Player Matchup

Kumbhakarna
Kumbhakarna
CheosKAC
Kumbhakarna
Level 160
God Stats
1W - 5L
1,270 SR
Queue Stats
109W - 129L
1,423 Elo+
Solo
Danzaburou
Danzaburou
Dragonravine
Danzaburou
Level 84
God Stats
7W - 10L
1,471 SR
Queue Stats
329W - 396L
1,416 Elo+
Party 1
Agni
Agni
Jonirenicus77
Agni
Level 107
God Stats
51W - 37L
1,525 SR
Queue Stats
424W - 472L
1,436 Elo+
Solo
Nox
Nox
Reavle
Nox
Level 79
God Stats
4W - 8L
1,503 SR
Queue Stats
261W - 324L
1,435 Elo+
Party 1
Thanatos
Thanatos
xXxXxAngelxXxXx
Thanatos
Level 48
God Stats
133W - 119L
1,503 SR
Queue Stats
247W - 267L
1,413 Elo+
Solo
Team Averages
Level 96
1,455 SR
1,425 Elo+

VS

Team Averages
Level 69
1,410 SR
1,413 Elo+
Rama
Rama
Josedeli_00
Rama
Level 82
God Stats
2W - 3L
1,132 SR
Queue Stats
250W - 314L
1,461 Elo+
Party 2
Vulcan
Vulcan
MHerreraG13
Vulcan
Level 41
God Stats
19W - 15L
1,454 SR
Queue Stats
93W - 142L
1,375 Elo+
Party 2
Fenrir
Fenrir
Peña710
Fenrir
Level 44
God Stats
22W - 25L
1,487 SR
Queue Stats
112W - 151L
1,392 Elo+
Party 2
Neith
Neith
SkyGaming02
Neith
Level 65
God Stats
2W - 4L
1,462 SR
Queue Stats
128W - 124L
1,364 Elo+
Solo
Ganesha
Ganesha
juancagg
Ganesha
Level 115
God Stats
11W - 16L
1,513 SR
Queue Stats
303W - 393L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CheosKAC
Kumbhakarna
15
1 / 3 / 6
10,009
477
6,313
18,357
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Dragonravine
Danzaburou
18
4 / 1 / 2
11,369
541
9,804
13,848
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 0 / 5
10,989
523
8,644
4,149
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nox
Reavle
Nox
18
3 / 2 / 6
11,487
547
8,393
6,293
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
9 / 4 / 1
11,317
539
15,464
17,987
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,776
418
8,369
13,028
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
14
3 / 4 / 3
9,049
431
8,156
7,997
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Peña710
Fenrir
15
5 / 7 / 3
9,514
453
9,012
16,515
6,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 0
8,837
421
3,003
10,740
3,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ganesha
juancagg
Ganesha
13
0 / 2 / 5
8,582
409
7,629
16,312
15,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
10
10
Deaths
18
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CheosKAC
Kumbhakarna
1
3
6
1.33
W
Danzaburou
Dragonravine
Danzaburou
4
1
2
5
W
1
0
5
3.5
L
1
2
3
1.25
L
Vulcan
3
4
3
1.13
L
Fenrir
Peña710
Fenrir
5
7
3
0.93
W
Nox
Reavle
Nox
3
2
6
3
L
1
3
0
0.33
L
Ganesha
juancagg
Ganesha
0
2
5
1.25
W
Thanatos
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,618
Damage
36,169
60,634
Taken
64,592
36,267
Mitigated
31,855
30,872
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CheosKAC
Kumbhakarna
6,313
121
835
4,883
18,357
18,266
297
6,816
11,319
32,180
0
W
Danzaburou
Dragonravine
Danzaburou
9,804
3,834
0
6,476
13,848
5,758
1,795
3,397
10,385
0
97,156
W
8,644
552
0
1,635
4,149
2,526
3,297
125
4,024
60,537
7,164
L
8,369
4,716
0
2,930
13,028
4,145
674
3,888
9,090
0
66,100
L
Vulcan
8,156
2,699
508
524
7,997
2,809
0
4,214
3,583
44,058
0
L
Fenrir
Peña710
Fenrir
9,012
2,590
0
2,432
16,515
6,018
0
3,037
13,330
0
56,821
W
Nox
Reavle
Nox
8,393
259
0
581
6,293
2,777
444
1,187
5,062
71,468
0
L
3,003
618
0
2,923
10,740
3,645
0
5,406
5,296
0
47,957
L
Ganesha
juancagg
Ganesha
7,629
407
3,229
3,104
16,312
15,238
130
6,297
9,894
32,361
0
W
Thanatos
15,464
4,962
0
16,462
17,987
6,940
91
3,855
14,059
0
78,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,171
Gold Earned
44,758
601
Minions Killed
450
0
Camps Cleared
0
1,917,758
Distance Traveled
1,837,219
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,009
477
32
2
0
385,869
10
W
Danzaburou
11,369
541
167
8
0
370,954
2
W
Agni
10,989
523
152
7
0
354,964
5
L
Rama
8,776
418
139
7
0
375,074
5
L
Vulcan
9,049
431
97
5
0
363,180
0
L
Fenrir
9,514
453
97
5
0
411,045
0
W
Nox
11,487
547
147
7
0
386,632
8
L
Neith
8,837
421
108
5
0
261,094
3
L
Ganesha
8,582
409
9
0
0
426,826
7
W
Thanatos
11,317
539
103
5
0
419,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role