487
Gold Earned
48,472
202
Minions Killed
219
7
Camps Cleared
8
1,152,113
Distance Traveled
1,221,984
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,701
725
61
5
1
230,159
5
W
Geb
8,678
723
8
1
0
253,303
2
L
Thanatos
9,233
769
15
1
2
222,831
1
L
Anhur
10,021
835
68
6
2
219,884
2
L
Guan Yu
7,667
639
24
2
0
258,755
2
W
Mercury
9,283
774
55
5
2
262,386
2
L
Chang'e
9,130
761
61
5
2
218,928
1
L
Jormungandr
9,436
786
34
3
1
231,715
3
W
Sol
12,403
1,034
77
6
5
222,957
0
W
Hercules
9,407
784
18
2
0
253,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role