Player Matchup

Hercules
Hercules
ImperialBlade01
Hercules
Level 80
God Stats
3W - 4L
1,575 SR
Queue Stats
43W - 55L
1,557 Elo+
Solo
Medusa
Medusa
SmittySmiter93
Medusa
Level 101
God Stats
34W - 16L
1,776 SR
Queue Stats
111W - 92L
1,613 Elo+
Solo
Ra
Ra
TankRangers
Ra
Level 84
God Stats
10W - 8L
1,300 SR
Queue Stats
287W - 308L
1,467 Elo+
Solo
Team Averages
Level 88
1,550 SR
1,546 Elo+

VS

Team Averages
Level 87
1,530 SR
1,527 Elo+
Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Mightymeat42
Cupid
Level 41
God Stats
4W - 4L
1,502 SR
Queue Stats
9W - 9L
1,490 Elo+
Solo
Ares
Ares
yisusgameplays
Ares
Level 63
God Stats
2W - 1L
1,589 SR
Queue Stats
99W - 79L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 1 / 6
4,823
804
4,470
7,523
5,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 0 / 7
4,740
790
3,040
989
323
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
6 / 1 / 1
5,800
967
5,109
3,017
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 3 / 0
5,063
844
3,472
5,641
2,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 2
4,148
691
1,098
3,928
1,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 2
4,270
712
4,473
5,491
2,866
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
0
0.67
W
Hercules
1
1
6
4
L
0
4
2
0.25
W
0
0
7
3.5
W
6
1
1
6.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,619
Damage
9,043
11,529
Taken
15,060
6,467
Mitigated
6,749
5,894
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,472
1,388
0
1,272
5,641
2,740
0
1,759
3,680
15,126
0
W
Hercules
4,470
1,165
0
3,392
7,523
5,083
0
4,819
2,704
1,271
8,996
L
1,098
699
251
165
3,928
1,143
0
1,182
2,662
0
3,882
W
3,040
709
0
339
989
323
128
631
358
0
17,006
W
5,109
623
645
1,518
3,017
1,061
32
2,551
466
12,361
0
L
4,473
377
0
250
5,491
2,866
0
2,307
2,988
9,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,363
Gold Earned
13,481
68
Minions Killed
48
3
Camps Cleared
2
385,332
Distance Traveled
314,249
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,063
844
31
5
2
116,440
3
W
Hercules
4,823
804
10
2
0
132,390
0
L
Cupid
4,148
691
2
0
0
75,629
0
W
Medusa
4,740
790
33
6
3
128,207
1
W
Ra
5,800
967
25
4
0
124,735
3
L
Ares
4,270
712
15
3
0
122,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role