Player Matchup

Horus
Horus
Anarchy_517
Horus
Level 128
God Stats
0W - 2L
1,268 SR
Queue Stats
30W - 28L
1,651 Elo+
Solo
Atlas
Atlas
JohnLakeBR
Atlas
Level 156
God Stats
2W - 2L
1,470 SR
Queue Stats
53W - 40L
1,678 Elo+
Solo
Olorun
Olorun
Ol Slick Billy
Olorun
Level 127
God Stats
6W - 8L
1,459 SR
Queue Stats
98W - 98L
1,502 Elo+
Solo
Susano
Susano
zzzakilezzz
Susano
Level 149
God Stats
0W - 1L
1,467 SR
Queue Stats
38W - 44L
1,578 Elo+
Solo
Team Averages
Level 140
1,416 SR
1,602 Elo+

VS

Team Averages
Level 134
1,562 SR
1,572 Elo+
Chang'e
Chang'e
Verlixan
Chang'e
Level 121
God Stats
30W - 21L
1,670 SR
Queue Stats
355W - 235L
1,640 Elo+
Party 1
Jing Wei
Jing Wei
Wlad97
Jing Wei
Level 157
God Stats
3W - 2L
1,505 SR
Queue Stats
48W - 50L
1,587 Elo+
Solo
Nemesis
Nemesis
XeryZaz
Nemesis
Level 102
God Stats
10W - 11L
1,629 SR
Queue Stats
424W - 306L
1,632 Elo+
Party 1
Poseidon
Poseidon
theguncallstome
Poseidon
Level 156
God Stats
40W - 56L
1,443 SR
Queue Stats
141W - 171L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
9,205
837
7,743
15,561
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
14
2 / 7 / 5
8,453
768
9,567
15,579
15,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
0 / 5 / 8
8,564
779
7,884
9,374
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Susano
16
4 / 5 / 4
9,568
870
8,428
12,847
4,843
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Verlixan
Chang'e
18
9 / 1 / 11
11,043
1,004
14,014
12,629
4,975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jing Wei
Wlad97
Jing Wei
16
6 / 3 / 8
10,100
918
12,770
13,167
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Nemesis
XeryZaz
Nemesis
15
4 / 3 / 8
9,745
886
8,024
9,951
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
16
4 / 3 / 5
9,558
869
9,773
7,079
1,978
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
10
Kills
23
23
Deaths
10
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Atlas
2
7
5
0.64
L
0
5
8
0.8
W
Chang'e
Verlixan
Chang'e
9
1
11
14.5
W
Jing Wei
Wlad97
Jing Wei
6
3
8
3.33
W
Nemesis
XeryZaz
Nemesis
4
3
8
2.67
W
Poseidon
4
3
5
2.17
L
Susano
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
44,581
53,361
Taken
42,826
39,108
Mitigated
17,275
9,676
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,743
2,208
981
2,576
15,561
15,124
0
6,763
8,665
0
17,464
L
Atlas
9,567
2,638
128
2,743
15,579
15,949
0
8,608
6,838
23,740
0
L
7,884
3,630
200
1,483
9,374
3,192
617
4,397
4,929
37,863
0
W
Chang'e
Verlixan
Chang'e
14,014
1,873
2,421
7,257
12,629
4,975
1,457
5,949
6,413
44,094
0
W
Jing Wei
Wlad97
Jing Wei
12,770
9,334
0
3,559
13,167
4,328
2,140
5,148
7,471
0
32,414
W
Nemesis
XeryZaz
Nemesis
8,024
2,374
0
2,435
9,951
5,994
957
3,637
5,849
0
31,285
W
Poseidon
9,773
1,361
34
685
7,079
1,978
139
2,213
4,723
33,006
0
L
Susano
8,428
2,345
0
1,565
12,847
4,843
0
4,554
8,045
0
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
40,446
172
Minions Killed
217
8
Camps Cleared
12
745,964
Distance Traveled
865,515
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,205
837
25
2
1
189,789
1
L
Atlas
8,453
768
23
2
1
181,612
1
L
Olorun
8,564
779
66
6
2
175,045
2
W
Chang'e
11,043
1,004
56
5
3
234,803
2
W
Jing Wei
10,100
918
38
3
2
205,949
2
W
Nemesis
9,745
886
66
6
3
219,613
1
W
Poseidon
9,558
869
57
5
4
205,150
1
L
Susano
9,568
870
58
5
4
199,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role