Player Matchup

Hachiman
Hachiman
GrandmasterHamon
Hachiman
Level 109
God Stats
6W - 3L
1,622 SR
Queue Stats
294W - 262L
1,451 Elo+
Solo
Vulcan
Vulcan
Rubio_mrlj17
Vulcan
Level 102
God Stats
6W - 10L
1,402 SR
Queue Stats
243W - 234L
1,515 Elo+
Solo
Ymir
Ymir
drunkkboy
Ymir
Level 66
God Stats
58W - 58L
1,490 SR
Queue Stats
136W - 168L
1,408 Elo+
Solo
Team Averages
Level 92
1,504 SR
1,458 Elo+

VS

Team Averages
Level 90
1,580 SR
1,383 Elo+
Raijin
Raijin
 
Raijin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HarryPosttres
Hachiman
Level 125
God Stats
11W - 8L
1,570 SR
Queue Stats
538W - 631L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
aitorga400
Gilgamesh
Level 35
God Stats
0W - 2L
1,669 SR
Queue Stats
5W - 25L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,723
672
8,476
5,983
2,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
11
0 / 3 / 4
6,589
659
5,457
5,110
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
11
4 / 1 / 1
7,755
776
4,448
9,489
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 3 / 2
7,171
717
6,864
5,931
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
HarryPosttres
Hachiman
10
1 / 2 / 4
6,805
681
7,310
7,752
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
aitorga400
Gilgamesh
10
2 / 0 / 2
6,820
682
2,816
7,865
2,684
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
2
1
W
1
1
3
2.5
L
Hachiman
HarryPosttres
Hachiman
1
2
4
1.5
W
Vulcan
0
3
4
0.67
L
Gilgamesh
aitorga400
Gilgamesh
2
0
2
3
W
Ymir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
16,990
20,582
Taken
21,548
11,775
Mitigated
6,753
6,888
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,864
810
0
810
5,931
1,830
0
2,984
2,712
25,589
0
W
8,476
3,078
0
2,822
5,983
2,375
0
1,477
4,369
0
18,616
L
Hachiman
HarryPosttres
Hachiman
7,310
2,532
0
1,199
7,752
2,239
0
2,372
4,884
0
23,738
W
Vulcan
5,457
2,370
0
772
5,110
1,614
0
1,554
3,289
23,969
0
L
Gilgamesh
aitorga400
Gilgamesh
2,816
623
0
2,064
7,865
2,684
0
4,572
3,178
0
5,556
W
Ymir
4,448
1,113
0
3,294
9,489
7,786
0
3,375
5,797
20,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,067
Gold Earned
20,796
113
Minions Killed
115
7
Camps Cleared
2
619,350
Distance Traveled
550,341
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,171
717
59
6
0
163,681
5
W
Hachiman
6,723
672
35
4
1
204,501
2
L
Hachiman
6,805
681
51
5
2
181,626
2
W
Vulcan
6,589
659
51
5
2
212,481
2
L
Gilgamesh
6,820
682
5
1
0
205,034
0
W
Ymir
7,755
776
27
3
4
202,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role