Player Matchup

Ymir
Ymir
Ateistpatates
Ymir
Level 6
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
DaRKEaGLe59
Neith
Level 42
God Stats
0W - 1L
1,676 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
NotProMan
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
SaWioRAngeL
Scylla
Level 27
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
pedroma21
Loki
Level 46
God Stats
1W - 7L
1,269 SR
Queue Stats
147W - 168L
1,422 Elo+
Solo
Team Averages
Level 25
1,420 SR
1,484 Elo+

VS

Team Averages
Level 43
1,509 SR
1,416 Elo+
Anhur
Anhur
 
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Nethrys
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,450 Elo+
Party 2
Vulcan
Vulcan
Pilgrim00
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,347 Elo+
Party 2
Hel
Hel
Ravn1
Hel
Level 56
God Stats
3W - 1L
1,547 SR
Queue Stats
9W - 12L
1,372 Elo+
Party 2
King Arthur
King Arthur
RevengeanceMan
King Arthur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,034
420
1,926
7,882
4,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 5 / 0
5,975
498
4,266
6,628
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
NotProMan
Bellona
11
2 / 2 / 1
6,681
557
4,830
8,119
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
1 / 4 / 2
6,045
504
2,130
5,777
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
2 / 1 / 1
6,124
510
3,506
5,690
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
7 / 1 / 0
7,463
622
6,675
7,209
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Nethrys
Mercury
12
3 / 2 / 4
7,171
598
5,176
8,198
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Pilgrim00
Vulcan
11
4 / 2 / 0
6,542
545
5,224
5,313
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
Ravn1
Hel
10
0 / 0 / 6
5,874
490
3,215
3,659
2,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
RevengeanceMan
King Arthur
10
0 / 3 / 2
5,894
491
3,928
8,623
5,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
14
14
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
0
7
L
0
2
3
0.75
L
3
5
0
0.6
W
Mercury
Nethrys
Mercury
3
2
4
2.5
L
Bellona
NotProMan
Bellona
2
2
1
1.25
W
Vulcan
Pilgrim00
Vulcan
4
2
0
2
W
Hel
Ravn1
Hel
0
0
6
3
W
King Arthur
RevengeanceMan
King Arthur
0
3
2
0.33
L
Scylla
1
4
2
0.5
L
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,658
Damage
24,218
34,096
Taken
33,002
17,545
Mitigated
14,037
6,407
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,675
3,843
0
2,441
7,209
2,156
1,302
1,543
5,666
0
52,612
L
1,926
724
0
250
7,882
4,918
159
2,330
5,499
6,259
0
L
4,266
2,280
0
417
6,628
773
885
695
5,933
0
29,383
W
Mercury
Nethrys
Mercury
5,176
2,373
0
190
8,198
2,449
0
771
7,427
0
49,311
L
Bellona
NotProMan
Bellona
4,830
1,306
0
2,927
8,119
8,266
438
458
7,661
7,311
22,033
W
Vulcan
Pilgrim00
Vulcan
5,224
1,495
0
536
5,313
1,657
683
921
4,392
30,046
0
W
Hel
Ravn1
Hel
3,215
299
2,030
2,224
3,659
2,463
226
1,107
2,552
23,064
0
W
King Arthur
RevengeanceMan
King Arthur
3,928
636
0
1,005
8,623
5,312
0
1,353
7,270
2,300
20,912
L
Scylla
2,130
232
0
580
5,777
1,885
0
3,943
1,586
27,767
0
L
Loki
3,506
902
0
2,233
5,690
1,703
0
1,047
4,641
0
27,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,859
Gold Earned
32,944
259
Minions Killed
323
0
Camps Cleared
0
1,118,511
Distance Traveled
1,143,713
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,463
622
109
9
0
204,171
0
L
Ymir
5,034
420
7
1
0
247,880
1
L
Neith
5,975
498
48
4
0
192,337
0
W
Mercury
7,171
598
83
7
0
254,822
0
L
Bellona
6,681
557
71
6
0
230,683
0
W
Vulcan
6,542
545
55
5
0
217,633
3
W
Hel
5,874
490
27
2
0
246,694
5
W
King Arthur
5,894
491
49
4
0
220,393
1
L
Scylla
6,045
504
62
5
0
212,155
1
L
Loki
6,124
510
71
6
0
235,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role