Player Matchup

Medusa
Medusa
HarryGeo
Medusa
Level 160
God Stats
1W - 1L
1,572 SR
Queue Stats
109W - 75L
1,588 Elo+
Party 1
Thanatos
Thanatos
NemoDePotato
Thanatos
Level 104
God Stats
1W - 1L
1,040 SR
Queue Stats
147W - 136L
1,581 Elo+
Solo
Sol
Sol
OutragedComb
Sol
Level 159
God Stats
2W - 1L
1,430 SR
Queue Stats
76W - 64L
1,547 Elo+
Party 1
Camazotz
Camazotz
SMS Bowpit
Camazotz
Level 160
God Stats
1W - 0L
1,708 SR
Queue Stats
97W - 86L
1,557 Elo+
Party 1
Hera
Hera
spongejesse7
Hera
Level 160
God Stats
2W - 0L
1,603 SR
Queue Stats
114W - 111L
1,514 Elo+
Party 1
Team Averages
Level 149
1,471 SR
1,558 Elo+

VS

Team Averages
Level 108
1,498 SR
1,551 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
JantheMan
Ratatoskr
Level 151
God Stats
1W - 1L
1,482 SR
Queue Stats
124W - 104L
1,543 Elo+
Party 2
Thanatos
Thanatos
LMC_Sicario
Thanatos
Level 75
God Stats
4W - 2L
1,761 SR
Queue Stats
370W - 374L
1,523 Elo+
Solo
Danzaburou
Danzaburou
YeehawGod
Danzaburou
Level 85
God Stats
0W - 1L
1,298 SR
Queue Stats
8W - 3L
1,733 Elo+
Party 2
Anhur
Anhur
倞Sir
Anhur
Level 102
God Stats
2W - 4L
1,450 SR
Queue Stats
311W - 323L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HarryGeo
Medusa
18
15 / 3 / 9
10,802
1,080
18,572
8,644
7,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
NemoDePotato
Thanatos
14
7 / 4 / 16
9,063
906
10,153
12,345
9,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 23
9,337
934
13,509
7,101
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
SMS Bowpit
Camazotz
15
6 / 2 / 17
9,529
953
5,450
14,506
18,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 17
9,099
910
7,924
5,545
2,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 5 / 5
9,196
920
10,144
11,870
4,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
JantheMan
Ratatoskr
15
4 / 6 / 3
9,263
926
4,082
15,769
9,958
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
LMC_Sicario
Thanatos
12
0 / 8 / 5
7,139
714
4,352
10,013
3,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
YeehawGod
Danzaburou
12
0 / 8 / 5
7,267
727
6,252
12,559
3,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
倞Sir
Anhur
12
3 / 9 / 2
7,690
769
4,379
12,101
4,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
36
Kills
10
11
Deaths
36
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
5
5
1.1
W
Medusa
HarryGeo
Medusa
15
3
9
6.5
L
Ratatoskr
JantheMan
Ratatoskr
4
6
3
0.92
L
Thanatos
LMC_Sicario
Thanatos
0
8
5
0.31
W
Thanatos
NemoDePotato
Thanatos
7
4
16
3.75
W
4
1
23
15.5
W
Camazotz
SMS Bowpit
Camazotz
6
2
17
7.25
L
Danzaburou
YeehawGod
Danzaburou
0
8
5
0.31
W
4
1
17
12.5
L
Anhur
倞Sir
Anhur
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,608
Damage
29,209
48,141
Taken
62,312
40,434
Mitigated
25,568
22,843
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,144
2,862
248
3,236
11,870
4,285
793
3,596
8,038
0
18,865
W
Medusa
HarryGeo
Medusa
18,572
6,690
773
1,524
8,644
7,334
940
0
8,644
0
42,030
L
Ratatoskr
JantheMan
Ratatoskr
4,082
811
922
5,958
15,769
9,958
276
6,131
9,102
0
11,804
L
Thanatos
LMC_Sicario
Thanatos
4,352
968
1,091
2,364
10,013
3,176
0
2,914
6,885
0
11,757
W
Thanatos
NemoDePotato
Thanatos
10,153
2,020
717
7,729
12,345
9,119
743
0
12,345
0
14,587
W
13,509
2,624
485
3,061
7,101
3,127
2,271
0
7,101
23,579
0
W
Camazotz
SMS Bowpit
Camazotz
5,450
537
792
6,687
14,506
18,817
442
0
13,320
0
9,452
L
Danzaburou
YeehawGod
Danzaburou
6,252
1,816
733
2,796
12,559
3,813
284
2,978
9,402
0
15,610
W
7,924
1,074
355
720
5,545
2,037
1,935
0
5,545
14,623
0
L
Anhur
倞Sir
Anhur
4,379
1,357
365
621
12,101
4,336
522
4,331
7,452
0
9,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,830
Gold Earned
40,555
102
Minions Killed
78
0
Camps Cleared
0
937,611
Distance Traveled
868,878
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,196
920
19
2
0
199,472
1
W
Medusa
10,802
1,080
53
5
0
187,154
1
L
Ratatoskr
9,263
926
21
2
0
200,212
1
L
Thanatos
7,139
714
5
1
0
160,988
4
W
Thanatos
9,063
906
5
1
0
197,109
1
W
Sol
9,337
934
22
2
0
181,986
0
W
Camazotz
9,529
953
2
0
0
205,563
1
L
Danzaburou
7,267
727
18
2
0
171,862
1
W
Hera
9,099
910
20
2
0
165,799
0
L
Anhur
7,690
769
15
2
0
136,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role