Player Matchup

Raijin
Raijin
AeGis_AGR
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,316 Elo+
Party 3
The Morrigan
The Morrigan
Masca Guevo
The Morrigan
Level 29
God Stats
0W - 1L
1,754 SR
Queue Stats
55W - 52L
1,450 Elo+
Party 2
Fenrir
Fenrir
PontazMonalisa
Fenrir
Level 46
God Stats
22W - 28L
1,449 SR
Queue Stats
224W - 237L
1,383 Elo+
Party 3
Izanami
Izanami
RUgrad06
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 205L
1,480 Elo+
Solo
Aphrodite
Aphrodite
xYeshix
Aphrodite
Level 109
God Stats
72W - 64L
1,629 SR
Queue Stats
521W - 492L
1,509 Elo+
Party 2
Team Averages
Level 60
1,566 SR
1,428 Elo+

VS

Team Averages
Level 76
1,573 SR
1,484 Elo+
Ra
Ra
AussieBeeb
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,753 Elo+
Solo
Olorun
Olorun
Fivestarr_Jr
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,181 Elo+
Party 1
Anubis
Anubis
christian123715-
Anubis
Level 76
God Stats
1W - 0L
1,721 SR
Queue Stats
12W - 7L
1,455 Elo+
Party 1
Sol
Sol
hegotttabomb
Sol
Level 106
God Stats
2W - 4L
1,426 SR
Queue Stats
163W - 136L
1,560 Elo+
Party 1
Zeus
Zeus
xxU_NOT_SLIMExx
Zeus
Level 86
God Stats
1W - 0L
1,718 SR
Queue Stats
53W - 42L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AeGis_AGR
Raijin
14
0 / 8 / 1
8,454
845
2,427
10,195
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Masca Guevo
The Morrigan
14
0 / 1 / 1
8,675
868
3,518
1,250
474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 0
8,661
866
7,397
12,695
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
RUgrad06
Izanami
15
0 / 1 / 0
9,048
905
5,675
10,721
3,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
xYeshix
Aphrodite
15
0 / 1 / 1
8,796
880
4,157
9,711
9,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

190

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 11
9,203
920
4,868
1,968
753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
16
1 / 1 / 13
9,179
918
3,696
5,622
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
8 / 0 / 7
11,160
1,116
11,832
6,828
3,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 10
10,479
1,048
12,779
3,968
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 0 / 12
9,504
950
7,829
6,391
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
1
Kills
17
17
Deaths
1
3
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Raijin
AeGis_AGR
Raijin
0
8
1
0.06
W
2
0
11
7.5
W
Olorun
1
1
13
7.5
L
The Morrigan
Masca Guevo
The Morrigan
0
1
1
0.5
L
1
6
0
0.17
L
Izanami
RUgrad06
Izanami
0
1
0
0
W
8
0
7
11.5
W
4
0
10
9
L
Aphrodite
xYeshix
Aphrodite
0
1
1
0.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,174
Damage
41,004
44,572
Taken
24,777
22,294
Mitigated
10,507
9,393
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AeGis_AGR
Raijin
2,427
100
0
44
10,195
3,044
0
9,266
929
14,507
0
W
4,868
41
4,598
909
1,968
753
0
574
1,394
12,654
0
W
Olorun
3,696
1,413
673
428
5,622
2,457
0
3,197
2,351
13,604
730
L
The Morrigan
Masca Guevo
The Morrigan
3,518
209
0
138
1,250
474
0
825
334
15,707
1,778
L
7,397
260
70
548
12,695
5,624
0
11,439
1,256
0
12,605
L
Izanami
RUgrad06
Izanami
5,675
2,557
0
955
10,721
3,265
0
9,767
954
0
48,818
W
11,832
390
0
3,221
6,828
3,118
0
1,876
4,865
38,266
0
W
12,779
4,328
0
2,001
3,968
1,666
0
1,804
2,122
48,564
3,830
L
Aphrodite
xYeshix
Aphrodite
4,157
0
3,114
4,524
9,711
9,887
0
8,133
1,578
18,244
0
W
7,829
1,032
0
919
6,391
2,513
0
2,603
3,672
15,534
246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
49,525
199
Minions Killed
210
8
Camps Cleared
10
888,767
Distance Traveled
948,678
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,454
845
31
3
2
153,570
1
W
Ra
9,203
920
35
4
0
203,886
3
W
Olorun
9,179
918
27
3
0
174,382
0
L
The Morrigan
8,675
868
31
3
3
164,219
2
L
Fenrir
8,661
866
19
2
1
175,840
0
L
Izanami
9,048
905
86
9
0
199,512
2
W
Anubis
11,160
1,116
55
6
3
195,880
3
W
Sol
10,479
1,048
73
7
7
199,974
0
L
Aphrodite
8,796
880
32
3
2
195,626
0
W
Zeus
9,504
950
20
2
0
174,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role