Player Matchup

Nike
Nike
AeGis_AGR
Nike
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
22W - 31L
1,305 Elo+
Party 1
Da Ji
Da Ji
DontHitMeDaddy-
Da Ji
Level 24
God Stats
3W - 5L
1,708 SR
Queue Stats
176W - 211L
1,355 Elo+
Party 1
Vulcan
Vulcan
FatedSpark
Vulcan
Level 154
God Stats
21W - 14L
1,586 SR
Queue Stats
31W - 28L
1,482 Elo+
Solo
Fenrir
Fenrir
PontazMonalisa
Fenrir
Level 46
God Stats
22W - 28L
1,395 SR
Queue Stats
224W - 237L
1,375 Elo+
Party 1
Hades
Hades
VadersWatch
Hades
Level 50
God Stats
5W - 6L
1,616 SR
Queue Stats
109W - 149L
1,487 Elo+
Solo
Team Averages
Level 58
1,561 SR
1,401 Elo+

VS

Team Averages
Level 85
1,527 SR
1,476 Elo+
Scylla
Scylla
HRX_LoganYt
Scylla
Level 42
God Stats
6W - 1L
1,308 SR
Queue Stats
38W - 32L
1,497 Elo+
Solo
Hou Yi
Hou Yi
ItZNasty_202
Hou Yi
Level 104
God Stats
7W - 3L
1,650 SR
Queue Stats
659W - 664L
1,454 Elo+
Solo
Chang'e
Chang'e
Oddlobe
Chang'e
Level 60
God Stats
60W - 58L
1,519 SR
Queue Stats
143W - 144L
1,475 Elo+
Solo
Heimdallr
Heimdallr
SHIVA5555648
Heimdallr
Level 101
God Stats
2W - 0L
1,659 SR
Queue Stats
110W - 115L
1,505 Elo+
Solo
Bacchus
Bacchus
Space Ace Jim
Bacchus
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 73L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
0 / 5 / 3
9,103
828
5,846
19,730
14,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 3
9,829
894
5,264
9,644
3,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
FatedSpark
Vulcan
16
1 / 1 / 1
10,139
922
10,617
5,484
2,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 2
9,580
871
6,621
14,942
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 2
9,908
901
5,184
18,864
7,786
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

139

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 0 / 4
9,697
882
6,316
1,866
603
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
18
5 / 2 / 10
11,468
1,043
10,254
7,254
2,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Oddlobe
Chang'e
17
1 / 0 / 12
10,108
919
12,137
6,882
2,481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SHIVA5555648
Heimdallr
18
9 / 2 / 9
12,256
1,114
25,002
10,448
4,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
18
2 / 0 / 13
11,734
1,067
10,109
10,514
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
4
Kills
18
18
Deaths
4
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nike
0
5
3
0.3
L
1
4
3
0.63
L
Vulcan
FatedSpark
Vulcan
1
1
1
1.5
W
Scylla
1
0
4
3
W
Hou Yi
5
2
10
5
W
Chang'e
Oddlobe
Chang'e
1
0
12
7
L
1
4
2
0.5
W
Heimdallr
SHIVA5555648
Heimdallr
9
2
9
6.75
W
Bacchus
2
0
13
8.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
63,818
68,664
Taken
36,964
34,365
Mitigated
26,000
4,627
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,846
892
0
257
19,730
14,400
0
8,504
11,226
2,100
10,832
L
5,264
549
0
46
9,644
3,218
0
3,267
6,377
0
17,402
L
Vulcan
FatedSpark
Vulcan
10,617
5,616
320
895
5,484
2,022
0
2,646
2,838
53,074
0
W
Scylla
6,316
393
0
328
1,866
603
0
169
1,658
22,019
0
W
Hou Yi
10,254
5,801
0
1,737
7,254
2,927
0
3,667
3,548
0
36,239
W
Chang'e
Oddlobe
Chang'e
12,137
213
4,248
3,189
6,882
2,481
0
2,183
4,541
24,292
0
L
6,621
577
0
1,295
14,942
6,939
0
7,602
7,340
0
11,787
W
Heimdallr
SHIVA5555648
Heimdallr
25,002
12,486
0
2,498
10,448
4,968
0
4,861
5,495
0
63,266
W
Bacchus
10,109
417
0
1,157
10,514
15,021
0
5,484
4,818
22,791
0
L
5,184
482
183
1,631
18,864
7,786
0
6,543
12,321
18,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
55,263
202
Minions Killed
241
5
Camps Cleared
9
1,158,564
Distance Traveled
1,058,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,103
828
11
1
1
248,983
0
L
Da Ji
9,829
894
34
3
1
210,162
0
L
Vulcan
10,139
922
112
10
3
259,262
0
W
Scylla
9,697
882
29
3
3
177,503
0
W
Hou Yi
11,468
1,043
66
6
1
202,477
0
W
Chang'e
10,108
919
28
3
2
255,939
0
L
Fenrir
9,580
871
14
1
0
222,915
0
W
Heimdallr
12,256
1,114
96
9
0
185,062
0
W
Bacchus
11,734
1,067
22
2
3
237,342
0
L
Hades
9,908
901
31
3
0
217,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role