Player Matchup

Nike
Nike
ChoulChadow
Nike
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,374 Elo+
Party 1
Tiamat
Tiamat
TopBear2047
Tiamat
Level 101
God Stats
1W - 2L
1,255 SR
Queue Stats
48W - 65L
1,431 Elo+
Party 1
Atlas
Atlas
XxTOBYxX
Atlas
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,390 Elo+
Solo
Team Averages
Level 48
1,418 SR
1,399 Elo+

VS

Team Averages
Level 64
1,403 SR
1,317 Elo+
Gilgamesh
Gilgamesh
DjFran27
Gilgamesh
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 50L
1,252 Elo+
Party 2
Medusa
Medusa
valeria_mh_
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,240 Elo+
Party 2
Janus
Janus
Кonfuciу
Janus
Level 123
God Stats
2W - 3L
1,208 SR
Queue Stats
170W - 210L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
12,999
619
18,640
16,466
14,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
19
12 / 2 / 7
14,718
701
31,290
17,765
11,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
XxTOBYxX
Atlas
15
3 / 4 / 12
12,313
586
11,063
17,504
17,504
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DjFran27
Gilgamesh
14
3 / 7 / 4
11,533
549
12,159
28,260
13,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
14
1 / 6 / 6
10,943
521
9,816
19,559
6,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
16
5 / 7 / 2
12,650
602
15,438
19,078
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
9
9
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Gilgamesh
DjFran27
Gilgamesh
3
7
4
0.71
W
Tiamat
12
2
7
7.75
W
Atlas
XxTOBYxX
Atlas
3
4
12
2.25
L
Medusa
1
6
6
0.67
L
Janus
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,993
Damage
37,413
51,735
Taken
66,897
42,993
Mitigated
28,324
12,158
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,640
2,062
0
1,944
16,466
14,223
662
4,487
11,979
5,667
31,293
L
Gilgamesh
DjFran27
Gilgamesh
12,159
4,153
0
5,576
28,260
13,831
0
19,988
7,338
0
28,625
W
Tiamat
31,290
2,538
0
9,094
17,765
11,266
1,446
6,913
10,787
84,213
0
W
Atlas
XxTOBYxX
Atlas
11,063
3,396
14
1,106
17,504
17,504
538
4,901
12,603
30,695
0
L
Medusa
9,816
4,345
300
1,705
19,559
6,909
0
13,339
5,897
0
26,393
L
Janus
15,438
131
280
2,424
19,078
7,584
0
12,644
6,054
68,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,030
Gold Earned
35,126
204
Minions Killed
188
8
Camps Cleared
7
1,052,065
Distance Traveled
1,066,016
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,999
619
55
3
1
365,690
7
L
Gilgamesh
11,533
549
25
1
0
337,562
3
W
Tiamat
14,718
701
125
6
7
382,979
3
W
Atlas
12,313
586
24
1
0
303,396
0
L
Medusa
10,943
521
37
2
4
421,319
0
L
Janus
12,650
602
126
6
3
307,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role