Player Matchup

Ymir
Ymir
HauptmanndesLBZ
Ymir
Level 5
God Stats
0W - 4L
1,174 SR
Queue Stats
1W - 6L
1,200 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MUSTANG_2267
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,476 Elo+
Party 1
Artemis
Artemis
killfreak-_-TV
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 1
Hera
Hera
zDESMENDz
Hera
Level 41
God Stats
0W - 2L
1,725 SR
Queue Stats
57W - 49L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
zSheeqZz
Cliodhna
Level 115
God Stats
9W - 11L
1,514 SR
Queue Stats
60W - 51L
1,472 Elo+
Party 1
Team Averages
Level 60
1,483 SR
1,395 Elo+

VS

Team Averages
Level 71
1,595 SR
1,545 Elo+
Bastet
Bastet
Alexis62850
Bastet
Level 40
God Stats
9W - 13L
1,500 SR
Queue Stats
176W - 183L
1,377 Elo+
Solo
Medusa
Medusa
FinlayChiltonx
Medusa
Level 122
God Stats
12W - 6L
1,646 SR
Queue Stats
339W - 245L
1,575 Elo+
Party 3
Atlas
Atlas
SnippierCross8
Atlas
Level 115
God Stats
27W - 30L
1,583 SR
Queue Stats
1,129W - 1,011L
1,565 Elo+
Party 2
Discordia
Discordia
eL-Chunion
Discordia
Level 41
God Stats
6W - 2L
1,743 SR
Queue Stats
183W - 123L
1,623 Elo+
Party 3
Hercules
Hercules
vE K a m e l210
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 109L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,294
405
2,051
13,735
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
MUSTANG_2267
Cu Chulainn
14
2 / 3 / 1
8,703
484
12,077
14,078
10,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

6
0 / 9 / 0
5,521
307
2,013
7,533
772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
12
1 / 8 / 1
7,513
417
5,719
11,030
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
zSheeqZz
Cliodhna
18
8 / 3 / 3
11,098
617
14,848
16,432
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 5 / 2
8,631
480
6,387
15,786
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
18 / 2 / 3
11,097
617
19,419
11,866
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 2 / 16
9,152
508
6,146
13,603
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
eL-Chunion
Discordia
16
5 / 3 / 3
10,077
560
9,151
8,816
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
17
3 / 0 / 3
10,108
562
9,458
17,354
18,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
12
Kills
30
30
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
5
2
0.6
W
18
2
3
9.75
L
1
7
1
0.21
L
Cu Chulainn
MUSTANG_2267
Cu Chulainn
2
3
1
0.83
W
2
2
16
5
W
Discordia
eL-Chunion
Discordia
5
3
3
2.17
L
0
9
0
0
W
Hercules
3
0
3
4.5
L
Hera
1
8
1
0.19
L
Cliodhna
zSheeqZz
Cliodhna
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
50,561
62,808
Taken
67,425
29,532
Mitigated
42,998
15,096
Healing
28,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,387
2,032
87
6,716
15,786
5,336
24
1,295
14,245
0
56,143
W
19,419
11,002
0
5,003
11,866
4,807
1,798
1,806
10,060
0
95,012
L
2,051
638
0
360
13,735
9,007
0
3,606
10,086
14,287
0
L
Cu Chulainn
MUSTANG_2267
Cu Chulainn
12,077
2,474
0
5,587
14,078
10,511
0
690
13,356
12,674
39,153
W
6,146
2,033
480
4,818
13,603
11,775
0
2,739
10,774
27,549
0
W
Discordia
eL-Chunion
Discordia
9,151
54
63
2,044
8,816
3,061
50
2,185
6,631
63,352
0
L
2,013
1,029
0
70
7,533
772
0
1,901
5,620
0
8,251
W
Hercules
9,458
3,538
0
9,516
17,354
18,019
212
2,914
13,328
0
59,909
L
Hera
5,719
1,516
0
1,499
11,030
3,471
0
5,407
5,137
40,274
0
L
Cliodhna
zSheeqZz
Cliodhna
14,848
2,039
0
7,580
16,432
5,771
0
2,830
13,312
0
73,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
49,065
367
Minions Killed
520
0
Camps Cleared
0
1,652,034
Distance Traveled
1,666,136
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,631
480
95
5
0
351,046
4
W
Medusa
11,097
617
144
8
0
308,626
3
L
Ymir
7,294
405
26
1
0
292,318
0
L
Cu Chulainn
8,703
484
109
6
0
350,776
2
W
Atlas
9,152
508
40
2
0
325,568
1
W
Discordia
10,077
560
113
6
0
329,197
6
L
Artemis
5,521
307
18
1
0
303,505
0
W
Hercules
10,108
562
128
7
0
351,699
4
L
Hera
7,513
417
79
4
0
301,174
0
L
Cliodhna
11,098
617
135
8
0
404,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role