Player Matchup

Agni
Agni
AFriendlyBoar
Agni
Level 128
God Stats
14W - 8L
1,641 SR
Queue Stats
287W - 198L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
GeorgesLover
Sun Wukong
Level 89
God Stats
2W - 1L
1,587 SR
Queue Stats
130W - 137L
1,533 Elo+
Solo
Ullr
Ullr
ImRxin
Ullr
Level 132
God Stats
3W - 3L
1,466 SR
Queue Stats
334W - 249L
1,542 Elo+
Party 2
Team Averages
Level 116
1,565 SR
1,545 Elo+

VS

Team Averages
Level 95
1,496 SR
1,490 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
The Sexy Llama
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,565 Elo+
Solo
Hachiman
Hachiman
o3WoIf
Hachiman
Level 66
God Stats
2W - 4L
1,488 SR
Queue Stats
40W - 56L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
9,905
708
16,872
6,266
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
GeorgesLover
Sun Wukong
13
2 / 2 / 7
9,288
663
10,142
10,011
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
ImRxin
Ullr
14
4 / 1 / 7
10,040
717
5,976
7,123
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 6 / 1
7,951
568
4,309
16,551
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 0
9,297
664
8,224
13,806
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
o3WoIf
Hachiman
13
0 / 2 / 4
8,383
599
4,787
9,058
2,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
5
5
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
1
0.25
W
7
2
4
4.5
W
Sun Wukong
GeorgesLover
Sun Wukong
2
2
7
2.75
W
Ullr
ImRxin
Ullr
4
1
7
7.5
L
4
5
0
0.8
L
Hachiman
o3WoIf
Hachiman
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
17,320
23,400
Taken
39,415
10,716
Mitigated
14,717
5,072
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,309
1,572
0
4,393
16,551
7,118
0
5,621
10,417
0
22,568
W
16,872
587
0
949
6,266
2,196
572
1,716
4,550
36,057
0
W
Sun Wukong
GeorgesLover
Sun Wukong
10,142
942
630
2,372
10,011
5,508
215
4,225
5,786
0
29,787
W
Ullr
ImRxin
Ullr
5,976
1,582
0
1,121
7,123
3,012
1,378
2,697
4,426
0
34,778
L
8,224
93
3,374
4,823
13,806
4,804
0
6,167
7,318
27,397
0
L
Hachiman
o3WoIf
Hachiman
4,787
1,152
0
1,471
9,058
2,795
0
5,315
3,550
0
22,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
25,631
173
Minions Killed
134
7
Camps Cleared
5
750,435
Distance Traveled
752,580
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,951
568
25
2
4
250,065
0
W
Agni
9,905
708
59
4
1
261,760
2
W
Sun Wukong
9,288
663
40
3
2
232,672
5
W
Ullr
10,040
717
74
5
4
256,003
0
L
Hel
9,297
664
53
4
1
248,895
1
L
Hachiman
8,383
599
56
4
0
253,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role