Player Matchup

Sun Wukong
Sun Wukong
Silver II
Gimme_Da_Bamboo
Sun Wukong
Silver II
Level 109
God Stats
21W - 18L
1,563 SR
Queue Stats
75W - 93L
1,113 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
HayZ00SE
Ah Muzen Cab
Gold III
Level 82
God Stats
15W - 19L
1,627 SR
Queue Stats
241W - 265L
1,559 MMR
Solo
Hel
Hel
Gold III
penguin1of1
Hel
Gold III
Level 113
God Stats
0W - 1L
1,297 SR
Queue Stats
183W - 188L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,496 SR
1,402 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,498 SR
1,187 MMR
Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
HeeroMat
Kukulkan
Silver I
Level 141
God Stats
53W - 53L
1,534 SR
Queue Stats
59W - 71L
1,161 MMR
Solo
Cthulhu
Cthulhu
Silver III
Kinng Tigger
Cthulhu
Silver III
Level 80
God Stats
6W - 6L
1,459 SR
Queue Stats
172W - 213L
899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gimme_Da_Bamboo
Sun Wukong
13
2 / 4 / 4
10,298
606
9,492
17,139
18,446
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
HayZ00SE
Ah Muzen Cab
16
5 / 7 / 1
12,221
719
16,442
17,802
7,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 9 / 2
9,332
549
7,566
16,526
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirGebOdinTiamatArtio

VS

Bans
SolKumbhakarnaAresAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
13 / 4 / 5
12,831
755
20,744
17,156
15,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
HeeroMat
Kukulkan
15
5 / 2 / 9
11,725
690
12,075
8,388
3,342
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Kinng Tigger
Cthulhu
14
2 / 2 / 10
11,309
665
12,957
19,915
26,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
20
20
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
13
4
5
3.88
L
Sun Wukong
Gimme_Da_Bamboo
Sun Wukong
2
4
4
1
L
Ah Muzen Cab
HayZ00SE
Ah Muzen Cab
5
7
1
0.79
W
Kukulkan
HeeroMat
Kukulkan
5
2
9
4.75
W
Cthulhu
Kinng Tigger
Cthulhu
2
2
10
3.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
45,776
51,467
Taken
45,459
32,165
Mitigated
44,946
17,669
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
20,744
2,856
0
2,983
17,156
15,585
1,482
3,898
13,258
0
46,909
L
Sun Wukong
Gimme_Da_Bamboo
Sun Wukong
9,492
3,005
152
1,898
17,139
18,446
0
9,790
7,349
0
30,376
L
Ah Muzen Cab
HayZ00SE
Ah Muzen Cab
16,442
6,633
0
2,851
17,802
7,162
0
8,185
9,617
0
49,454
W
Kukulkan
HeeroMat
Kukulkan
12,075
773
0
1,987
8,388
3,342
774
1,358
7,030
45,872
0
W
Cthulhu
Kinng Tigger
Cthulhu
12,957
999
463
3,493
19,915
26,019
356
2,708
17,207
38,809
0
L
7,566
630
6,418
6,350
16,526
6,557
0
7,471
9,055
22,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
35,865
158
Minions Killed
199
6
Camps Cleared
6
839,962
Distance Traveled
929,885
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,831
755
41
2
5
322,983
2
L
Sun Wukong
10,298
606
35
2
1
293,172
1
L
Ah Muzen Cab
12,221
719
78
5
3
272,867
1
W
Kukulkan
11,725
690
85
5
0
297,347
5
W
Cthulhu
11,309
665
73
4
1
309,555
2
L
Hel
9,332
549
45
3
2
273,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role