Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Luizzss
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,455 Elo+
Solo
Nox
Nox
Macias_2021
Nox
Level 110
God Stats
2W - 1L
1,522 SR
Queue Stats
72W - 94L
1,389 Elo+
Solo
Discordia
Discordia
Nickyguil
Discordia
Level 123
God Stats
3W - 4L
1,382 SR
Queue Stats
156W - 178L
1,410 Elo+
Solo
Eset
Eset
ciopki
Eset
Level 23
God Stats
5W - 2L
1,677 SR
Queue Stats
46W - 54L
1,418 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,434 Elo+

VS

Team Averages
Level 63
1,487 SR
1,424 Elo+
Mulan
Mulan
Alexandraamoc
Mulan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 128L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
Algime17
Kumbhakarna
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 45L
1,379 Elo+
Solo
Chiron
Chiron
HORRIBLE-MADNESS
Chiron
Level 154
God Stats
1W - 4L
1,451 SR
Queue Stats
288W - 276L
1,465 Elo+
Solo
Charybdis
Charybdis
Heleim
Charybdis
Level 89
God Stats
0W - 3L
1,481 SR
Queue Stats
110W - 99L
1,426 Elo+
Solo
Xbalanque
Xbalanque
SilhouetteHippo
Xbalanque
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 37L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
5 / 6 / 11
12,261
645
18,538
19,281
11,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Vamana
Luizzss
Vamana
20
4 / 4 / 19
13,184
694
18,841
29,970
43,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 1 / 18
12,674
667
11,858
12,319
7,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
Nickyguil
Discordia
20
8 / 0 / 16
13,632
717
23,803
7,748
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
ciopki
Eset
20
11 / 6 / 11
13,631
717
22,472
19,528
11,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 8
10,503
553
9,570
19,229
17,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Algime17
Kumbhakarna
19
2 / 5 / 10
11,942
629
9,006
28,972
38,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 11
12,578
662
15,227
18,007
8,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Heleim
Charybdis
17
5 / 6 / 5
11,036
581
11,749
14,543
6,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SilhouetteHippo
Xbalanque
20
7 / 7 / 6
13,229
696
22,984
22,379
11,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
57
31
Kills
17
17
Deaths
31
75
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
6
11
1.75
L
0
9
8
0.44
L
Kumbhakarna
Algime17
Kumbhakarna
2
5
10
1.4
L
3
4
11
2.13
L
Charybdis
Heleim
Charybdis
5
6
5
1.25
W
Vamana
Luizzss
Vamana
4
4
19
3.38
W
3
1
18
12
W
Discordia
Nickyguil
Discordia
8
0
16
16
L
Xbalanque
SilhouetteHippo
Xbalanque
7
7
6
1.43
W
Eset
ciopki
Eset
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,512
Damage
68,536
88,846
Taken
103,130
78,166
Mitigated
83,021
34,044
Healing
42,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
18,538
2,762
1,907
3,329
19,281
11,745
1,262
1,383
17,740
0
27,139
L
9,570
1,297
2,678
2,641
19,229
17,676
0
13,719
5,150
0
17,273
L
Kumbhakarna
Algime17
Kumbhakarna
9,006
1,383
2,666
6,780
28,972
38,911
230
15,194
13,050
16,537
0
L
15,227
5,005
6,926
6,996
18,007
8,813
1,265
10,191
7,222
0
47,654
L
Charybdis
Heleim
Charybdis
11,749
4,825
2,267
1,966
14,543
6,449
0
7,917
6,320
0
28,402
W
Vamana
Luizzss
Vamana
18,841
5,056
2,179
9,428
29,970
43,332
1,080
3,154
26,411
10,312
25,361
W
11,858
1,187
1,549
1,706
12,319
7,128
1,737
1,606
10,531
33,033
0
W
Discordia
Nickyguil
Discordia
23,803
1,176
2,797
1,217
7,748
4,681
1,640
493
7,160
51,489
0
L
Xbalanque
SilhouetteHippo
Xbalanque
22,984
12,110
2,326
7,211
22,379
11,172
1,953
13,384
8,485
0
49,305
W
Eset
ciopki
Eset
22,472
1,403
5,389
4,543
19,528
11,280
1,198
2,370
17,046
43,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,382
Gold Earned
59,288
193
Minions Killed
183
0
Camps Cleared
0
1,741,310
Distance Traveled
1,558,867
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,261
645
14
1
0
375,338
1
L
Mulan
10,503
553
19
1
0
297,456
0
L
Kumbhakarna
11,942
629
11
1
0
322,347
1
L
Chiron
12,578
662
63
3
0
336,887
1
L
Charybdis
11,036
581
35
2
0
312,247
1
W
Vamana
13,184
694
26
1
0
405,218
1
W
Nox
12,674
667
61
3
0
295,460
0
W
Discordia
13,632
717
46
2
0
347,013
1
L
Xbalanque
13,229
696
55
3
0
289,930
2
W
Eset
13,631
717
46
2
0
318,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role