Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Berserkrix
Anubis
Level 139
God Stats
2W - 0L
1,416 SR
Queue Stats
143W - 156L
1,506 Elo+
Solo
Danzaburou
Danzaburou
LimburgseSjeng
Danzaburou
Level 147
God Stats
2W - 0L
1,544 SR
Queue Stats
39W - 33L
1,511 Elo+
Party 1
Achilles
Achilles
MInjoy
Achilles
Level 62
God Stats
4W - 3L
1,667 SR
Queue Stats
65W - 54L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
limburgsewoosjt1
Tsukuyomi
Level 133
God Stats
4W - 2L
1,660 SR
Queue Stats
40W - 36L
1,490 Elo+
Party 1
Team Averages
Level 128
1,557 SR
1,504 Elo+

VS

Team Averages
Level 63
1,593 SR
1,408 Elo+
Sol
Sol
Esres
Sol
Level 23
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 2
Olorun
Olorun
Polakski
Olorun
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 2
Heimdallr
Heimdallr
Seylanski
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 2
Atlas
Atlas
Yourmamasfault
Atlas
Level 154
God Stats
2W - 2L
1,765 SR
Queue Stats
117W - 123L
1,569 Elo+
Solo
Awilix
Awilix
ruthedoughnut
Awilix
Level 105
God Stats
20W - 27L
1,509 SR
Queue Stats
305W - 316L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 3 / 18
12,746
850
19,071
19,048
21,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Berserkrix
Anubis
20
11 / 1 / 5
13,707
914
14,980
15,336
7,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LimburgseSjeng
Danzaburou
19
4 / 0 / 14
12,204
814
12,578
10,245
5,186
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
MInjoy
Achilles
17
5 / 2 / 14
11,852
790
9,613
16,480
16,833
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
18
3 / 3 / 14
11,620
775
14,881
17,095
6,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Esres
Sol
15
1 / 9 / 1
8,696
580
13,568
15,435
4,255
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Polakski
Olorun
18
4 / 7 / 2
11,263
751
10,903
17,207
5,363
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Seylanski
Heimdallr
16
0 / 5 / 6
9,184
612
10,577
14,189
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 4
8,720
581
7,811
19,901
15,808
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 4 / 4
11,494
766
11,252
14,318
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
27
Kills
9
9
Deaths
27
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
18
4.33
W
Anubis
Berserkrix
Anubis
11
1
5
13.5
L
Sol
Esres
Sol
1
9
1
0.17
W
Danzaburou
LimburgseSjeng
Danzaburou
4
0
14
11
W
Achilles
MInjoy
Achilles
5
2
14
6
L
Olorun
Polakski
Olorun
4
7
2
0.71
L
Heimdallr
Seylanski
Heimdallr
0
5
6
0.6
L
0
2
4
1
W
Tsukuyomi
3
3
14
3.33
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,123
Damage
54,111
78,204
Taken
81,050
58,364
Mitigated
36,471
35,041
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
19,071
6,496
3,064
3,618
19,048
21,759
386
7,949
11,099
33,566
0
W
Anubis
Berserkrix
Anubis
14,980
667
0
8,625
15,336
7,746
619
6,782
8,554
59,829
0
L
Sol
Esres
Sol
13,568
5,100
0
2,942
15,435
4,255
2
8,767
6,626
34,604
0
W
Danzaburou
LimburgseSjeng
Danzaburou
12,578
3,354
0
6,824
10,245
5,186
2,926
3,049
7,196
0
59,161
W
Achilles
MInjoy
Achilles
9,613
1,375
1,786
3,442
16,480
16,833
204
6,684
9,796
438
22,670
L
Olorun
Polakski
Olorun
10,903
6,388
263
3,667
17,207
5,363
0
7,602
9,533
41,341
0
L
Heimdallr
Seylanski
Heimdallr
10,577
2,631
0
1,640
14,189
5,107
0
5,040
9,040
0
28,378
L
7,811
2,495
409
2,152
19,901
15,808
1
7,262
12,587
28,946
0
W
Tsukuyomi
14,881
2,820
0
7,682
17,095
6,840
1,456
8,576
8,519
0
58,443
L
11,252
2,871
0
292
14,318
5,938
0
6,114
8,095
0
44,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,129
Gold Earned
49,357
357
Minions Killed
313
12
Camps Cleared
4
1,535,811
Distance Traveled
1,356,002
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,746
850
31
2
0
296,112
4
W
Anubis
13,707
914
104
7
1
268,097
2
L
Sol
8,696
580
66
4
1
239,730
3
W
Danzaburou
12,204
814
103
7
3
297,383
3
W
Achilles
11,852
790
31
2
0
361,238
6
L
Olorun
11,263
751
81
5
1
244,065
0
L
Heimdallr
9,184
612
52
3
0
281,879
3
L
Atlas
8,720
581
36
2
1
278,116
7
W
Tsukuyomi
11,620
775
88
6
8
312,981
4
L
Awilix
11,494
766
78
5
1
312,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role