Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
l ZERBERUS l
Ra
Level 53
God Stats
2W - 1L
973 SR
Queue Stats
166W - 169L
1,460 Elo+
Party 2
Hachiman
Hachiman
lIBruchPilot
Hachiman
Level 43
God Stats
9W - 12L
1,346 SR
Queue Stats
124W - 136L
1,449 Elo+
Party 2
Team Averages
Level 93
1,364 SR
1,482 Elo+

VS

Team Averages
Level 59
1,621 SR
1,525 Elo+
Tyr
Tyr
Eragon074
Tyr
Level 102
God Stats
2W - 6L
1,597 SR
Queue Stats
236W - 228L
1,567 Elo+
Party 1
Bastet
Bastet
KKxkuzu
Bastet
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 16L
1,524 Elo+
Party 1
Bacchus
Bacchus
Ln_qo_op_nl
Bacchus
Level 61
God Stats
5W - 4L
1,772 SR
Queue Stats
120W - 170L
1,506 Elo+
Solo
Ra
Ra
WestbrookXIX
Ra
Level 29
God Stats
1W - 1L
1,697 SR
Queue Stats
70W - 52L
1,544 Elo+
Party 3
Neith
Neith
XxVital_WuLei75x
Neith
Level 89
God Stats
14W - 9L
1,536 SR
Queue Stats
75W - 80L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
12 / 1 / 1
9,111
651
11,781
13,925
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
 
Chang'e
13
1 / 3 / 2
7,971
569
6,990
8,112
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
 
Sylvanus
11
1 / 1 / 5
7,141
510
4,124
11,079
7,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 4
8,049
575
2,290
5,713
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
lIBruchPilot
Hachiman
11
3 / 2 / 2
6,892
492
5,310
7,417
1,902
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,670
548
6,114
12,533
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
KKxkuzu
Bastet
9
1 / 5 / 4
6,285
449
3,071
8,783
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ln_qo_op_nl
Bacchus
10
0 / 4 / 3
5,914
422
5,861
12,863
8,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 0
7,769
555
5,876
7,808
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 2
6,953
497
5,998
5,857
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
18
Kills
8
8
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
12
1
1
12.5
W
Chang'e
 
Chang'e
1
3
2
0.67
W
Sylvanus
 
Sylvanus
1
1
5
3.5
L
3
2
1
1.75
L
Bastet
KKxkuzu
Bastet
1
5
4
0.6
L
Bacchus
Ln_qo_op_nl
Bacchus
0
4
3
0.38
L
3
5
0
0.6
L
1
2
2
1
W
1
1
4
3
W
Hachiman
lIBruchPilot
Hachiman
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
26,920
46,246
Taken
47,844
18,132
Mitigated
21,346
20,870
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,781
4,106
0
8,208
13,925
4,371
244
2,464
11,385
0
52,237
W
Chang'e
 
Chang'e
6,990
835
696
4,545
8,112
2,083
864
459
7,306
46,506
0
W
Sylvanus
 
Sylvanus
4,124
870
1,102
3,700
11,079
7,389
128
3,860
7,219
22,226
0
L
6,114
996
0
6,802
12,533
7,231
0
6,417
5,614
0
42,725
L
Bastet
KKxkuzu
Bastet
3,071
923
0
3,178
8,783
2,311
0
994
7,749
0
25,175
L
Bacchus
Ln_qo_op_nl
Bacchus
5,861
761
319
3,001
12,863
8,052
0
1,863
10,984
21,901
0
L
5,876
1,399
357
1,539
7,808
2,114
0
2,321
5,277
56,215
0
L
5,998
2,928
0
2,063
5,857
1,638
0
1,041
4,816
0
51,652
W
2,290
296
246
953
5,713
2,387
0
2,068
3,600
52,193
0
W
Hachiman
lIBruchPilot
Hachiman
5,310
3,433
0
1,420
7,417
1,902
0
2,886
4,531
0
30,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
34,591
380
Minions Killed
402
0
Camps Cleared
0
1,303,127
Distance Traveled
1,292,623
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,111
651
78
6
0
317,295
2
W
Chang'e
7,971
569
105
8
0
261,793
5
W
Sylvanus
7,141
510
35
3
0
215,074
10
L
Tyr
7,670
548
95
7
0
257,271
1
L
Bastet
6,285
449
51
4
0
250,386
1
L
Bacchus
5,914
422
26
2
0
272,155
2
L
Ra
7,769
555
118
8
0
273,511
3
L
Neith
6,953
497
112
8
0
239,300
2
W
Ra
8,049
575
113
8
0
263,727
3
W
Hachiman
6,892
492
49
4
0
245,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role