Player Matchup

Chaac
Chaac
 
Chaac
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HashWidDaLemon
Cliodhna
Level 58
God Stats
7W - 10L
1,119 SR
Queue Stats
131W - 120L
1,266 Elo+
Solo
Skadi
Skadi
Jhony457098
Skadi
Level 104
God Stats
10W - 3L
1,661 SR
Queue Stats
128W - 130L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
SynJB
Baron Samedi
Level 108
God Stats
2W - 1L
1,732 SR
Queue Stats
19W - 29L
1,296 Elo+
Solo
Cerberus
Cerberus
anyo_77
Cerberus
Level 69
God Stats
23W - 18L
1,544 SR
Queue Stats
133W - 124L
1,335 Elo+
Solo
Team Averages
Level 80
1,511 SR
1,346 Elo+

VS

Team Averages
Level 79
1,383 SR
1,340 Elo+
Nu Wa
Nu Wa
BuckNutz2022
Nu Wa
Level 62
God Stats
19W - 8L
1,495 SR
Queue Stats
95W - 129L
1,327 Elo+
Solo
Jormungandr
Jormungandr
HeadHunter_WS
Jormungandr
Level 82
God Stats
52W - 53L
1,474 SR
Queue Stats
272W - 303L
1,381 Elo+
Solo
Bastet
Bastet
MacacoAng
Bastet
Level 66
God Stats
160W - 166L
1,469 SR
Queue Stats
215W - 270L
1,353 Elo+
Solo
Sun Wukong
Sun Wukong
kcub x
Sun Wukong
Level 55
God Stats
1W - 5L
998 SR
Queue Stats
160W - 214L
1,284 Elo+
Solo
Scylla
Scylla
kllr_dth
Scylla
Level 129
God Stats
8W - 8L
1,480 SR
Queue Stats
218W - 253L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 0
6,205
517
3,120
6,899
3,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
9
1 / 5 / 0
5,503
459
4,680
8,484
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,946
412
938
3,651
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SynJB
Baron Samedi
9
1 / 3 / 1
5,576
465
2,032
6,639
2,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
anyo_77
Cerberus
8
1 / 2 / 0
5,363
447
2,073
10,691
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,824
485
4,064
3,424
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
HeadHunter_WS
Jormungandr
13
7 / 0 / 3
7,945
662
10,166
9,691
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
MacacoAng
Bastet
9
2 / 3 / 3
5,949
496
3,506
7,354
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
kcub x
Sun Wukong
12
1 / 0 / 1
6,843
570
3,469
6,268
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
kllr_dth
Scylla
11
2 / 0 / 1
6,702
559
4,048
3,174
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
1
0
6
4
L
Cliodhna
1
5
0
0.2
W
Jormungandr
HeadHunter_WS
Jormungandr
7
0
3
8.5
L
0
2
1
0.25
W
Bastet
MacacoAng
Bastet
2
3
3
1.17
L
Baron Samedi
SynJB
Baron Samedi
1
3
1
0.5
L
Cerberus
anyo_77
Cerberus
1
2
0
0.5
W
Sun Wukong
kcub x
Sun Wukong
1
0
1
1.5
W
Scylla
kllr_dth
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,843
Damage
25,253
36,364
Taken
29,911
13,687
Mitigated
13,187
11,584
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,120
324
0
3,763
6,899
3,506
196
367
6,029
0
38,713
W
4,064
756
422
424
3,424
714
1,136
0
3,424
22,831
0
L
Cliodhna
4,680
605
0
2,074
8,484
2,022
0
3,436
5,008
0
29,240
W
Jormungandr
HeadHunter_WS
Jormungandr
10,166
5,446
17
1,825
9,691
6,215
30
2,128
7,563
53,164
0
L
938
352
0
923
3,651
1,015
74
2,475
1,176
0
15,345
W
Bastet
MacacoAng
Bastet
3,506
635
0
1,808
7,354
2,009
8
802
6,552
0
25,805
L
Baron Samedi
SynJB
Baron Samedi
2,032
0
34
1,315
6,639
2,409
114
5,285
1,354
24,420
0
L
Cerberus
anyo_77
Cerberus
2,073
96
0
3,475
10,691
4,735
65
6,715
3,976
20,515
0
W
Sun Wukong
kcub x
Sun Wukong
3,469
381
0
2,879
6,268
3,252
188
0
6,268
0
38,410
W
Scylla
kllr_dth
Scylla
4,048
233
81
624
3,174
997
602
1,175
1,999
33,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,593
Gold Earned
33,263
257
Minions Killed
303
0
Camps Cleared
0
1,064,135
Distance Traveled
1,112,230
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,205
517
76
6
0
236,533
5
W
Nu Wa
5,824
485
32
3
0
226,266
3
L
Cliodhna
5,503
459
62
5
0
262,182
2
W
Jormungandr
7,945
662
98
8
0
230,377
1
L
Skadi
4,946
412
35
3
0
113,818
1
W
Bastet
5,949
496
38
3
0
189,161
0
L
Baron Samedi
5,576
465
43
4
0
209,140
0
L
Cerberus
5,363
447
41
3
0
242,462
1
W
Sun Wukong
6,843
570
66
6
0
254,848
4
W
Scylla
6,702
559
69
6
0
211,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role