Player Matchup

Ra
Ra
Platinum III
 
Ra
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
Benjimainn
Rama
Platinum I
Level 92
God Stats
18W - 26L
1,466 SR
Queue Stats
423W - 403L
1,942 MMR
Solo
Sobek
Sobek
Gold I
CptBacon
Sobek
Gold I
Level 147
God Stats
1W - 5L
1,941 SR
Queue Stats
70W - 59L
1,820 MMR
Solo
Arachne
Arachne
Platinum II
PinkLamborghini
Arachne
Platinum II
Level 74
God Stats
17W - 10L
1,691 SR
Queue Stats
161W - 155L
1,951 MMR
Solo
Horus
Horus
Platinum IV
Spugg
Horus
Platinum IV
Level 157
God Stats
6W - 4L
1,697 SR
Queue Stats
242W - 241L
1,823 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,659 SR
1,807 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,561 SR
1,814 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
 
Morgan Le Fay
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum V
JungleDiffff
Camazotz
Platinum V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,957 MMR
Party 1
Medusa
Medusa
Gold I
LeGrosRat
Medusa
Gold I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,899 MMR
Party 1
Terra
Terra
Diamond V
sukhishvili
Terra
Diamond V
Level 139
God Stats
7W - 3L
1,665 SR
Queue Stats
171W - 167L
1,844 MMR
Solo
Bellona
Bellona
Platinum III
xDiSa
Bellona
Platinum III
Level 126
God Stats
11W - 5L
1,641 SR
Queue Stats
217W - 203L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 1
6,215
518
1,809
6,043
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 0
5,470
456
3,010
6,787
814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
CptBacon
Sobek
10
3 / 4 / 3
6,178
515
8,983
10,173
7,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 2 / 1
6,724
560
5,666
9,721
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Spugg
Horus
7
0 / 4 / 1
4,828
402
2,470
8,845
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
MulanHou YiArtioGilgamesh

VS

Bans
CliodhnaGebBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 1 / 4
6,382
532
5,971
5,350
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Camazotz
JungleDiffff
Camazotz
13
7 / 1 / 5
7,541
628
7,450
9,336
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
LeGrosRat
Medusa
14
7 / 0 / 2
8,291
691
7,677
5,810
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 5
5,720
477
2,821
9,258
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
xDiSa
Bellona
10
2 / 2 / 4
6,511
543
5,929
10,712
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
18
18
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Morgan Le Fay
 
Morgan Le Fay
1
1
4
3
L
0
5
0
0
L
Sobek
CptBacon
Sobek
3
4
3
1.13
W
Camazotz
JungleDiffff
Camazotz
7
1
5
9.5
W
Medusa
LeGrosRat
Medusa
7
0
2
8
L
4
2
1
2.25
L
Horus
Spugg
Horus
0
4
1
0.13
W
1
3
5
1.17
W
Bellona
xDiSa
Bellona
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,938
Damage
29,848
41,569
Taken
40,466
18,622
Mitigated
18,633
14,084
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,809
398
302
1,383
6,043
1,449
0
766
5,277
39,476
0
W
Morgan Le Fay
 
Morgan Le Fay
5,971
544
0
774
5,350
2,105
0
1,557
3,726
46,442
0
L
3,010
2,221
0
1,103
6,787
814
0
142
6,645
0
32,286
L
Sobek
CptBacon
Sobek
8,983
574
220
3,828
10,173
7,694
0
3,312
6,861
26,149
0
W
Camazotz
JungleDiffff
Camazotz
7,450
2,406
0
5,304
9,336
2,790
0
1,764
7,429
0
44,627
W
Medusa
LeGrosRat
Medusa
7,677
3,319
0
3,225
5,810
2,000
2,448
559
5,251
0
58,614
L
5,666
3,548
0
5,005
9,721
5,670
8
2,638
7,083
0
42,040
L
Horus
Spugg
Horus
2,470
1,219
914
1,329
8,845
2,995
0
1,934
6,911
0
7,998
W
2,821
427
1,325
3,442
9,258
6,137
0
2,365
6,641
12,417
0
W
Bellona
xDiSa
Bellona
5,929
1,565
0
3,469
10,712
5,601
0
3,644
6,627
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,415
Gold Earned
34,445
270
Minions Killed
381
0
Camps Cleared
0
1,145,649
Distance Traveled
1,220,490
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,215
518
90
8
0
215,076
5
W
Morgan Le Fay
6,382
532
93
8
0
236,907
5
L
Rama
5,470
456
56
5
0
228,209
5
L
Sobek
6,178
515
37
3
0
253,119
2
W
Camazotz
7,541
628
84
7
0
280,387
1
W
Medusa
8,291
691
116
10
0
205,757
2
L
Arachne
6,724
560
76
6
0
251,474
4
L
Horus
4,828
402
11
1
0
197,771
5
W
Terra
5,720
477
23
2
0
233,839
4
W
Bellona
6,511
543
65
5
0
263,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role