Player Matchup

Apollo
Apollo
AntiSkype565
Apollo
Level 42
God Stats
6W - 1L
1,867 SR
Queue Stats
33W - 28L
1,541 Elo+
Party 2
Ares
Ares
Dustania
Ares
Level 28
God Stats
2W - 1L
1,769 SR
Queue Stats
39W - 26L
1,559 Elo+
Party 2
Mulan
Mulan
Kinsleigh
Mulan
Level 47
God Stats
9W - 7L
1,518 SR
Queue Stats
64W - 42L
1,558 Elo+
Party 2
Thor
Thor
adiran-MC
Thor
Level 104
God Stats
33W - 38L
1,425 SR
Queue Stats
372W - 392L
1,391 Elo+
Solo
Janus
Janus
andree2530
Janus
Level 88
God Stats
31W - 45L
1,403 SR
Queue Stats
267W - 296L
1,462 Elo+
Solo
Team Averages
Level 62
1,596 SR
1,502 Elo+

VS

Team Averages
Level 82
1,675 SR
1,570 Elo+
Anhur
Anhur
EpicMiyagi
Anhur
Level 122
God Stats
7W - 7L
1,646 SR
Queue Stats
625W - 472L
1,618 Elo+
Party 1
Erlang Shen
Erlang Shen
KILLUAxKARNAGE
Erlang Shen
Level 63
God Stats
1W - 1L
1,462 SR
Queue Stats
12W - 14L
1,458 Elo+
Solo
Atlas
Atlas
darkninjasoul8
Atlas
Level 99
God Stats
1W - 1L
1,738 SR
Queue Stats
171W - 178L
1,392 Elo+
Solo
Agni
Agni
kamomuro
Agni
Level 113
God Stats
20W - 10L
1,742 SR
Queue Stats
541W - 404L
1,662 Elo+
Party 1
Thor
Thor
speace334
Thor
Level 12
God Stats
1W - 1L
1,786 SR
Queue Stats
28W - 7L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
5 / 1 / 5
8,383
524
11,427
8,201
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
14
5 / 0 / 9
9,041
565
8,513
10,133
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Kinsleigh
Mulan
15
6 / 4 / 6
9,397
587
16,463
16,827
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
14
3 / 2 / 5
8,145
509
5,680
11,411
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
15
1 / 2 / 4
8,776
549
3,794
5,401
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 4 / 2
7,297
456
3,816
10,462
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
KILLUAxKARNAGE
Erlang Shen
11
2 / 6 / 3
7,269
454
7,249
14,012
9,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 6 / 2
6,725
420
4,425
14,110
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
15
4 / 1 / 2
8,675
542
12,234
9,524
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
1 / 3 / 5
7,983
499
4,944
13,151
4,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
20
Kills
9
9
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
1
5
7.5
W
Ares
5
0
9
9.5
L
Anhur
1
4
2
0.5
L
Erlang Shen
KILLUAxKARNAGE
Erlang Shen
2
6
3
0.58
W
Mulan
Kinsleigh
Mulan
6
4
6
2.25
W
Thor
3
2
5
2.75
W
Janus
1
2
4
1.5
L
1
6
2
0.33
L
Agni
4
1
2
5
L
Thor
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,877
Damage
32,668
51,973
Taken
61,259
32,681
Mitigated
28,474
17,495
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,427
7,156
0
2,996
8,201
3,098
2,350
3,904
4,139
0
61,528
W
Ares
8,513
875
0
2,394
10,133
8,405
557
4,142
5,797
26,547
0
L
Anhur
3,816
2,217
0
2,597
10,462
2,707
0
2,379
8,041
0
45,769
L
Erlang Shen
KILLUAxKARNAGE
Erlang Shen
7,249
3,468
556
4,250
14,012
9,489
0
3,442
9,920
0
29,717
W
Mulan
Kinsleigh
Mulan
16,463
1,756
0
5,641
16,827
15,331
729
3,401
13,306
10,000
45,600
W
Thor
5,680
1,401
558
5,176
11,411
4,074
0
2,399
8,734
0
44,896
W
Janus
3,794
128
0
730
5,401
1,773
114
2,119
3,032
64,845
0
L
4,425
2,306
296
1,730
14,110
8,615
0
4,538
9,439
14,597
0
L
Agni
12,234
666
242
2,579
9,524
3,055
0
1,591
7,795
54,761
0
L
Thor
4,944
556
0
3,430
13,151
4,608
0
2,975
9,897
0
46,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
37,949
463
Minions Killed
366
0
Camps Cleared
0
1,560,274
Distance Traveled
1,498,407
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,383
524
110
7
0
290,726
3
W
Ares
9,041
565
31
2
0
325,697
4
L
Anhur
7,297
456
91
6
0
281,342
6
L
Erlang Shen
7,269
454
59
4
0
298,305
3
W
Mulan
9,397
587
111
7
0
305,447
5
W
Thor
8,145
509
79
5
0
316,591
5
W
Janus
8,776
549
132
8
0
321,813
3
L
Atlas
6,725
420
20
1
0
253,343
4
L
Agni
8,675
542
103
6
0
346,266
7
L
Thor
7,983
499
93
6
0
319,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role