Player Matchup

Hel
Hel
Kryiptor
Hel
Level 108
God Stats
0W - 2L
1,274 SR
Queue Stats
406W - 336L
1,540 Elo+
Party 1
Serqet
Serqet
StrawberrySound
Serqet
Level 87
God Stats
3W - 4L
1,469 SR
Queue Stats
391W - 332L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
TapeableShip4
Kuzenbo
Level 60
God Stats
33W - 24L
1,579 SR
Queue Stats
232W - 217L
1,570 Elo+
Party 1
Fenrir
Fenrir
ValliBoi
Fenrir
Level 5
God Stats
0W - 4L
1,199 SR
Queue Stats
22W - 22L
1,578 Elo+
Party 1
Achilles
Achilles
strongherat
Achilles
Level 121
God Stats
4W - 3L
1,520 SR
Queue Stats
63W - 49L
1,582 Elo+
Solo
Team Averages
Level 76
1,408 SR
1,560 Elo+

VS

Team Averages
Level 122
1,486 SR
1,553 Elo+
Fafnir
Fafnir
CABRACCHUS
Fafnir
Level 62
God Stats
1W - 2L
1,162 SR
Queue Stats
25W - 22L
1,568 Elo+
Solo
Bellona
Bellona
Carter134588
Bellona
Level 155
God Stats
14W - 15L
1,539 SR
Queue Stats
563W - 572L
1,539 Elo+
Solo
Arachne
Arachne
OwO_Avery_OwO
Arachne
Level 118
God Stats
12W - 2L
1,627 SR
Queue Stats
230W - 222L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bbbuuka
Morgan Le Fay
Level 120
God Stats
25W - 19L
1,537 SR
Queue Stats
521W - 548L
1,528 Elo+
Solo
Zeus
Zeus
kombokenjiYT
Zeus
Level 157
God Stats
3W - 1L
1,567 SR
Queue Stats
139W - 119L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,621
962
13,029
12,311
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 3 / 5
9,721
972
6,925
17,694
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
15
1 / 2 / 4
8,947
895
7,265
15,429
23,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
ValliBoi
Fenrir
15
1 / 4 / 5
8,995
900
6,675
17,378
7,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
strongherat
Achilles
16
2 / 3 / 5
10,184
1,018
15,314
12,273
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

205

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CABRACCHUS
Fafnir
16
1 / 0 / 10
10,484
1,048
6,168
10,695
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Carter134588
Bellona
16
3 / 1 / 8
9,875
988
15,826
13,076
12,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
16
2 / 3 / 11
9,901
990
11,522
20,265
15,438
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
bbbuuka
Morgan Le Fay
16
4 / 2 / 4
9,977
998
13,999
5,584
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 7
11,553
1,155
21,689
4,474
2,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
7
Kills
16
16
Deaths
7
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CABRACCHUS
Fafnir
1
0
10
6
W
Bellona
Carter134588
Bellona
3
1
8
7
L
2
4
2
0.75
W
Arachne
2
3
11
2.5
L
1
3
5
1.17
L
Kuzenbo
1
2
4
1.5
L
Fenrir
ValliBoi
Fenrir
1
4
5
0.88
W
Morgan Le Fay
bbbuuka
Morgan Le Fay
4
2
4
3
W
6
1
7
9.5
L
Achilles
strongherat
Achilles
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,208
Damage
69,204
75,085
Taken
54,094
65,440
Mitigated
48,070
13,173
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CABRACCHUS
Fafnir
6,168
1,900
0
4,194
10,695
15,011
0
4,149
6,150
10,782
0
W
Bellona
Carter134588
Bellona
15,826
8,212
0
2,338
13,076
12,805
0
4,742
7,670
0
35,788
L
13,029
1,152
3,771
2,564
12,311
4,989
0
5,671
6,508
42,636
0
W
Arachne
11,522
6,651
0
4,606
20,265
15,438
0
8,560
10,944
0
14,070
L
6,925
1,042
0
1,028
17,694
20,448
0
9,725
7,734
0
13,357
L
Kuzenbo
7,265
2,555
509
733
15,429
23,307
0
9,266
5,745
15,924
0
L
Fenrir
ValliBoi
Fenrir
6,675
1,645
305
997
17,378
7,219
0
9,705
7,343
0
10,067
W
Morgan Le Fay
bbbuuka
Morgan Le Fay
13,999
1,201
441
688
5,584
2,516
0
1,766
3,624
25,686
0
W
21,689
2,817
0
0
4,474
2,300
0
1,341
3,085
56,977
0
L
Achilles
strongherat
Achilles
15,314
2,017
1,157
2,109
12,273
9,477
0
6,188
5,899
552
37,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,468
Gold Earned
51,790
194
Minions Killed
187
6
Camps Cleared
5
1,045,465
Distance Traveled
1,031,992
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,484
1,048
7
1
1
200,877
0
W
Bellona
9,875
988
47
5
1
224,144
0
L
Hel
9,621
962
85
9
1
194,312
0
W
Arachne
9,901
990
4
0
1
209,843
1
L
Serqet
9,721
972
15
2
1
213,717
0
L
Kuzenbo
8,947
895
15
2
2
215,080
0
L
Fenrir
8,995
900
23
2
1
216,116
0
W
Morgan Le Fay
9,977
998
29
3
0
197,890
0
W
Zeus
11,553
1,155
100
10
2
199,238
0
L
Achilles
10,184
1,018
56
6
1
206,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role