Player Matchup

Achilles
Achilles
Diamond IV
DestroyerViZs
Achilles
Diamond IV
Level 118
God Stats
73W - 65L
1,603 SR
Queue Stats
590W - 579L
2,076 MMR
Party 1
Zeus
Zeus
Bronze III
Milad_snake
Zeus
Bronze III
Level 132
God Stats
3W - 4L
1,204 SR
Queue Stats
28W - 41L
1,328 MMR
Solo
Ganesha
Ganesha
Diamond V
SimulatormannV2
Ganesha
Diamond V
Level 105
God Stats
32W - 49L
1,534 SR
Queue Stats
522W - 512L
1,945 MMR
Party 1
Bastet
Bastet
Bronze III
ptitwrap
Bastet
Bronze III
Level 43
God Stats
4W - 2L
1,516 SR
Queue Stats
5W - 8L
1,308 MMR
Solo
Skadi
Skadi
Gold V
zUchiha_Sasxke_z
Skadi
Gold V
Level 108
God Stats
9W - 6L
1,627 SR
Queue Stats
270W - 275L
1,301 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,497 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,628 SR
1,664 MMR
Nemesis
Nemesis
Silver I
Minityzeur
Nemesis
Silver I
Level 125
God Stats
11W - 11L
1,655 SR
Queue Stats
198W - 210L
1,178 MMR
Solo
Raijin
Raijin
Platinum IV
Olvaax95
Raijin
Platinum IV
Level 126
God Stats
42W - 41L
1,595 SR
Queue Stats
812W - 807L
1,813 MMR
Party 3
Ares
Ares
Gold IV
PrepareYourj4nus
Ares
Gold IV
Level 61
God Stats
1W - 0L
1,465 SR
Queue Stats
5W - 5L
1,755 MMR
Party 2
Ymir
Ymir
Platinum I
Weedyc
Ymir
Platinum I
Level 127
God Stats
69W - 48L
1,600 SR
Queue Stats
579W - 581L
2,029 MMR
Party 3
Hou Yi
Hou Yi
Silver II
Zeldamaxi2
Hou Yi
Silver II
Level 154
God Stats
3W - 2L
1,826 SR
Queue Stats
15W - 11L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DestroyerViZs
Achilles
10
0 / 1 / 0
5,519
552
4,662
6,404
4,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,727
473
4,342
4,715
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,798
480
2,523
6,563
1,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
ptitwrap
Bastet
8
0 / 2 / 0
4,852
485
1,977
6,686
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
4,698
470
2,493
6,340
872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
ArtioHadesArachneGeb

VS

Bans
KaliCliodhnaLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Minityzeur
Nemesis
9
1 / 0 / 2
5,385
539
1,850
5,544
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
Olvaax95
Raijin
10
1 / 0 / 3
5,565
557
4,627
3,152
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 7
5,692
569
6,081
9,320
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Weedyc
Ymir
10
1 / 0 / 0
5,388
539
1,740
5,386
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Zeldamaxi2
Hou Yi
12
8 / 0 / 1
7,183
718
5,561
4,755
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
13
13
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
DestroyerViZs
Achilles
0
1
0
0
L
0
2
0
0
W
Nemesis
Minityzeur
Nemesis
1
0
2
2
W
Raijin
Olvaax95
Raijin
1
0
3
2.5
W
2
0
7
5.5
L
0
2
0
0
W
Ymir
Weedyc
Ymir
1
0
0
1
W
Hou Yi
Zeldamaxi2
Hou Yi
8
0
1
8.5
L
Bastet
ptitwrap
Bastet
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
19,859
30,708
Taken
28,157
9,867
Mitigated
14,839
10,384
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DestroyerViZs
Achilles
4,662
1,251
0
2,795
6,404
4,258
0
2,564
3,766
0
29,903
L
4,342
604
0
1,483
4,715
1,315
0
2,884
1,571
23,192
0
W
Nemesis
Minityzeur
Nemesis
1,850
589
0
2,917
5,544
1,759
0
641
4,809
0
27,887
W
Raijin
Olvaax95
Raijin
4,627
509
0
1,715
3,152
1,030
0
1,607
1,354
29,146
0
W
6,081
726
0
3,118
9,320
6,970
0
3,459
5,671
12,749
0
L
2,523
415
897
1,963
6,563
1,853
0
3,078
3,377
13,841
0
W
Ymir
Weedyc
Ymir
1,740
281
0
1,796
5,386
3,700
0
455
4,542
22,316
1,254
W
Hou Yi
Zeldamaxi2
Hou Yi
5,561
2,603
0
2,592
4,755
1,380
320
307
4,448
0
44,828
L
Bastet
ptitwrap
Bastet
1,977
245
0
2,766
6,686
1,569
133
1,754
4,818
0
26,196
L
2,493
1,436
0
480
6,340
872
0
1,549
4,791
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
29,213
234
Minions Killed
297
0
Camps Cleared
0
939,145
Distance Traveled
1,004,937
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,519
552
71
7
0
186,558
5
L
Zeus
4,727
473
53
5
0
162,900
1
W
Nemesis
5,385
539
77
8
0
232,504
3
W
Raijin
5,565
557
70
7
0
187,780
8
W
Ares
5,692
569
9
1
0
207,638
3
L
Ganesha
4,798
480
10
1
0
185,030
5
W
Ymir
5,388
539
48
5
0
187,671
3
W
Hou Yi
7,183
718
93
9
0
189,344
0
L
Bastet
4,852
485
57
6
0
221,300
2
L
Skadi
4,698
470
43
4
0
183,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role